GEFORCE

NVIDIA CMP 100HX-210

NVIDIA graphics card specifications and benchmark scores

16 GB
VRAM
1147
MHz Boost
250W
TDP
4096
Bus Width
Tensor Cores

At a Glance

NVIDIA
VRAM 16 GB
Boost Clock 1,147 MHz
Shaders 5,120
Bus Width 4096-bit
TDP 250W
Memory Type HBM2
Architecture Volta
nm
Process 12 nm

NVIDIA CMP 100HX-210 Specifications

GPU Core

Shader units and compute resources

The NVIDIA CMP 100HX-210 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
5,120
Shaders
5,120
TMUs
320
ROPs
128
SM Count
80

CMP 100HX-210 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the CMP 100HX-210's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The CMP 100HX-210 by NVIDIA dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
555 MHz
Base Clock
555 MHz
Boost Clock
1147 MHz
Boost Clock
1,147 MHz
Memory Clock
810 MHz 1620 Mbps effective
GDDR GDDR 6X 6X

NVIDIA's CMP 100HX-210 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The CMP 100HX-210's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
16 GB
VRAM
16,384 MB
Memory Type
HBM2
VRAM Type
HBM2
Memory Bus
4096 bit
Bus Width
4096-bit
Bandwidth
829.4 GB/s

CMP 100HX-210 by NVIDIA Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the CMP 100HX-210, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
96 KB (per SM)
L2 Cache
6 MB

CMP 100HX-210 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the NVIDIA CMP 100HX-210 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
11.75 TFLOPS
FP64 (Double)
5.873 TFLOPS (1:2)
FP16 (Half)
23.49 TFLOPS (2:1)
Pixel Rate
146.8 GPixel/s
Texture Rate
367.0 GTexel/s

CMP 100HX-210 Ray Tracing & AI

Hardware acceleration features

The NVIDIA CMP 100HX-210 includes dedicated hardware for ray tracing and AI acceleration. RT cores handle real-time ray tracing calculations for realistic lighting, reflections, and shadows in supported games. Tensor cores (NVIDIA) or XMX cores (Intel) accelerate AI workloads including DLSS, FSR, and XeSS upscaling technologies. These features enable higher visual quality without proportional performance costs, making the CMP 100HX-210 capable of delivering both stunning graphics and smooth frame rates in modern titles.

Tensor Cores
640

Volta Architecture & Process

Manufacturing and design details

The NVIDIA CMP 100HX-210 is built on NVIDIA's Volta architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the CMP 100HX-210 will perform in GPU benchmarks compared to previous generations.

Architecture
Volta
GPU Name
GV100
Process Node
12 nm
Foundry
TSMC
Transistors
21,100 million
Die Size
815 mm²
Density
25.9M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the NVIDIA CMP 100HX-210 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the CMP 100HX-210 to maintain boost clocks without throttling.

TDP
250 W
TDP
250W
Power Connectors
1x 6-pin + 1x 8-pin
Suggested PSU
600 W

CMP 100HX-210 by NVIDIA Physical & Connectivity

Dimensions and outputs

Physical dimensions of the NVIDIA CMP 100HX-210 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Bus Interface
PCIe 1.0 x1
Display Outputs
No outputs
Display Outputs
No outputs

NVIDIA API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the NVIDIA CMP 100HX-210. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.4
Vulkan
1.4
OpenCL
3.0
CUDA
7.0
Shader Model
6.8

CMP 100HX-210 Product Information

Release and pricing details

The NVIDIA CMP 100HX-210 is manufactured by NVIDIA as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the CMP 100HX-210 by NVIDIA represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
NVIDIA
Production
End-of-life

About NVIDIA CMP 100HX-210

The NVIDIA CMP 100HX-210 occupies a unique and highly specialized position in the hardware landscape. Based on the Volta architecture and the GV100 chip, this is not a consumer graphics card but a dedicated mining accelerator that was released without display outputs. Benchmark data places it at the 50th percentile of all GPUs, with an average benchmark score of zero, indicating that its utility is entirely confined to computational workloads rather than traditional rendering tasks. Its specifications reveal a fascinating hybrid: it lacks dedicated ray tracing cores but includes a massive array of 640 tensor cores, making it a powerful compute device with a limited feature set for gaming.

How It Compares

The nearestRivals field is empty, which means there are no direct comparison points provided within the data. Consequently, the CMP 100HX-210 must be evaluated on its own architectural merits and absolute specifications. The absence of rival scores and deltaPct values prevents a quantitative comparison to other specific products. However, the 50th percentile ranking indicates that, in a broad aggregate of all GPUs, this card sits exactly in the middle of the pack based on the available scoring rubric. This is a notable position given that the card is end-of-life and was designed for a niche purpose. Without direct rivals, the analysis shifts to how its raw compute capabilities—such as 11.75 TFLOPS of FP32 performance—position it against the broader market, where it would be competitive in compute-heavy tasks but obsolete for modern graphical interfaces.

Ray Tracing and Feature Set

The CMP 100HX-210 presents a stark dichotomy in its feature set. The data explicitly lists rtCores as null, meaning the card has zero dedicated ray tracing hardware. This is definitive: the card cannot accelerate ray-traced workloads through dedicated silicon. In contrast, the card is equipped with 640 tensor cores, which are designed for matrix math and AI acceleration. This makes the card a potent tool for machine learning inference and training, but completely unsuitable for real-time ray tracing in gaming. On the API front, the card supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. While these are modern API versions, the lack of RT cores means that any ray tracing effects would have to be computed via compute shaders on the 5120 shading units, which would be significantly slower than dedicated hardware. The card is a compute-first device; the API support exists for general compute and legacy rendering, not for next-generation graphical effects.

Who Should Consider It

Given that the CMP 100HX-210 has no display outputs, it cannot be considered for any traditional gaming or workstation visual use case. The data shows a memory bandwidth of 829.4 GB/s and a 4096-bit bus, which are exceptional figures that would theoretically support high resolutions. However, this is irrelevant for a card that cannot output an image. The card is suited exclusively for compute environments where rendering is not required. The 16 GB of HBM2 memory and the 640 tensor cores make it a candidate for headless compute servers, AI research, or cryptocurrency mining—the latter being its stated generation purpose ("Mining GPUs"). For users seeking a gaming card, the absence of RT cores and display outputs disqualifies it immediately. For users building a compute cluster with a PCIe 1.0 x1 interface, the card is a viable, albeit end-of-life, option. The 11.75 TFLOPS of FP32 power is substantial for non-graphical calculations.

Power and Cooling

The power profile of the CMP 100HX-210 is substantial. The data specifies a TDP of 250 W, which requires a robust cooling solution; the card is a dual-slot design, measuring 267 mm in length, 112 mm in height, and 40 mm in width. Power delivery requires a combination of one 6-pin and one 8-pin PCIe power connector. The suggested PSU rating for a system housing this card is 600 W. This is a critical consideration for system builders: the 250 W TDP must be accommodated alongside the rest of the system's components, and the specific connector requirements mean that older power supplies without the necessary 8-pin lead will not be compatible. The dual-slot cooler is a standard form factor, but the lack of display outputs means the card is intended to be hidden away in a mining rig or server chassis where airflow is directed for cooling rather than aesthetics.

FAQ

Q: Does the NVIDIA CMP 100HX-210 support real-time ray tracing?

A: No. The data shows that rtCores is null, indicating the card has zero dedicated ray tracing cores. Any ray tracing would have to be handled by the 5120 shading units in software, which is inefficient.

Q: What is the memory configuration of this card?

A: The card features 16 GB of HBM2 memory on a 4096-bit bus, providing a memory bandwidth of 829.4 GB/s. The memory operates at an effective speed of 1620 Mbps.

Q: Can I use this card for gaming?

A: No. The card has no display outputs, meaning it cannot be connected to a monitor. It is a mining or compute accelerator, not a graphics card for interactive use.

Q: What is the processing power of the CMP 100HX-210?

A: The card delivers 11.75 TFLOPS of FP32 performance and 23.49 TFLOPS of FP16 performance (2:1 rate). It also includes 640 tensor cores for AI acceleration.

Q: What is the production status of this card?

A: The production status is listed as "End-of-life," indicating that NVIDIA has discontinued manufacturing this model.

Q: What is the bus interface for this card?

A: The card uses a PCIe 1.0 x1 interface, which is a legacy, low-bandwidth connection. This is unusual and limits the card's compatibility with modern, high-throughput motherboard slots.

Memory Subsystem

The memory subsystem of the CMP 100HX-210 is one of its most defining characteristics. The card is equipped with 16 GB of HBM2 memory, a high-bandwidth memory type that is physically stacked to save space. The bus width is exceptionally wide at 4096 bits, which is far wider than typical GDDR6 implementations found in consumer cards. This wide bus, combined with the HBM2 technology, yields a staggering memory bandwidth of 829.4 GB/s. For context, this bandwidth is several times higher than many contemporary gaming cards. While the 16 GB capacity is ample for large datasets, the bandwidth is the key metric for compute workloads. In high-resolution rendering scenarios or large-scale data processing, this bandwidth would prevent memory bottlenecks. However, since the card has no display outputs, this memory is solely for compute buffers and datasets, not for frame buffers. The effective memory clock is 1620 Mbps, which is low per-pin, but the sheer width of the bus compensates to achieve the massive total bandwidth.

Benchmark Performance

The benchmark data for the CMP 100HX-210 is stark: the avgBenchmarkScore is 0, and the percentileVsAllGpus is 50. This zero score is not indicative of a malfunctioning card but rather reflects that the card is not tested in standard GPU benchmarks, which are overwhelmingly focused on 3D rendering and gaming. The 50th percentile ranking is a placeholder that places it in the middle of the distribution, but without a score, it is impossible to calculate any deltas against rivals. The nearestRivals list is empty, so there are no specific competitor scores to compare against. What the data does show is the raw compute ceiling: 11.75 TFLOPS FP32, 367.0 GTexel/s texture rate, and 146.8 GPixel/s pixel rate. These figures are respectable for compute, but the pixel rate is irrelevant for a card with no outputs. The 640 tensor cores offer a distinct compute advantage for AI tasks, but without benchmark scores, the actual real-world performance relative to other cards cannot be quantified. The card is an enigma: architecturally powerful, but functionally unmeasurable by standard means.

Detailed benchmark scores and charts for the NVIDIA CMP 100HX-210 are below.

Benchmark Scores

No benchmark data available for this GPU.

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