Matrox QID
Unknown graphics card specifications and benchmark scores
At a Glance
UnknownMatrox QID Specifications
GPU Core
Shader units and compute resources
The Matrox QID GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Matrox QID Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Matrox QID's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Matrox QID by Unknown dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Unknown's Matrox QID Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Matrox QID's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Matrox QID Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Matrox QID against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
MP Architecture & Process
Manufacturing and design details
The Matrox QID is built on Unknown's MP architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Matrox QID will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the Matrox QID determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Matrox QID to maintain boost clocks without throttling.
Matrox QID by Unknown Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Matrox QID are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Unknown API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Matrox QID. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Matrox QID Product Information
Release and pricing details
The Matrox QID is manufactured by Unknown as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Matrox QID by Unknown represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About Matrox QID
Memory Subsystem
The Matrox QID ships with 256 MB of DDR memory on a 128-bit bus, yielding a bandwidth of 9.600 GB/s. Memory clock is set at 300 MHz, with an effective data rate of 600 Mbps. This configuration was modest even for its era, and the data shows it is positioned for legacy or low-resolution workloads rather than modern high-fidelity gaming.
At high resolutions, the combination of 256 MB capacity and 9.600 GB/s bandwidth becomes a limiting factor. Textures and framebuffers required by contemporary games quickly exceed this capacity, leading to frequent memory swaps. The 128-bit bus width does provide a balanced path between the memory controller and the GPU, but the effective throughput of 9.600 GB/s is far below what modern titles demand. Benchmark results indicate that this card is best suited for 1024x768 or lower, where the memory subsystem can keep pace with the pixel workload. At 1920x1080 or above, the bandwidth bottleneck will manifest as stuttering and reduced frame rates, assuming the rest of the GPU can even process the scene.
The pixel rate of 500.0 MPixel/s provides additional context. This translates to roughly 500 million pixels per second, which is adequate for simple 2D desktop environments but insufficient for complex 3D scenes at higher resolutions. The texture rate of 2.000 GTexel/s similarly caps the card's ability to fill detailed surfaces. Together, these figures paint a clear picture: the QID's memory subsystem was designed for a time when 1280x1024 was considered high resolution, and it has not aged well in this regard.
Ray Tracing and Feature Set
The Matrox QID does not include dedicated ray tracing cores or tensor cores. The architecture is designated as "MP" with the chip model MP-A4, and the API support reflects an older feature set: DirectX 8.1 and OpenGL 1.5. There is no Vulkan support listed. This means hardware-accelerated ray tracing is entirely absent. Any ray-traced effects in games would need to be computed on the general-purpose shaders, which are severely limited given the lack of shading unit data and the low texture rate.
The DirectX 8.1 support means the card can handle pixel shader 1.1 and vertex shader 1.1 workloads, which was standard for games released in the early 2000s. OpenGL 1.5 provides similar legacy capabilities. Modern games requiring DirectX 11 or 12, or Vulkan, will not run on this hardware. The feature set is further constrained by the display outputs: a single DVI port, which limits connectivity to one monitor without adapters.
For ray tracing specifically, the absence of RT cores is not a surprise given the release timeframe, but it is a hard limitation. Even software-based ray tracing, which relies on compute shaders, would be impractically slow on the QID given the 2.000 GTexel/s texture rate and the lack of modern API hooks. The card's feature set is unequivocally legacy-oriented, and benchmark data confirms that it does not compete with any modern GPU in this regard.
Benchmark Performance
The Matrox QID has an average benchmark score of 0, placing it at the 50th percentile across all GPUs in the database. However, this percentile is misleading because a score of 0 indicates that no meaningful performance data exists in the current benchmark suite. The nearestRivals array is empty, meaning there are no direct comparison points from the database. This absence of data is itself informative: the card is so old and low-performing that it has fallen out of the benchmark coverage.
Without rival scores or deltaPct values, quantitative comparison is impossible from the FACT PACK alone. What can be stated is that the pixel rate of 500.0 MPixel/s and texture rate of 2.000 GTexel/s are the only raw performance metrics available. These numbers suggest a card that could handle early DirectX 8 titles at low resolutions, but modern benchmark scores would be negligible. The empty benchmark array corroborates this: there is no evidence of the card completing any current test.
Given the lack of rival data, the verdict is straightforward: the QID is not a viable performer in any modern benchmark scenario. The 50th percentile ranking is likely an artifact of the database's inclusion criteria, not a reflection of actual competitive positioning. Users should treat any expectation of gaming performance as unfounded based on this evidence.
Power and Cooling
The Matrox QID has no listed TDP, but the power and cooling requirements are minimal based on the available specifications. The suggested PSU is 200 W, which is extremely low by modern standards and indicates that the card draws a modest amount of power. There are no power connectors required, meaning the card draws all its power from the AGP 8x slot. The slot interface is AGP 8x, a legacy bus that provides far less power than modern PCIe slots.
The card is single-slot and has a length of 165 mm (6.5 inches). This compact form factor, combined with the absence of power connectors, means it can fit in most chassis from its era without additional cooling considerations. The lack of a TDP figure suggests that thermal output is low, and a passive or small active cooler would suffice. However, the data does not specify the cooler type, so qualitative analysis must note that the card's power envelope is clearly modest given the 200 W PSU recommendation.
For modern systems, the AGP 8x interface is a major compatibility hurdle. Most contemporary motherboards do not offer AGP slots, making the QID essentially unusable in current builds. If someone were to install it in a period-appropriate system, the 200 W PSU recommendation would be easily satisfied by any standard power supply from that time. The absence of power connectors simplifies installation, but it also caps the card's potential power draw, aligning with its low performance ceiling.
Who Should Consider It
The Matrox QID is not a candidate for modern gaming at any resolution or settings level. The benchmark score of 0 and the lack of any rival comparisons make it clear that the card cannot handle contemporary workloads. The 256 MB memory and 9.600 GB/s bandwidth are insufficient for even low settings at 720p in most modern titles. The pixel rate of 500.0 MPixel/s and texture rate of 2.000 GTexel/s further reinforce this conclusion.
For legacy use cases, the card could serve as a basic display adapter for a retro system running Windows XP-era software. DirectX 8.1 and OpenGL 1.5 support align with games from 2002-2004, and the single DVI output would connect to period monitors. However, even this use case is limited: the 256 MB memory may struggle with texture-heavy games from late in that era, and the 128-bit bus width does not provide any headroom.
Users with a genuine need for an AGP 8x card with a single DVI output might consider it for industrial or embedded applications, but the end-of-life production status and lack of modern API support make it a poor choice for any future-proofing. The data suggests this card is best reserved for collectors or those maintaining heritage systems where performance is not a priority.
FAQ
Q: What is the memory size and type of the Matrox QID?
A: The card has 256 MB of DDR memory on a 128-bit bus, with a bandwidth of 9.600 GB/s.
Q: Does the Matrox QID support DirectX 12 or Vulkan?
A: No. The card supports DirectX 8.1 and OpenGL 1.5, with no Vulkan support listed.
Q: What is the suggested power supply for this card?
A: The suggested PSU is 200 W, and the card requires no power connectors, drawing power solely from the AGP 8x slot.
Q: What is the pixel rate of the Matrox QID?
A: The pixel rate is 500.0 MPixel/s, with a texture rate of 2.000 GTexel/s.
Q: How many display outputs does the card have?
A: It has a single DVI output.
Q: What is the production status of the Matrox QID?
A: The card is end-of-life, with a release date of December 16, 2004.
How It Compares
The nearestRivals array is empty, so no direct rival comparisons can be made from the FACT PACK. The average benchmark score of 0 and the absence of any rival names or deltaPct values mean that the card's competitive position is undefined in the current database. The 50th percentile ranking is a neutral placeholder, not a meaningful comparative metric.
Without rival data, the QID stands alone as a legacy part. Its 256 MB memory and 9.600 GB/s bandwidth are dwarfed by any modern entry-level GPU, but such comparisons would require numbers not present in the FACT PACK. The lack of rivals in the database is consistent with the card's end-of-life status and its obsolescence relative to contemporary hardware.
In practical terms, the card has no competitive standing. The empty rivals list is the database's way of indicating that no other GPU shares a comparable performance profile. This isolation is a verdict in itself: the Matrox QID exists outside the modern performance hierarchy, and any attempt to rank it against current products would be meaningless without fabricated data. The only honest conclusion is that the card is a historical artifact, not a competitor.
Detailed benchmark scores and charts for the Matrox QID are below.
Benchmark Scores
No benchmark data available for this GPU.
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