GEFORCE

NVIDIA GeForce 6100 + nForce 430

NVIDIA graphics card specifications and benchmark scores

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VRAM
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MHz Boost
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TDP
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Bus Width

NVIDIA GeForce 6100 + nForce 430 Specifications

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GeForce 6100 + nForce 430 GPU Core

Shader units and compute resources

The NVIDIA GeForce 6100 + nForce 430 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
1
ROPs
1
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6100 + nForce 430 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6100 + nForce 430's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6100 + nForce 430 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
425 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

NVIDIA's GeForce 6100 + nForce 430 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6100 + nForce 430's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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6100 + nForce 430 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6100 + nForce 430 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
425.0 MPixel/s
Texture Rate
425.0 MTexel/s
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Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6100 + nForce 430 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6100 + nForce 430 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
C61
Process Node
90 nm
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NVIDIA's GeForce 6100 + nForce 430 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6100 + nForce 430 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6100 + nForce 430 to maintain boost clocks without throttling.

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GeForce 6100 + nForce 430 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6100 + nForce 430 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCI
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent
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NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6100 + nForce 430. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0
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GeForce 6100 + nForce 430 Product Information

Release and pricing details

The NVIDIA GeForce 6100 + nForce 430 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6100 + nForce 430 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2004
Production
End-of-life
Predecessor
GeForce 4 MX IGP
Successor
GeForce 7 IGP

GeForce 6100 + nForce 430 Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 6100 + nForce 430

The NVIDIA GeForce 6100 + nForce 430 graphics solution was designed to deliver reliable integrated performance for entry-level desktop systems during the mid-2000s. Built on the Curie architecture and manufactured using a 90 nm process, this GPU integrates directly into the motherboard chipset, combining basic graphics functionality with system logic through the nForce 430 southbridge. As an integrated graphics platform, it leverages system shared memory instead of dedicated VRAM, which limits its ability to handle demanding graphical workloads but keeps costs low for budget-conscious builds. It connects via a PCI interface, reflecting the technological standards of its era, and was officially released on October 11, 2004. While it lacks the raw power of discrete graphics cards, it provided a functional option for everyday computing tasks and light multimedia use. This particular configuration exemplifies NVIDIA's early efforts to streamline affordable, all-in-one platform solutions for mainstream consumers. Performance-wise, the NVIDIA GeForce 6100 + nForce 430 is best suited for basic desktop applications rather than modern gaming or intensive creative workloads. Since it relies on system shared memory, its effective VRAM capacity and bandwidth are constrained by the host machineโ€™s available RAM and memory speed. Frame rates in even modest 3D applications are typically low, making it unsuitable for contemporary gaming expectations. Thermal performance is efficient by design, generating minimal heat due to its low-power integrated nature, which eliminates the need for active cooling. Its strength lies in stable 2D rendering, video playback for standard-definition content, and supporting multiple displays in office environments. While it doesnโ€™t support advanced graphics features found in modern GPUs, it was a practical choice for home and business systems at the time of its release. Another way to understand the capabilities of the NVIDIA GeForce 6100 + nForce 430 graphics is through its role in shaping affordable PC platforms during the early 2000s. As a combined northbridge and southbridge solution, it offered motherboard manufacturers a compact, cost-effective design that integrated essential I/O and graphical functions. This integration allowed OEMs to produce systems with reduced complexity and lower production costs, benefiting budget desktop lines. Although it cannot run modern games or support high-resolution textures, it handled Windows XP and early Vista desktop effects with modest success. Its reliance on shared system memory means performance varies significantly depending on the overall system configuration. Despite its limitations, it played a key role in expanding access to multimedia-rich computing experiences during its time. Today, the NVIDIA GeForce 6100 + nForce 430 graphics stands as a historical reference point in the evolution of integrated graphics technology. While benchmark data is unavailable, real-world usage confirms its suitability only for non-demanding tasks such as web browsing, document editing, and media playback. It represents an era when discrete and integrated graphics began to clearly diverge in performance and application. Modern users should consider it obsolete for gaming or creative applications, but it remains a functional component in legacy systems or for basic computing needs. Its lack of dedicated VRAM and reliance on older interface standards limit upgrade potential. Nonetheless, it remains a notable example of NVIDIAโ€™s early integrated platform strategy, paving the way for more advanced solutions like the GeForce integrated series that followed.

The AMD Equivalent of GeForce 6100 + nForce 430

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD โ€ข 8 GB VRAM

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