Intel HD Graphics P4000
Intel graphics card specifications and benchmark scores
Intel HD Graphics P4000 Specifications
HD Graphics P4000 GPU Core
Shader units and compute resources
The Intel HD Graphics P4000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD Graphics P4000 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the HD Graphics P4000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics P4000 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's HD Graphics P4000 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics P4000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD Graphics P4000 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics P4000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Generation 7.0 Architecture & Process
Manufacturing and design details
The Intel HD Graphics P4000 is built on Intel's Generation 7.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics P4000 will perform in GPU benchmarks compared to previous generations.
Intel's HD Graphics P4000 Power & Thermal
TDP and power requirements
Power specifications for the Intel HD Graphics P4000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics P4000 to maintain boost clocks without throttling.
HD Graphics P4000 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel HD Graphics P4000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel HD Graphics P4000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
HD Graphics P4000 Product Information
Release and pricing details
The Intel HD Graphics P4000 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics P4000 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
HD Graphics P4000 Benchmark Scores
No benchmark data available for this GPU.
About Intel HD Graphics P4000
The Intel HD Graphics P4000, also known as the Intel HD P4000 or simply HD Graphics P4000, delivers baseline performance suitable for light gaming and general computing tasks, especially when considered in the context of its 2012 release. Built on Intel’s Gen 7.0 architecture using a 22 nm process, this integrated GPU relies on system-shared memory, meaning available VRAM is dynamically allocated from main RAM typically limiting performance in memory-intensive scenarios. With a base clock of 650 MHz and a boost up to 1250 MHz, the P4000 handles older or less demanding titles like *League of Legends* or *Minecraft* at low settings and 720p resolution, though frame rates can fluctuate depending on system memory speed and CPU load. Its ring bus interface efficiently connects the GPU to the processor, helping maintain low-latency data transfers, but the lack of dedicated VRAM and modern rendering feature support restricts its capability in today’s gaming landscape. Cooling remains a non-issue since the HD Graphics P4000 is integrated into CPUs with a 45W TDP envelope, dissipating heat through the system’s standard thermal design without requiring additional GPU cooling.
While the Intel HD Graphics P4000 lacks benchmark validation for modern titles, real-world performance suggests it's best suited for casual gaming and productivity workloads rather than AAA experiences. It does not support DirectX 12 Ultimate features or advanced ray tracing, limiting its relevance in current game engines that leverage modern rendering pipelines. Gamers relying on the HD Graphics P4000 should expect playable frame rates typically between 30 and 45 FPS in esports titles from the early 2010s when system RAM is optimized and driver updates are applied. Given its age and architectural constraints, the P4000 performs adequately in systems where discrete graphics aren’t feasible, such as compact workstations or budget office builds. Users should pair it with at least 8GB of dual-channel DDR3 memory to maximize available bandwidth and reduce bottlenecks tied to shared memory performance. Despite its limitations, the Intel HD P4000 remains a testament to Intel’s early push into capable integrated graphics, offering a functional solution for non-gaming-centric use cases even today.
The NVIDIA Equivalent of HD Graphics P4000
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 670 offers comparable performance and features in the NVIDIA lineup.
Popular Intel HD Graphics P4000 Comparisons
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