ARC

Intel UHD Graphics 24EU Mobile

Intel graphics card specifications and benchmark scores

VRAM
1050
MHz Boost
15W
TDP
Bus Width

At a Glance

Intel
VRAM System Shared
Boost Clock 1,050 MHz
Shaders 192
TDP 15W
Memory Type System Shared
Architecture Generation 9.5
nm
Process 14 nm
Released Aug 2019

Intel UHD Graphics 24EU Mobile Specifications

GPU Core

Shader units and compute resources

The Intel UHD Graphics 24EU Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
192
Shaders
192
TMUs
24
ROPs
3
Execution Units
24

UHD Graphics 24EU Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the UHD Graphics 24EU Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The UHD Graphics 24EU Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
300 MHz
Base Clock
300 MHz
Boost Clock
1050 MHz
Boost Clock
1,050 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's UHD Graphics 24EU Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The UHD Graphics 24EU Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

UHD Graphics 24EU Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel UHD Graphics 24EU Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
403.2 GFLOPS
FP64 (Double)
100.8 GFLOPS (1:4)
FP16 (Half)
806.4 GFLOPS (2:1)
Pixel Rate
3.150 GPixel/s
Texture Rate
25.20 GTexel/s

Generation 9.5 Architecture & Process

Manufacturing and design details

The Intel UHD Graphics 24EU Mobile is built on Intel's Generation 9.5 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the UHD Graphics 24EU Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 9.5
GPU Name
Amber Lake GT2
Process Node
14 nm
Foundry
Intel

Power & Thermal

TDP and power requirements

Power specifications for the Intel UHD Graphics 24EU Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the UHD Graphics 24EU Mobile to maintain boost clocks without throttling.

TDP
15 W
TDP
15W

UHD Graphics 24EU Mobile by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel UHD Graphics 24EU Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel UHD Graphics 24EU Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_1)
DirectX
12 (12_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.3
Vulkan
1.3
OpenCL
3.0
Shader Model
6.4

UHD Graphics 24EU Mobile Product Information

Release and pricing details

The Intel UHD Graphics 24EU Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the UHD Graphics 24EU Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Aug 2019
Production
End-of-life

About Intel UHD Graphics 24EU Mobile

Intel UHD Graphics 24EU Mobile is a 14 nm integrated graphics processor from Intel, built on the Generation 9.5 architecture and marketed under the Amber Lake GT2 chip. Released on August 20, 2019, it has reached end-of-life status. The GPU operates at a base clock of 300 MHz with a boost clock of 1050 MHz, and it draws a TDP of 15 W. In the benchmark database, it holds a 50th percentile ranking among all GPUs, while its average benchmark score is recorded as 0, indicating that no performance samples have been logged. This integrated solution relies on system-shared memory, with bandwidth described as system dependent, and its display outputs are portable device dependent.

Power and Cooling

The thermal design power of 15 W places this GPU firmly in the low-power segment, typical of integrated graphics for thin-and-light laptops or compact portable devices. Because it is an IGP (integrated graphics processor) with a slot width of IGP, it does not require a dedicated power connector, and the fact pack lists no suggested PSU. The absence of external power connectors and a recommended power supply underscores that this component is designed to operate entirely within the power envelope of a host system’s motherboard and processor. The 15 W TDP is the only power-related figure provided, and it implies that cooling solutions need only handle modest heat output—likely a passive heatsink or a small fan integrated into the laptop chassis. The memory interface is system shared, meaning the GPU borrows from the host’s main memory; the bandwidth is system dependent, so the effective memory performance varies with the platform’s memory configuration. This design eliminates any need for separate video memory, further reducing power draw and physical footprint. The combination of a 14 nm process and a low TDP suggests efficient operation, though the exact efficiency metrics are not listed.

Ray Tracing and Feature Set

The Intel UHD Graphics 24EU Mobile does not include dedicated ray tracing cores or tensor cores; both fields are null in the specification. This means hardware-accelerated ray tracing is absent, and any ray tracing workloads would rely on software implementations, which are generally far less efficient. The GPU does support DirectX 12 (feature level 12_1), OpenGL 4.6, and Vulkan 1.3. These API levels indicate compatibility with modern graphics APIs, but the lack of dedicated hardware limits advanced features such as variable rate shading or mesh shaders that are often associated with newer architectures. The absence of tensor cores also precludes AI-accelerated features like DLSS or similar upscaling techniques. For a GPU with a modest FP32 throughput of 403.2 GFLOPS, the feature set is more about baseline compatibility than high-end capabilities. The DirectX 12_1 support ensures that games and applications built for that API can run, but the performance headroom is limited. The fact that the GPU is end-of-life suggests that it will not receive further driver optimizations for new features, though the listed APIs remain supported.

Who Should Consider It

Given its specifications, this GPU is suited for basic computing tasks—office productivity, web browsing, and video playback—rather than demanding 3D workloads. The shading units number 192, with 24 texture mapping units and 3 raster output pipelines. The pixel rate is 3.150 GPixel/s and the texture rate is 25.20 GTexel/s. These figures indicate that the GPU can handle simple 2D rendering and light 3D scenes, but it will struggle with modern games at higher resolutions or detail settings. The FP32 performance of 403.2 GFLOPS places it at the low end of the performance spectrum, and the FP16 throughput of 806.4 GFLOPS (2:1) suggests some capability for compute tasks that leverage half-precision, but again within a narrow envelope. Because the memory bandwidth is system dependent, the actual gaming experience will vary significantly based on the host system’s RAM speed and configuration. For users who primarily run legacy or indie games that do not demand high fill rates, the UHD Graphics 24EU Mobile might suffice at 720p or 1080p with low graphical settings. However, the data does not include any benchmark scores, so real-world performance cannot be quantified. The 50th percentile ranking, while seemingly average, is based on a database that includes discrete GPUs; for an integrated part, this position likely reflects a broad range of entries. In essence, this GPU is not intended for gamers or content creators, but rather for users who need basic graphics output in a power-efficient package.

How It Compares

The fact pack does not list any nearest rivals for this GPU, and no deltaPct values or rival names are provided. Consequently, direct percentage comparisons with specific competing products are not possible. Instead, we can assess its standing through the database’s aggregate percentile. The 50th percentile placement suggests that, within the entire pool of GPUs tracked, this part sits at the midpoint—neither at the bottom nor the top. However, the average benchmark score of 0 indicates that no actual performance data has been captured, so the percentile may be a placeholder or based on a limited set of characteristics. Without rival data, we cannot state whether it outperforms or lags behind any particular integrated or discrete solution. The absence of a suggested PSU and power connectors further differentiates it from discrete GPUs, which typically require additional power delivery. The bus interface is a Ring Bus, which is common for Intel integrated graphics, connecting the GPU to the CPU and memory controller. The display outputs are portable device dependent, meaning the actual ports (HDMI, DisplayPort, etc.) are determined by the laptop or device manufacturer, not the GPU itself. In summary, the lack of rival entries means the comparison must be qualitative: this is a low-power, low-performance integrated part, as evidenced by its modest clock speeds, small number of execution units, and reliance on shared system memory.

Benchmark Performance

No benchmark scores are recorded for the Intel UHD Graphics 24EU Mobile; the average benchmark score is 0. The only quantitative performance indicators are the theoretical throughput figures. The FP32 rate of 403.2 GFLOPS is a raw measure of single-precision compute capability, which is a fraction of what modern discrete GPUs offer. The FP16 rate of 806.4 GFLOPS (2:1) indicates that half-precision operations can run at twice the rate, but this is still a limited amount of compute for tasks like machine learning inference or scientific simulation. The pixel rate of 3.150 GPixel/s and texture rate of 25.20 GTexel/s further define the GPU’s rendering limits. With only 3 ROPs, the fill-rate for final pixel output is extremely constrained, which will bottleneck any application that requires heavy overdraw or high-resolution framebuffers. The 24 TMUs can process textures, but the low texture rate means that detailed texture mapping will quickly become a bottleneck. The boost clock of 1050 MHz is modest, and the base clock of 300 MHz indicates that the GPU may downclock significantly under light loads to save power. In the absence of benchmark data, these theoretical numbers suggest that the GPU is suitable for 2D desktop composition and video decode, but not for 3D gaming beyond the most casual titles. The 50th percentile ranking, if taken at face value, would imply parity with the median GPU in the database, but given the absence of any benchmark scores, that ranking cannot be validated. The lack of nearest rivals and deltaPct values means we cannot express performance relative to specific competitors. Therefore, any assessment must rely on the raw specifications, which clearly position this as an entry-level, power-efficient solution for basic graphics tasks.

Detailed benchmark scores and charts for the Intel UHD Graphics 24EU Mobile are below.

Benchmark Scores

No benchmark data available for this GPU.

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