Intel Xeon Phi 5120D
Intel graphics card specifications and benchmark scores
At a Glance
IntelIntel Xeon Phi 5120D Specifications
GPU Core
Shader units and compute resources
The Intel Xeon Phi 5120D GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
Phi 5120D Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Xeon Phi 5120D's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Xeon Phi 5120D by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's Xeon Phi 5120D Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Xeon Phi 5120D's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Phi 5120D Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel Xeon Phi 5120D against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Knights Architecture & Process
Manufacturing and design details
The Intel Xeon Phi 5120D is built on Intel's Knights architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Phi 5120D will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the Intel Xeon Phi 5120D determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Xeon Phi 5120D to maintain boost clocks without throttling.
Xeon Phi 5120D by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel Xeon Phi 5120D are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel Xeon Phi 5120D. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Xeon Phi 5120D Product Information
Release and pricing details
The Intel Xeon Phi 5120D is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Xeon Phi 5120D by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About Intel Xeon Phi 5120D
The Intel Xeon Phi 5120D is a Knights Corner (x100) generation device built by Intel on a 22 nm process. It contains 5,000 million transistors on a 720 mm² die, giving a transistor density of 6.9M/mm². The card carries 8 GB of GDDR5 on a 512-bit bus, yielding 320.0 GB/s of bandwidth, but it has no display outputs and no listed graphics APIs. Its end-of-life production status and release date of 2013-06-16 place it firmly in legacy compute-accelerator territory.
Who Should Consider It
The benchmark array for the Xeon Phi 5120D is empty, and the average benchmark score is 0. That means no resolution-based or settings-based recommendation can be grounded in measured scores. Anyone looking for a data-driven answer like “play at 1440p” will not find it in this record.
What the record does show is a compute-oriented specification. There are 960 shading units and 32 TMUs, but 0 ROPs, and the pixel rate is 0 MPixel/s. The texture rate is 33.70 GTexel/s, and FP32 throughput is 2.022 TFLOPS. These are not the numbers of a conventional display card; they are throughput numbers for a device that moves data and does math.
Memory capacity is 8 GB, which is enough to hold sizeable working sets, and the 512-bit bus with 320.0 GB/s bandwidth is the kind of memory system built for repeated large transfers. The bus interface is PCIe 2.0 x16, so a host system must have that slot available. The board is dual-slot, with a length of 248 mm / 9.8 inches, so physical clearance matters.
Because display outputs are listed as “No outputs,” it should not be considered for connecting a monitor. With DirectX, OpenGL, and Vulkan all null, no graphics API support is documented. The practical takeaway is that the 5120D is for legacy compute duties, not for gaming, desktop rendering, or modern graphics applications. The 245 W TDP and end-of-life status reinforce that this is a specialized part for environments that already target Knights Corner-style accelerators.
Ray Tracing and Feature Set
The feature set does not include ray tracing cores or tensor cores, as those fields are null. Nothing in the data indicates dedicated ray tracing hardware or AI-acceleration hardware.
The graphics API fields are also null: DirectX, OpenGL, and Vulkan have no listed versions. That makes API-level support impossible to confirm from the database. The memory subsystem is better specified: GDDR5 running at 1250 MHz, with an effective data rate of 5 Gbps. The 512-bit bus is wide, and total bandwidth is 320.0 GB/s.
The physical interface is PCIe 2.0 x16, and display output is absent. With no ROPs, the chip is not arranged for pixel output; the 0 MPixel/s pixel rate confirms that. The texture pipeline is present with 32 TMUs and a 33.70 GTexel/s fill rate, which points toward texture-related compute operations rather than screen rendering.
The underlying chip is Knights Corner (x100) generation silicon. Intel is the manufacturer and foundry, and the process node is 22 nm. Transistor count is 5,000 million on a 720 mm² die, with 6.9M transistors per mm². That density is low by the standards of later parts, but the data lists no comparisons to other generations. There is no base clock, boost clock, or game clock listed, so performance over time cannot be inferred from clock behavior.
Benchmark Performance
There are no benchmark entries for this product. The benchmark list is empty, and the average benchmark score is 0. Therefore, no measured frame-rate, compute-score, or workload-specific result can be analyzed.
The only quantitative performance indicators in the record are theoretical throughput figures. FP32 compute is 2.022 TFLOPS. Texture rate is 33.70 GTexel/s. Pixel rate is 0 MPixel/s, consistent with the 0 ROPs count. The FP32 figure is the most useful compute marker, while the texture rate measures the TMU pipeline. The pixel rate is effectively irrelevant for a card with no display outputs.
The percentile versus all GPUs is 50. That places it at the midpoint of the database’s GPU rankings. However, because the average benchmark score is 0, the percentile cannot be tied to any actual measured performance. It is a positional field, not a result.
The nearestRivals array is empty. No rival names, no scores, and no deltaPct values are present. As a result, the data does not support any “ahead of” or “behind” statements relative to competing GPUs. The only stated product lineage is the predecessor, Knights Ferry, and the successor, H3C Graphics, but neither has benchmark data here. With no scores, the correct conclusion is that measured performance is unavailable rather than simply low.
Power and Cooling
TDP is 245 W. The suggested PSU is 550 W. No power connector details are provided, so the exact connector type cannot be confirmed from this record.
The board is dual-slot, taking two expansion slots in a chassis. Its length is 248 mm / 9.8 inches, which is the only physical dimension listed. Height and width are not in the data, so full case compatibility cannot be determined beyond length and slot count.
Because there are no display outputs, no power is drawn for output circuitry, but the 245 W TDP still represents the board’s thermal load. The dual-slot design gives the cooler more space than a single-slot design, though the record does not describe the cooler’s heat-dissipation capacity. The PCIe 2.0 x16 interface provides the host connection, and the suggested 550 W PSU is the only power-supply guidance given. Anyone installing this card should check that the system power supply meets that 550 W guidance and that the chassis can accommodate a 248 mm long dual-slot card.
How It Compares
There are no nearestRivals entries for the Xeon Phi 5120D. That means no direct competitor names, scores, or deltaPct values exist in the database for this product. A standard rival-by-rival comparison cannot be written from an empty field.
The broader comparative position is percentile versus all GPUs: 50. That is a median placement in the all-GPU distribution. Yet with an average benchmark score of 0, the percentile is not backed by a measured average result. In other words, the database places it in the middle of the pack by index, but not by any recorded test.
The product lineage is the only other comparison point. The predecessor is Knights Ferry, and the successor is H3C Graphics. No benchmarks connect those products to the 5120D, so their relative performance is undocumented. Release date 2013-06-16 and end-of-life production status put it in a legacy position. The empty benchmark and rival fields are the most important comparative facts: there is no score evidence for any ranked performance claim.
FAQ
Q: Does the Intel Xeon Phi 5120D have display outputs?
A: No. The data lists display outputs as “No outputs,” and the pixel rate is 0 MPixel/s with 0 ROPs.
Q: What memory configuration does it use?
A: It uses 8 GB of GDDR5 with a 512-bit bus. The memory clock is 1250 MHz, the effective rate is 5 Gbps, and total bandwidth is 320.0 GB/s.
Q: What is the power requirement?
A: TDP is 245 W, and the suggested PSU is 550 W. No power connector details are listed.
Q: Does it support ray tracing or tensor acceleration?
A: No ray tracing cores and no tensor cores are listed. The DirectX, OpenGL, and Vulkan fields are all null, so no API support is documented either.
Q: What are the main compute specifications?
A: FP32 throughput is 2.022 TFLOPS, texture rate is 33.70 GTexel/s, with 960 shading units and 32 TMUs. Pixel rate is 0 MPixel/s.
Q: What was the launch MSRP?
A: Launch MSRP: 2,759 USD.
Detailed benchmark scores and charts for the Intel Xeon Phi 5120D are below.
Benchmark Scores
No benchmark data available for this GPU.
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