GEFORCE

NVIDIA GeForce 6610 XL

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce 6610 XL Specifications

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GeForce 6610 XL GPU Core

Shader units and compute resources

The NVIDIA GeForce 6610 XL GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
4
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6610 XL Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6610 XL's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6610 XL by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
400 MHz 800 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 6610 XL Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6610 XL's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
12.80 GB/s
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6610 XL Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6610 XL against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.600 GPixel/s
Texture Rate
3.200 GTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6610 XL is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6610 XL will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV43
Process Node
110 nm
Foundry
TSMC
Transistors
146 million
Die Size
154 mm²
Density
948.1K / mm²
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NVIDIA's GeForce 6610 XL Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6610 XL determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6610 XL to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
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GeForce 6610 XL by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6610 XL are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
1x DVI1x VGA
Display Outputs
1x DVI1x VGA
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6610 XL. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0
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GeForce 6610 XL Product Information

Release and pricing details

The NVIDIA GeForce 6610 XL is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6610 XL by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Nov 2004
Production
End-of-life
Predecessor
GeForce PCX
Successor
GeForce 7 PCIe

GeForce 6610 XL Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 6610 XL

The NVIDIA GeForce 6610 XL card from NVIDIA represented a specific offering within the company's mid-range product stack upon its late 2004 launch. Based on the Curie architecture and built on a 110 nm process, this graphics card targeted users seeking a balanced entry into the PCI Express 1.0 ecosystem. Its 128 MB of GDDR3 memory provided a tangible advantage over contemporary DDR configurations in terms of available bandwidth for gaming performance. For its era, this SKU could adequately handle mainstream DirectX 9.0 titles at moderate resolutions and detail settings. The product's value proposition was grounded in delivering a smooth experience in popular games without demanding a premium power supply. It served as a competent solution for system builders creating affordable gaming-ready PCs during that period. In terms of modern rendering features by 2004 standards, this NVIDIA graphics solution supported the foundational Shader Model 3.0, which was a key selling point for future-looking game development. The GeForce 6610 XL's architectural capabilities allowed for advanced per-pixel effects and longer shader programs compared to previous generations. However, its 128 MB frame buffer capacity could become a limiting factor when enabling higher levels of texture detail or antialiasing in newer game titles. The memory bandwidth, while improved via GDDR3, was ultimately constrained by the card's targeted market segment and interface. Consequently, the best scenarios for this hardware involved gaming at 1024x768 or 1280x1024 resolutions to maintain playable frame rates with a balanced visual settings profile. Evaluating the overall positioning, the NVIDIA GeForce 6610 XL was engineered for users transitioning from AGP 8X platforms who required a dependable PCIe solution. Its power requirements were modest, typically not necessitating auxiliary power connectors, which simplified upgrades. This particular NVIDIA board was most effective in systems where CPU performance was not a bottleneck for the GPU's capabilities. For contemporary buyers, this product offered a clear step up from integrated graphics and budget-oriented predecessors. The GeForce 6 Series model filled a necessary role in providing accessible DirectX 9.0c compatibility and enhanced image quality features for the mainstream market during its product cycle.

The AMD Equivalent of GeForce 6610 XL

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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