GEFORCE

NVIDIA GeForce 6100 + nForce 405

NVIDIA graphics card specifications and benchmark scores

VRAM
MHz Boost
TDP
Bus Width

At a Glance

NVIDIA
VRAM System Shared
Memory Type System Shared
Architecture Curie
nm
Process 90 nm
Released Oct 2004

NVIDIA GeForce 6100 + nForce 405 Specifications

GeForce 6100 + nForce 405 GPU Core

Shader units and compute resources

The NVIDIA GeForce 6100 + nForce 405 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
1
ROPs
1

6100 + nForce 405 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 6100 + nForce 405's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 6100 + nForce 405 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
425 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

NVIDIA's GeForce 6100 + nForce 405 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 6100 + nForce 405's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

6100 + nForce 405 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 6100 + nForce 405 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
425.0 MPixel/s
Texture Rate
425.0 MTexel/s

Curie Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 6100 + nForce 405 is built on NVIDIA's Curie architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 6100 + nForce 405 will perform in GPU benchmarks compared to previous generations.

Architecture
Curie
GPU Name
C61
Process Node
90 nm

NVIDIA's GeForce 6100 + nForce 405 Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 6100 + nForce 405 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 6100 + nForce 405 to maintain boost clocks without throttling.

GeForce 6100 + nForce 405 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 6100 + nForce 405 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCI
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 6100 + nForce 405. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.0 (full) 2.1 (partial)
OpenGL
2.0 (full) 2.1 (partial)
Shader Model
3.0

GeForce 6100 + nForce 405 Product Information

Release and pricing details

The NVIDIA GeForce 6100 + nForce 405 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 6100 + nForce 405 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Oct 2004
Production
End-of-life
Predecessor
GeForce 4 MX IGP
Successor
GeForce 7 IGP

GeForce 6100 + nForce 405 Benchmark Scores

No benchmark data available for this GPU.

About NVIDIA GeForce 6100 + nForce 405

The NVIDIA GeForce 6100 + nForce 405 is an integrated graphics processor (IGP) from the GeForce 6 generation, built on the Curie architecture using a 90 nm process node. It is a chipset-integrated solution, meaning the graphics core is embedded within the motherboard's northbridge, requiring system memory for both frame buffer and texture storage. Its production status is end-of-life, and it sits in the 50th percentile of all GPUs in the database, though it carries an average benchmark score of zero, indicating no standardized performance data exists for it.

Benchmark Performance

The FACT PACK lists no benchmark entries for the GeForce 6100 + nForce 405, and its nearestRivals array is empty. Consequently, there are no numerical scores, percentile deltas, or comparative performance figures to analyze. The sole quantitative performance indicators are its pixel rate of 425.0 MPixel/s and texture rate of 425.0 MTexel/s, which are identical due to its single texture mapping unit (TMU) and single render output unit (ROP). This 1:1 ratio suggests a highly constrained pipeline where pixel throughput is the primary bottleneck, as texture fetches cannot outpace pixel writes.

In the absence of benchmark data, the 50th percentile ranking is a positional artifact rather than a measured performance metric. It implies the hardware is neither exceptionally fast nor exceptionally slow within the database's historical catalog, but this is unverified by actual scores. The zero average benchmark score confirms that no runnable workload has been recorded for this IGP, making any performance inference purely speculative. Users should treat this as an entry-level integrated solution from its era, but the data cannot substantiate how it performs against any specific rival.

Ray Tracing and Feature Set

The GeForce 6100 + nForce 405 provides no dedicated ray tracing cores and no tensor cores, as those fields are null. Its feature set is anchored to the DirectX 9.0c (9_3) API and OpenGL 2.0 (full) with OpenGL 2.1 (partial) support. There is no Vulkan support. The absence of hardware-accelerated ray tracing is definitive, as the Curie architecture predates any such technology. The API support indicates this IGP targets legacy DirectX 9-era games and applications, with partial OpenGL 2.1 compatibility for certain workloads.

The lack of tensor cores also means no AI-accelerated features like DLSS or neural rendering are available. The feature set is purely rasterization-based, relying on the fixed-function pipeline typical of mid-2000s integrated graphics. The DirectX 9_3 feature level is a significant limitation for modern titles, which generally require DirectX 11 or 12. For users seeking ray tracing or advanced shading, this hardware is categorically unsuitable, though the data does not reveal any specific performance impact from its API limitations.

Power and Cooling

The GeForce 6100 + nForce 405 has no listed TDP, no suggested PSU, and no power connectors. Its slot width is designated as "IGP," confirming it is an integrated chipset component rather than a discrete expansion card. This means it draws power from the motherboard's chipset power delivery, not a dedicated PCIe or PCI power connector. The bus interface is PCI, which is unusual for an IGP—this likely refers to the integrated graphics controller's interface to the system, not an add-in card slot.

Cooling requirements are inherently minimal for an IGP, as the heat generated is dissipated through the motherboard's chipset heatsink. The absence of a TDP figure suggests NVIDIA did not publish a thermal design power for this integrated solution, likely because it shares the chipset's thermal envelope. The lack of a suggested PSU recommendation further indicates that system power requirements are dictated by the CPU and other components, not this graphics core. A motherboard with this chipset would require no additional power cabling for graphics.

FAQ

Q: What is the process node for the GeForce 6100 + nForce 405?

A: The chip, codenamed C61, is fabricated on a 90 nm process node, as stated in the FACT PACK.

Q: Does this GPU support hardware ray tracing?

A: No. The FACT PACK lists no ray tracing cores and no tensor cores, and its DirectX 9.0c (9_3) API support confirms a pre-ray tracing architecture.

Q: What is the memory bandwidth of this integrated graphics processor?

A: The memory bandwidth is "System Dependent," meaning it varies based on the host system's RAM configuration. The memory size, type, and bus width are all listed as "System Shared."

Q: What is the maximum pixel fill rate?

A: The pixel rate is 425.0 MPixel/s, which is equal to the texture rate of 425.0 MTexel/s, due to having one TMU and one ROP.

Q: Is this a discrete graphics card?

A: No, it is an IGP (integrated graphics processor) with a slot width of "IGP," and its display outputs are "Motherboard Dependent."

Q: What APIs are supported for game development?

A: It supports DirectX 9.0c (9_3) and OpenGL 2.0 (full) with OpenGL 2.1 (partial). Vulkan is not supported.

How It Compares

The nearestRivals array is empty, meaning the database provides no direct competitor comparisons for the GeForce 6100 + nForce 405. Without rival names, scores, or deltaPct values, a positional analysis against specific GPUs is impossible. The only contextual data is its 50th percentile rank among all GPUs in the database, which suggests it sits exactly in the middle of the historical distribution—but this is unverified by any average benchmark score of zero.

The predecessor, GeForce 4 MX IGP, and successor, GeForce 7 IGP, are listed in the FACT PACK but without any performance metrics. The data does not permit a quantitative comparison between these generations. For instance, the pixel rate of 425.0 MPixel/s cannot be benchmarked against the GeForce 4 MX IGP because no such figure is provided. Consequently, any claims about generational improvements or regressions would be unsupported by the FACT PACK. The absence of rival data is itself a finding: this IGP is isolated in the database, likely due to its integrated nature and lack of standardized testing.

Memory Subsystem

The GeForce 6100 + nForce 405 uses "System Shared" memory, meaning it has no dedicated VRAM. The memory type is "System Shared" as well, and the bus width is also "System Shared," indicating the graphics core borrows from the host system's main memory through the chipset's memory controller. The bandwidth is "System Dependent," which means it scales with the speed and configuration of the system's RAM—faster dual-channel memory would yield higher bandwidth, but the exact figures are not specified.

This shared memory architecture is a critical limitation for high resolutions and detailed textures. With only one TMU and one ROP, the fill rate of 425.0 MPixel/s and texture rate of 425.0 MTexel/s will saturate quickly, especially at resolutions above 1024x768. The system-dependent bandwidth means performance is unpredictable and tied to CPU memory traffic, which can cause stuttering in memory-intensive scenes. The lack of dedicated VRAM also means texture loading competes with CPU and other system processes for memory bandwidth, exacerbating bottlenecks in data-heavy applications.

Who Should Consider It

Given the zero average benchmark score and absence of any measured performance data, this IGP cannot be recommended for any specific resolution or settings profile. The pixel rate of 425.0 MPixel/s suggests a ceiling for simple 2D desktop workloads and legacy DirectX 9 games at low resolutions and minimal detail settings. However, without benchmark scores, even this assessment is inferential.

The hardware targets a bygone era of computing, where integrated graphics were sufficient for basic productivity, video playback, and very old titles. Its DirectX 9.0c support limits it to games released around 2004 and earlier. Users with modern software requirements will find it inadequate, as the API support and single TMU/ROP configuration cannot handle contemporary rendering demands. The 50th percentile rank, while technically neutral, is misleading because it does not account for the zero benchmark score—this is not a mid-tier performer but an untested legacy component. A user should only consider this IGP if they are building a period-correct retro system or need basic display output for a non-graphics workload, and even then, the lack of driver support for modern operating systems would be a practical concern.

The AMD Equivalent of GeForce 6100 + nForce 405

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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