ARC

Intel HD Graphics P3000

Intel graphics card specifications and benchmark scores

VRAM
1350
MHz Boost
TDP
Bus Width

Intel HD Graphics P3000 Specifications

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HD Graphics P3000 GPU Core

Shader units and compute resources

The Intel HD Graphics P3000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
96
Shaders
96
TMUs
12
ROPs
2
Execution Units
12
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HD Graphics P3000 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the HD Graphics P3000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics P3000 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
850 MHz
Base Clock
850 MHz
Boost Clock
1350 MHz
Boost Clock
1,350 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's HD Graphics P3000 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics P3000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
📈

HD Graphics P3000 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics P3000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
259.2 GFLOPS
Pixel Rate
2.700 GPixel/s
Texture Rate
16.20 GTexel/s
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Generation 6.0 Architecture & Process

Manufacturing and design details

The Intel HD Graphics P3000 is built on Intel's Generation 6.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics P3000 will perform in GPU benchmarks compared to previous generations.

Architecture
Generation 6.0
GPU Name
Sandy Bridge GT2
Process Node
32 nm
Foundry
Intel
Transistors
624 million
Die Size
149 mm²
Density
4.2M / mm²
🔌

Intel's HD Graphics P3000 Power & Thermal

TDP and power requirements

Power specifications for the Intel HD Graphics P3000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics P3000 to maintain boost clocks without throttling.

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HD Graphics P3000 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel HD Graphics P3000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
Ring Bus
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent
🎮

Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel HD Graphics P3000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.1 (10_1)
DirectX
11.1 (10_1)
OpenGL
3.1
OpenGL
3.1
Shader Model
4.1
📦

HD Graphics P3000 Product Information

Release and pricing details

The Intel HD Graphics P3000 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics P3000 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Feb 2011
Production
End-of-life

HD Graphics P3000 Benchmark Scores

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No benchmark data available for this GPU.

About Intel HD Graphics P3000

The Intel HD Graphics P3000 is a professional-grade integrated GPU from early 2011, built on a 32nm process with a base clock of 850 MHz. Its architecture, Generation 6.0, provides foundational support for general-purpose GPU computing via OpenCL, though CUDA remains exclusive to NVIDIA hardware. For video editing, this iGPU relies heavily on system RAM due to its shared memory design, which can bottleneck performance with high-resolution footage. Its capabilities are best suited for basic editing tasks rather than intensive rendering workloads. When evaluating this graphics solution, its key considerations include:

  • Limited OpenCL acceleration for filter and effect processing.
  • Performance constraints from shared system memory bandwidth.
  • Optimal compatibility with older editing software from its release era.

Software compatibility for this professional integrated graphics unit is largely confined to applications contemporary with its 2011 launch, as modern programs may lack optimized drivers. In multi-GPU scenarios, the P3000 does not support technologies like SLI or CrossFire; its role would be strictly as a standalone display output. The lack of dedicated VRAM means all graphical data competes with the CPU for access across the system's main memory bus. While the boost clock can reach 1350 MHz, real-world performance is dictated by the host system's overall configuration, particularly RAM speed and capacity. For men seeking a data-driven assessment, this Intel graphics processor demonstrates that integrated solutions of its generation were designed for reliability and basic acceleration, not high-end content creation.

The NVIDIA Equivalent of HD Graphics P3000

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 560 Ti offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 560 Ti

NVIDIA • 1 GB VRAM

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