Intel Xeon Phi SE10X
Intel graphics card specifications and benchmark scores
At a Glance
IntelIntel Xeon Phi SE10X Specifications
GPU Core
Shader units and compute resources
The Intel Xeon Phi SE10X GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Phi SE10X Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Xeon Phi SE10X's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Xeon Phi SE10X by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's Xeon Phi SE10X Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Xeon Phi SE10X's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Phi SE10X Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel Xeon Phi SE10X against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Knights Architecture & Process
Manufacturing and design details
The Intel Xeon Phi SE10X is built on Intel's Knights architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Phi SE10X will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the Intel Xeon Phi SE10X determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Xeon Phi SE10X to maintain boost clocks without throttling.
Xeon Phi SE10X by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel Xeon Phi SE10X are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel Xeon Phi SE10X. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Xeon Phi SE10X Product Information
Release and pricing details
The Intel Xeon Phi SE10X is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Xeon Phi SE10X by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About Intel Xeon Phi SE10X
The Intel Xeon Phi SE10X is a curious artifact in the benchmark database. Built on the Knights architecture and belonging to the Knights Corner generation, this dual-slot card is manufactured by Intel on a 22 nm process at its own foundry. The die packs 5,000 million transistors across a 720 mm² area, yielding a transistor density of 6.9M per mm². Released on 2012-11-11, this product is now marked as end-of-life. Notably, the database records an average benchmark score of 0 and places it at the 50th percentile among all tracked GPUs, a median standing that belies its highly specialized nature. With no display outputs and no graphics API support listed, the SE10X is clearly not a conventional graphics card. Its FP32 compute capability of 2.147 TFLOPS, combined with a 352.0 GB/s memory bandwidth, suggests a compute-offload role rather than a rendering one.
Who Should Consider It
The SE10X is not for anyone seeking a display-driving GPU. The data lists "No outputs" for displayOutputs, and the pixel rate is 0 MPixel/s, confirming a complete absence of rasterization hardware. The ROP count is 0, and the shading units number 976, with 32 texture mapping units. The texture rate is 35.20 GTexel/s, but without ROPs, this texture throughput cannot be channeled into frame rendering. Instead, the FP32 compute capability of 2.147 TFLOPS points toward a compute-offload role. Researchers or developers working on Knights Corner-specific workloads—those that can leverage the 8 GB GDDR5 memory and 352.0 GB/s bandwidth—would be the intended audience. Because there are no display outputs, resolution and settings-based recommendations are moot; the card cannot drive a monitor at any resolution. The 50th percentile placement suggests that, within the database's historical population, it performs at the midpoint, but this is an average benchmark score of 0, meaning no standardized graphics benchmarks have been recorded. Therefore, it should be considered only for non-graphics compute tasks where its specific architecture is supported. The 300 W TDP and 700 W suggested PSU indicate a serious power appetite, so it is suited for workstation or server environments with robust power delivery, not consumer desktops. The dual-slot form factor and 248 mm (9.8 inches) length require ample chassis clearance.
Ray Tracing and Feature Set
The feature set of the SE10X is starkly minimal on the graphics side. The FACT PACK lists null values for ray tracing cores and tensor cores, meaning the card possesses no dedicated hardware for ray tracing or AI tensor operations. Furthermore, the API support fields for DirectX, OpenGL, and Vulkan are all null. This absence of graphics API support confirms that the SE10X is not a rendering device. It has no display outputs, reinforcing that it is a compute accelerator. The only listed graphics-related hardware is the shading units (976), TMUs (32), and the texture rate (35.20 GTexel/s). However, with 0 ROPs and 0 MPixel/s pixel rate, these units are likely repurposed for general-purpose compute rather than pixel shading. The architecture is Knights, and the chip is Knights Corner, which historically implies a many-core design, but the data only shows the 22 nm process and the 5,000 million transistor count. The lack of any API or RT/tensor support means any application must interface directly with the hardware through a non-graphics path, likely via the PCIe 3.0 x16 bus interface. There is no FP16 performance listed, so all compute is confined to FP32 precision at 2.147 TFLOPS.
Memory Subsystem
The memory subsystem is one of the few areas where the SE10X shows substantial specifications. It is equipped with 8 GB of GDDR5 memory, connected via a 512-bit bus. The memory clock is listed as 1375 MHz, which translates to a 5.5 Gbps effective data rate. This configuration yields a memory bandwidth of 352.0 GB/s. For a compute accelerator, this bandwidth is critical for feeding the 976 shading units. In the context of high resolutions, the card cannot render to a display, so memory pressure from frame buffers is irrelevant. However, for compute workloads, the 8 GB capacity and 352.0 GB/s bandwidth determine how large a dataset can reside on the card and how quickly it can be accessed. The 512-bit bus width is notably wide, allowing for high throughput, but the 8 GB capacity is a hard limit. The data shows no FP16 support, so all compute must be done in FP32 at 2.147 TFLOPS. This memory subsystem is designed for data throughput, not latency-sensitive graphics. The effective 5.5 Gbps rate is a key metric for data movement, and the 352.0 GB/s figure places it in a range that can sustain substantial parallel workloads, though the exact implications for real-world applications remain unquantified due to the absence of benchmark scores.
FAQ
Q: What is the FP32 compute performance of the Intel Xeon Phi SE10X?
A: The FP32 performance is 2.147 TFLOPS, as listed in the FACT PACK.
Q: How much memory does the SE10X have, and what type is it?
A: It has 8 GB of GDDR5 memory, with a 512-bit bus width and a bandwidth of 352.0 GB/s.
Q: Does the SE10X support DirectX, OpenGL, or Vulkan?
A: No. The FACT PACK lists null values for DirectX, OpenGL, and Vulkan APIs.
Q: What is the power consumption and recommended PSU for this card?
A: The TDP is 300 W, and the suggested PSU is 700 W.
Q: Does the SE10X have any display outputs?
A: No, it has no display outputs, so it cannot be connected to a monitor.
Q: What is the production status and release date of the SE10X?
A: It was released on 2012-11-11 and is currently marked as end-of-life.
How It Compares
The FACT PACK provides no nearest rivals for the Intel Xeon Phi SE10X, so a direct numerical comparison against specific competing products is impossible. Instead, the data positions it at the 50th percentile among all GPUs in the database, with an average benchmark score of 0. This median percentile indicates that, despite its exotic architecture, it sits exactly in the middle of the tracked population. Its predecessor is listed as Knights Ferry, and its successor is H3C Graphics, but no specifications or benchmark scores are provided for either. Therefore, the only quantitative anchor is the percentile field. The 0 average benchmark score is telling; it suggests that no standard graphics benchmarks have been successfully executed on this hardware, likely due to its lack of display outputs and graphics API support. In a database populated by conventional GPUs, a card with 0 ROPs and 0 MPixel/s pixel rate will naturally fail to register in rasterization tests. The 50th percentile ranking is thus an artifact of the database's scoring methodology rather than a reflection of compute capability. The lack of any rival data means that its 2.147 TFLOPS FP32 throughput and 352.0 GB/s bandwidth cannot be contextualized against peer products, leaving the percentile as the sole comparative metric.
Power and Cooling
The SE10X has a TDP of 300 W, which is a substantial power draw. The FACT PACK recommends a 700 W power supply unit. The card occupies a dual-slot form factor, indicating a substantial cooling solution is required. The physical length is 248 mm, or 9.8 inches, which is typical for a high-end accelerator of its era. The power connector requirements are not listed in the data, so no specific connector count can be stated. The cooling design must handle the 300 W TDP, and the dual-slot width suggests a large heatsink and fan assembly. Given the 700 W PSU recommendation, system integrators should ensure adequate power headroom. The card connects via a PCIe 3.0 x16 interface, which provides the data path to the host system. Without display outputs, the cooling and power design is entirely dedicated to sustaining the compute cores under load. The 22 nm process node and 5,000 million transistor count imply a dense, power-hungry chip, and the 720 mm² die size further underscores the thermal management challenge. The end-of-life status suggests that replacement parts and cooling solutions may become scarce over time.
Benchmark Performance
The benchmark performance of the SE10X is defined by a single aggregate metric: an average benchmark score of 0 and a percentile rank of 50. Because the nearestRivals array is empty, there are no deltaPct values to compute against specific competitors. The raw compute specifications, however, offer insight. The FP32 throughput is 2.147 TFLOPS, which is the peak computational rate. The texture rate is 35.20 GTexel/s, derived from the 32 TMUs and the 976 shading units. The pixel rate is 0 MPixel/s, and the ROP count is 0, confirming that no pixel processing occurs. In a benchmark database that tracks rasterization performance, a score of 0 is expected for a card with no display outputs. The 50th percentile placement is intriguing—it implies that half of the GPUs in the database score higher and half score lower, but with an average score of 0, this percentile is likely a default or neutral placement rather than a measured result. The data shows no FP16 performance, so all compute is FP32. The memory bandwidth of 352.0 GB/s is a strong asset for compute workloads, but without benchmark scores, its real-world performance cannot be quantified. The 22 nm process, 5,000 million transistors, and 720 mm² die size indicate a complex, power-hungry chip, but the lack of benchmark data means the 2.147 TFLOPS figure is the only performance number available. The 1375 MHz memory clock and 5.5 Gbps effective rate are the only other performance-related metrics, and they feed directly into the 352.0 GB/s bandwidth calculation.
Detailed benchmark scores and charts for the Intel Xeon Phi SE10X are below.
Benchmark Scores
No benchmark data available for this GPU.
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