GEFORCE

NVIDIA GeForce 310M

NVIDIA graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
14W
TDP
64
Bus Width

NVIDIA GeForce 310M Specifications

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GeForce 310M GPU Core

Shader units and compute resources

The NVIDIA GeForce 310M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
16
Shaders
16
TMUs
8
ROPs
4
SM Count
2
⏱️

310M Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GeForce 310M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GeForce 310M by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
625 MHz
Memory Clock
790 MHz 1580 Mbps effective
Shader Clock
1530 MHz
GDDR GDDR 6X 6X

NVIDIA's GeForce 310M Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GeForce 310M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
12.64 GB/s
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GeForce 310M by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the 310M, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
32 KB
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310M Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA GeForce 310M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
48.96 GFLOPS
Pixel Rate
2.500 GPixel/s
Texture Rate
5.000 GTexel/s
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Tesla 2.0 Architecture & Process

Manufacturing and design details

The NVIDIA GeForce 310M is built on NVIDIA's Tesla 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the 310M will perform in GPU benchmarks compared to previous generations.

Architecture
Tesla 2.0
GPU Name
GT218S
Process Node
40 nm
Foundry
TSMC
Transistors
260 million
Die Size
57 mm²
Density
4.6M / mm²
🔌

NVIDIA's GeForce 310M Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA GeForce 310M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GeForce 310M to maintain boost clocks without throttling.

TDP
14 W
TDP
14W
Power Connectors
None
📐

GeForce 310M by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA GeForce 310M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
🎮

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA GeForce 310M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_1)
DirectX
11.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
CUDA
1.2
Shader Model
4.1
📦

GeForce 310M Product Information

Release and pricing details

The NVIDIA GeForce 310M is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GeForce 310M by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Release Date
Jan 2010
Production
End-of-life
Predecessor
GeForce 200M
Successor
GeForce 400M

GeForce 310M Benchmark Scores

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No benchmark data available for this GPU.

About NVIDIA GeForce 310M

The NVIDIA GeForce 310M by NVIDIA was introduced in early 2010 as a mid-range graphics solution tailored for professional and creative workloads. Built on the Tesla 2.0 architecture with a 40 nm manufacturing process, the 310M balanced performance and power efficiency, making it a reliable choice for tasks like 3D rendering and software development. Its 512 MB GDDR3 VRAM provided sufficient memory for handling complex projects without overwhelming system resources. The PCIe 2.0 x16 interface ensured smooth data transfer, supporting applications that demand consistent graphical output. While not a high-end GPU, the 310M by NVIDIA laid the groundwork for future advancements in professional-grade graphics.

Despite its modest specifications, the 310M by NVIDIA addressed the needs of users requiring stable performance for 3D modeling, video editing, and CAD software. The 512 MB GDDR3 memory was optimized for multitasking, allowing professionals to run resource-intensive applications without frequent crashes. Its 14W TDP made it suitable for laptops and compact workstations, prioritizing thermal management over raw power. The Tesla 2.0 architecture enabled efficient execution of parallel processing tasks, which became a cornerstone for later GPU developments. The 310M by NVIDIA also supported enterprise features like enhanced driver stability and compatibility with industry-standard tools.

The NVIDIA GeForce 310M by NVIDIA was designed with software compatibility in mind, ensuring seamless integration with professional applications. Its adherence to PCIe 2.0 standards allowed it to work across a range of systems without significant hardware upgrades. The 40 nm process contributed to lower power consumption, which was critical for mobile workstations relying on battery life. While the 310M by NVIDIA lacked the graphical prowess of later GPUs, its focus on reliability and efficiency made it a staple in corporate and educational environments. It demonstrated NVIDIA’s commitment to balancing performance with practicality for everyday users.

Although the NVIDIA GeForce 310M by NVIDIA has since been superseded by newer architectures, its legacy endures in the foundation it provided for modern professional GPUs. The 310M by NVIDIA’s emphasis on 3D rendering and software compatibility highlighted the growing importance of graphics hardware in non-gaming sectors. Its 512 MB GDDR3 VRAM and 14W TDP set a benchmark for efficiency in professional workflows. The Tesla 2.0 architecture, while outdated by today’s standards, showcased early strides in parallel computing that influenced future GPU designs. The 310M by NVIDIA remains a testament to NVIDIA’s role in shaping the evolution of graphics technology for enterprise and creative professionals.

The AMD Equivalent of GeForce 310M

Looking for a similar graphics card from AMD? The AMD Radeon RX 480 offers comparable performance and features in the AMD lineup.

AMD Radeon RX 480

AMD • 8 GB VRAM

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