GEFORCE

NVIDIA GeForce 6200

NVIDIA graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

NVIDIA GeForce 6200 Specifications

⚙️

GeForce 6200 GPU Core

Shader units and compute resources

The NVIDIA GeForce 6200 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
2
⏱️

6200 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6200's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6200 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
300 MHz
Memory Clock
275 MHz 550 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's GeForce 6200 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6200's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
8.800 GB/s
📈

6200 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6200 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
600.0 MPixel/s
Texture Rate
1.200 GTexel/s
🏗️

Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6200 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6200 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
NV43
Process Node
110 nm
Foundry
TSMC
Transistors
146 million
Die Size
154 mm²
Density
948.1K / mm²
🔌

NVIDIA's GeForce 6200 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6200 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6200 to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W
📐

GeForce 6200 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6200 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
190 mm 7.5 inches
Bus Interface
PCIe 1.0 x16
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6200. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0
📦

GeForce 6200 Product Information

Release and pricing details

The NVIDIA GeForce 6200 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6200 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2004
Production
End-of-life
Predecessor
GeForce PCX
Successor
GeForce 7 PCIe

GeForce 6200 Benchmark Scores

📊

No benchmark data available for this GPU.

About NVIDIA GeForce 6200

Let's investigate the professional potential of the NVIDIA GeForce 6200, a GPU from the Curie architecture era. While primarily marketed as an entry-level solution, this card can surprisingly handle legacy professional workloads thanks to its 110 nm process and PCIe 1.0 x16 interface. For users maintaining older systems, the NVIDIA GeForce 6200 provides basic display acceleration for 2D applications, though its 128 MB of DDR VRAM severely limits modern multitasking. We need to consider that video editing performance on this hardware is restricted to standard definition timelines, as the card lacks the shader power for real-time HD previews. Software compatibility is best with Windows XP-era applications, as newer drivers and creative suites may not support this legacy hardware. Despite these limitations, the GeForce 6200 can serve as a troubleshooting tool for legacy software environments. When we analyze the NVIDIA GeForce 6200 for productivity, we must acknowledge that it lacks modern enterprise features like GPU virtualization or robust compute APIs. However, for investigating system stability or running legacy diagnostic software, this card remains a viable option. Video editing performance is strictly limited to basic cutting and encoding of low-resolution footage, utilizing the hardware's limited video playback capabilities. Professional workloads involving 3D rendering or complex compositing are simply out of reach for the NVIDIA GeForce 6200 due to its lack of unified shaders and limited memory bandwidth. Software compatibility extends to older versions of Adobe Creative Suite and similar applications that ran on the DirectX 9 architecture. For those looking to push this hardware to its limits, consider these specific aspects: 1. Legacy Driver Support: Investigate the availability of Windows 98 or Windows XP drivers to ensure maximum compatibility with period-correct software. 2. Memory Bandwidth: Evaluate the impact of the 128 MB DDR memory on loading large texture files or handling multiple application windows. 3. Video Playback: Test the card's ability to decode MPEG-2 and WMV formats, which were standard during its release in 2004. 4. API Limitations: Note that the hardware supports DirectX 9.0c and OpenGL 1.5, which restricts the use of modern rendering engines. 5. Thermal Output: Monitor the 110 nm process thermals, as older systems may require specific cooling solutions for sustained productivity tasks. 6. Display Connectivity: Verify the available outputs (DVI, VGA, or TV-Out) to ensure compatibility with your specific monitor setup.

The AMD Equivalent of GeForce 6200

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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