Intel HD Graphics P3000
Intel graphics card specifications and benchmark scores
Intel HD Graphics P3000 Specifications
HD Graphics P3000 GPU Core
Shader units and compute resources
The Intel HD Graphics P3000 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
HD Graphics P3000 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the HD Graphics P3000's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The HD Graphics P3000 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
Intel's HD Graphics P3000 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The HD Graphics P3000's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
HD Graphics P3000 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the Intel HD Graphics P3000 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Generation 6.0 Architecture & Process
Manufacturing and design details
The Intel HD Graphics P3000 is built on Intel's Generation 6.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the HD Graphics P3000 will perform in GPU benchmarks compared to previous generations.
Intel's HD Graphics P3000 Power & Thermal
TDP and power requirements
Power specifications for the Intel HD Graphics P3000 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the HD Graphics P3000 to maintain boost clocks without throttling.
HD Graphics P3000 by Intel Physical & Connectivity
Dimensions and outputs
Physical dimensions of the Intel HD Graphics P3000 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
Intel API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the Intel HD Graphics P3000. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
HD Graphics P3000 Product Information
Release and pricing details
The Intel HD Graphics P3000 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the HD Graphics P3000 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
HD Graphics P3000 Benchmark Scores
No benchmark data available for this GPU.
About Intel HD Graphics P3000
The Intel HD Graphics P3000 is a professional-grade integrated GPU from early 2011, built on a 32nm process with a base clock of 850 MHz. Its architecture, Generation 6.0, provides foundational support for general-purpose GPU computing via OpenCL, though CUDA remains exclusive to NVIDIA hardware. For video editing, this iGPU relies heavily on system RAM due to its shared memory design, which can bottleneck performance with high-resolution footage. Its capabilities are best suited for basic editing tasks rather than intensive rendering workloads. When evaluating this graphics solution, its key considerations include:
- Limited OpenCL acceleration for filter and effect processing.
- Performance constraints from shared system memory bandwidth.
- Optimal compatibility with older editing software from its release era.
Software compatibility for this professional integrated graphics unit is largely confined to applications contemporary with its 2011 launch, as modern programs may lack optimized drivers. In multi-GPU scenarios, the P3000 does not support technologies like SLI or CrossFire; its role would be strictly as a standalone display output. The lack of dedicated VRAM means all graphical data competes with the CPU for access across the system's main memory bus. While the boost clock can reach 1350 MHz, real-world performance is dictated by the host system's overall configuration, particularly RAM speed and capacity. For men seeking a data-driven assessment, this Intel graphics processor demonstrates that integrated solutions of its generation were designed for reliability and basic acceleration, not high-end content creation.
The NVIDIA Equivalent of HD Graphics P3000
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 560 Ti offers comparable performance and features in the NVIDIA lineup.
Popular Intel HD Graphics P3000 Comparisons
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