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Intel UHD Graphics 630 Mobile

Intel graphics card specifications and benchmark scores

VRAM
1000
MHz Boost
15W
TDP
Bus Width

Intel UHD Graphics 630 Mobile Specifications

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UHD Graphics 630 Mobile GPU Core

Shader units and compute resources

The Intel UHD Graphics 630 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
192
Shaders
192
TMUs
24
ROPs
3
Execution Units
24
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UHD Graphics 630 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the UHD Graphics 630 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The UHD Graphics 630 Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
350 MHz
Base Clock
350 MHz
Boost Clock
1000 MHz
Boost Clock
1,000 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's UHD Graphics 630 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The UHD Graphics 630 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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UHD Graphics 630 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel UHD Graphics 630 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
384.0 GFLOPS
FP64 (Double)
96.00 GFLOPS (1:4)
FP16 (Half)
768.0 GFLOPS (2:1)
Pixel Rate
3.000 GPixel/s
Texture Rate
24.00 GTexel/s
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Generation 9.5 Architecture & Process

Manufacturing and design details

The Intel UHD Graphics 630 Mobile is built on Intel's Generation 9.5 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the UHD Graphics 630 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 9.5
GPU Name
Coffee Lake GT2
Process Node
14 nm+++
Foundry
Intel
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Intel's UHD Graphics 630 Mobile Power & Thermal

TDP and power requirements

Power specifications for the Intel UHD Graphics 630 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the UHD Graphics 630 Mobile to maintain boost clocks without throttling.

TDP
15 W
TDP
15W
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UHD Graphics 630 Mobile by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel UHD Graphics 630 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel UHD Graphics 630 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
3.0
Shader Model
6.4
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UHD Graphics 630 Mobile Product Information

Release and pricing details

The Intel UHD Graphics 630 Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the UHD Graphics 630 Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Apr 2018
Production
End-of-life

UHD Graphics 630 Mobile Benchmark Scores

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No benchmark data available for this GPU.

About Intel UHD Graphics 630 Mobile

  1. The Intel UHD Graphics 630 Mobile is an integrated GPU designed for laptops, launched in 2018 as part of Intel's 8th-generation Core processors. Its shared VRAM system relies on the host device’s RAM, which impacts performance depending on the available memory. This card operates at a base clock of 350 MHz and can boost up to 1000 MHz, offering a balance between power efficiency and moderate graphical tasks. With a TDP of 15 W, it prioritizes thermal control, making it ideal for thin-and-light devices. The 14 nm+++ manufacturing process ensures reliability and energy savings, though it lacks dedicated VRAM for heavy workloads. Understanding how the Intel UHD Graphics 630 Mobile adapts to system resources reveals its strengths and limitations for everyday use.
  2. When evaluating the Intel UHD Graphics 630 Mobile, its support for modern rendering features like DirectX 12 and OpenGL 4.5 stands out, enabling smooth performance in updated applications. However, its system-shared memory architecture means VRAM capacity and bandwidth are variable, often restricting high-end gaming or graphic design. This card excels in handling 1080p resolutions with lower settings, but struggles with more demanding titles. Its thermal performance remains consistent, avoiding overheating in compact laptops, yet it’s not built for extended intensive use. The Intel UHD Graphics 630 Mobile’s design reflects a focus on compatibility over raw power, catering to users who prioritize portability. Exploring its capabilities highlights the trade-offs between efficiency and performance in mobile computing.
  3. For gamers, the Intel UHD Graphics 630 Mobile offers a glimpse into the evolution of integrated graphics, but its frame rates are best suited for older or casual titles. Games like "Overwatch" or "League of Legends" may run at medium settings, while newer AAA titles require significant reductions. The card’s lack of dedicated VRAM means it’s highly dependent on system memory, which can lead to inconsistent results. Its 14 nm+++ process and Ring Bus interface contribute to stability, though not peak speed. The Intel UHD Graphics 630 Mobile is a practical choice for light gaming, but not for enthusiasts. Investigating its performance reveals a device optimized for productivity rather than play.
  4. The Intel UHD Graphics 630 Mobile’s role in modern laptops is often overlooked, yet it plays a critical part in everyday visuals and multitasking. Its shared memory model simplifies system design but limits scalability for graphics-heavy tasks. The 15 W TDP ensures it remains cool, even during prolonged use, but doesn’t deliver the punch of discrete GPUs. While it supports 4K output, actual performance at higher resolutions is constrained by its architecture. The Intel UHD Graphics 630 Mobile’s legacy lies in its efficiency, not its power. For users seeking clarity on its suitability, this card is a reliable but unassuming companion for basic computing needs.

The NVIDIA Equivalent of UHD Graphics 630 Mobile

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 1060 6 GB GP104 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 1060 6 GB GP104

NVIDIA • 6 GB VRAM

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