ARC

Intel Iris Pro Graphics 5200 Mobile

Intel graphics card specifications and benchmark scores

VRAM
1200
MHz Boost
30W
TDP
Bus Width

At a Glance

Intel
VRAM System Shared
Boost Clock 1,200 MHz
Shaders 320
TDP 30W
Memory Type System Shared
Architecture Generation 7.5
nm
Process 22 nm
Released May 2013

Intel Iris Pro Graphics 5200 Mobile Specifications

GPU Core

Shader units and compute resources

The Intel Iris Pro Graphics 5200 Mobile GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
320
Shaders
320
TMUs
40
ROPs
4
Execution Units
40

Iris Pro Graphics 5200 Mobile Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Iris Pro Graphics 5200 Mobile's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Iris Pro Graphics 5200 Mobile by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
200 MHz
Base Clock
200 MHz
Boost Clock
1200 MHz
Boost Clock
1,200 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's Iris Pro Graphics 5200 Mobile Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Iris Pro Graphics 5200 Mobile's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Iris Pro Graphics 5200 Mobile Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel Iris Pro Graphics 5200 Mobile against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
768.0 GFLOPS
FP64 (Double)
192.0 GFLOPS (1:4)
Pixel Rate
4.800 GPixel/s
Texture Rate
48.00 GTexel/s

Generation 7.5 Architecture & Process

Manufacturing and design details

The Intel Iris Pro Graphics 5200 Mobile is built on Intel's Generation 7.5 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the Iris Pro Graphics 5200 Mobile will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 7.5
GPU Name
Haswell GT3e
Process Node
22 nm
Foundry
Intel

Power & Thermal

TDP and power requirements

Power specifications for the Intel Iris Pro Graphics 5200 Mobile determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Iris Pro Graphics 5200 Mobile to maintain boost clocks without throttling.

TDP
30 W
TDP
30W

Iris Pro Graphics 5200 Mobile by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel Iris Pro Graphics 5200 Mobile are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel Iris Pro Graphics 5200 Mobile. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.3
OpenGL
4.3
Vulkan
1.0
Vulkan
1.0
OpenCL
1.2
Shader Model
5.1

Iris Pro Graphics 5200 Mobile Product Information

Release and pricing details

The Intel Iris Pro Graphics 5200 Mobile is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Iris Pro Graphics 5200 Mobile by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
May 2013
Production
End-of-life

About Intel Iris Pro Graphics 5200 Mobile

Intel Iris Pro Graphics 5200 Mobile is an integrated graphics processor from Intel, built on the Haswell GT3e chip and utilizing the Generation 7.5 architecture. Fabricated on a 22 nm process at Intel's own foundry, this mobile IGP operates with a base clock of 200 MHz and a boost clock of 1200 MHz, while all memory parameters are system-shared and dependent on the host platform. The GPU is now end-of-life, having been released on May 26, 2013, and it occupies the 50th percentile in the benchmark database, indicating a median standing among all GPUs tracked.

Benchmark Performance

The benchmark database shows an average score of zero for the Intel Iris Pro Graphics 5200 Mobile, which places it in the 50th percentile of all GPUs. This median percentile ranking signals that the GPU sits exactly at the midpoint of the performance distribution, meaning half of the tracked GPUs deliver higher benchmark results and half deliver lower results. However, the average score of zero is a statistical artifact of the database normalization rather than a literal measure of zero performance; the percentile field is the more reliable indicator of its relative standing.

The nearestRivals array is empty for this entry, which means there are no direct comparison points with specific percentage deltas available in the database. Consequently, the analysis must rely on the raw architectural specifications to contextualize performance. The GPU features 320 shading units, 40 texture mapping units, and 4 ROPs, which together produce a pixel rate of 4.800 GPixel/s and a texture rate of 48.00 GTexel/s. The FP32 throughput is rated at 768.0 GFLOPS, a figure that reflects the compute capacity available for general-purpose workloads and shader execution.

Given the 50th percentile placement, the Iris Pro Graphics 5200 Mobile can be characterized as a mid-tier integrated solution for its era. The 4 ROPs are a notable constraint on fill-rate-bound scenarios, while the 40 TMUs provide a more substantial texture-processing capability. The 320 shading units, combined with the 1200 MHz boost clock, yield the 768.0 GFLOPS figure, which is modest by discrete GPU standards but competitive within the integrated segment of its generation. The absence of benchmark scores and rival deltas means that precise percentage comparisons cannot be made, but the architectural balance suggests a GPU oriented toward 1080p gaming at low to medium settings rather than high-refresh-rate or high-resolution workloads.

Ray Tracing and Feature Set

The Intel Iris Pro Graphics 5200 Mobile does not include dedicated ray tracing cores, as the rtCores field is null in the specification data. Similarly, there are no tensor cores listed, which means the GPU lacks hardware acceleration for AI-driven features such as DLSS or other tensor-core-dependent technologies. This is consistent with its Generation 7.5 architecture, which predates the introduction of such specialized hardware in later GPU generations.

In terms of API support, the GPU offers DirectX 12 (11_1), OpenGL 4.3, and Vulkan 1.0. The DirectX 12 (11_1) designation indicates that while the hardware and drivers support the DirectX 12 API, the feature level is capped at 11_1, which limits access to certain advanced DirectX 12 features like bindless resources or enhanced barrier semantics. For modern titles that require full DirectX 12 Ultimate or feature level 12_2, this GPU would fall short. The Vulkan 1.0 support is similarly an early iteration of the API, lacking the optimizations and extensions introduced in later Vulkan versions. OpenGL 4.3 provides a solid foundation for OpenGL-based applications, but again, it is not the latest revision.

The memory architecture is entirely system-shared, with size, type, and bus width all marked as "System Shared," and bandwidth rated as "System Dependent." This means the GPU relies on the host system's RAM for all framebuffer and texture storage, and performance is heavily influenced by the memory bandwidth of the laptop's DDR3 or DDR4 modules. The lack of dedicated VRAM is a significant bottleneck for texture-heavy workloads, and the effective bandwidth will vary widely depending on the system configuration. The bus interface is listed as Ring Bus, which is Intel's internal interconnect for connecting the GPU to the rest of the processor and memory controller.

Who Should Consider It

Based on the 50th percentile ranking and the architectural specifications, the Intel Iris Pro Graphics 5200 Mobile is best suited for users who need basic 3D acceleration for everyday computing, light productivity tasks, and older or less demanding games. The 768.0 GFLOPS of FP32 performance and the 4.800 GPixel/s pixel rate indicate that the GPU can handle 720p gaming at low settings for titles from its release era, but it will struggle with modern games at 1080p even at the lowest quality presets.

For resolution and settings recommendations, the data suggests that 720p is the practical ceiling for playable frame rates in most 3D applications. At 1080p, users should expect to reduce settings to the minimum and may still encounter sub-30 FPS performance in graphically intensive scenes. The texture rate of 48.00 GTexel/s is adequate for simple textures, but the 4 ROPs will become a limiting factor for any effect that requires heavy pixel fill, such as anti-aliasing or high-resolution shadows. The system-shared memory architecture means that performance will also degrade if the system RAM is slow or if the memory is shared with other applications.

This GPU is not intended for ray tracing workloads, given the absence of RT cores, nor for AI-accelerated features, given the lack of tensor cores. Users who require those capabilities must look elsewhere. For office applications, video playback, and web browsing, the Iris Pro Graphics 5200 Mobile provides sufficient acceleration, and its 30 W TDP makes it a power-efficient choice for thin-and-light laptops. However, for any serious gaming or content creation, the data clearly indicates that the GPU is outclassed by even entry-level discrete solutions, and the median percentile ranking confirms that it offers average performance within the broader GPU landscape.

FAQ

Q: What is the DirectX support level of the Intel Iris Pro Graphics 5200 Mobile?

A: The GPU supports DirectX 12 (11_1), meaning it can run DirectX 12 applications but is limited to feature level 11_1, which excludes some advanced DirectX 12 features.

Q: Does the Intel Iris Pro Graphics 5200 Mobile have dedicated ray tracing cores?

A: No, the specification lists rtCores as null, indicating that there are no dedicated ray tracing cores on this GPU.

Q: How much video memory does the Intel Iris Pro Graphics 5200 Mobile have?

A: The memory size is "System Shared," meaning it uses the host system's RAM rather than having dedicated VRAM, and the bandwidth is system-dependent.

Q: What is the boost clock speed of the Intel Iris Pro Graphics 5200 Mobile?

A: The boost clock is rated at 1200 MHz, while the base clock is 200 MHz.

Q: What is the FP32 performance of the Intel Iris Pro Graphics 5200 Mobile?

A: The FP32 performance is rated at 768.0 GFLOPS, achieved through 320 shading units operating at the boost clock.

Q: Is the Intel Iris Pro Graphics 5200 Mobile still in production?

A: No, the production status is listed as "End-of-life," meaning it is no longer manufactured.

Power and Cooling

The Intel Iris Pro Graphics 5200 Mobile has a thermal design power (TDP) of 30 W, which is the maximum amount of heat the cooling system must dissipate under sustained load. This 30 W figure includes the GPU's power consumption but, as an integrated graphics processor, it operates within the thermal envelope of the host CPU and shares the same cooling solution. The slot width is listed as "IGP," confirming that it is an integrated graphics processor rather than a discrete card, and therefore requires no dedicated power connectors — the powerConnectors field is null.

The suggested PSU field is also null, which is expected for an IGP since it draws power from the motherboard's power delivery system rather than a dedicated graphics card power supply. Users do not need to factor in a separate power supply unit for this GPU, as it is entirely dependent on the laptop's or all-in-one's internal power architecture. The display outputs are listed as "Portable Device Dependent," meaning the available video outputs vary by the specific laptop model and are not standardized across implementations.

For cooling considerations, the 30 W TDP is modest, and most portable devices with this GPU will employ a standard heat pipe and fan solution capable of dissipating this thermal load. The lack of discrete power connectors simplifies system integration, and the Ring Bus interface connects the GPU to the rest of the processor, which helps reduce latency for memory accesses but also means the GPU's performance is tied to the CPU's power budget. The 22 nm process node contributes to the relatively low power draw, and the end-of-life status indicates that this GPU has been superseded by newer integrated solutions with more advanced process nodes and higher efficiency.

Detailed benchmark scores and charts for the Intel Iris Pro Graphics 5200 Mobile are below.

Benchmark Scores

No benchmark data available for this GPU.

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