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Intel GMA 3600

Intel graphics card specifications and benchmark scores

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VRAM
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MHz Boost
13W
TDP
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Bus Width

Intel GMA 3600 Specifications

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GMA 3600 GPU Core

Shader units and compute resources

The Intel GMA 3600 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
32
Shaders
32
TMUs
4
ROPs
1
Execution Units
4
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GMA 3600 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the GMA 3600's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The GMA 3600 by Intel dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

Intel's GMA 3600 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The GMA 3600's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
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GMA 3600 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the Intel GMA 3600 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
25.60 GFLOPS
Pixel Rate
400.0 MPixel/s
Texture Rate
1.600 GTexel/s
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PowerVR SGX545 Architecture & Process

Manufacturing and design details

The Intel GMA 3600 is built on Intel's PowerVR SGX545 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the GMA 3600 will perform in GPU benchmarks compared to previous generations.

Architecture
PowerVR SGX545
GPU Name
Cedarview
Process Node
65 nm
Foundry
Intel
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Intel's GMA 3600 Power & Thermal

TDP and power requirements

Power specifications for the Intel GMA 3600 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the GMA 3600 to maintain boost clocks without throttling.

TDP
13 W
TDP
13W
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GMA 3600 by Intel Physical & Connectivity

Dimensions and outputs

Physical dimensions of the Intel GMA 3600 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCI
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent
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Intel API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the Intel GMA 3600. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1
DirectX
10.1
OpenGL
ES 2.0
OpenGL
ES 2.0
Shader Model
4.1
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GMA 3600 Product Information

Release and pricing details

The Intel GMA 3600 is manufactured by Intel as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the GMA 3600 by Intel represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
Intel
Release Date
Oct 2008
Production
End-of-life

GMA 3600 Benchmark Scores

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No benchmark data available for this GPU.

About Intel GMA 3600

The Intel GMA 3600 is a legacy integrated solution built on the PowerVR SGX545 architecture and manufactured on a 65 nm process. It uses system shared memory for VRAM and has a low 13 W TDP, which keeps thermals in check but caps performance. Using the Intel GMA 3600 means relying on driver-era optimizations rather than raw throughput, so expect modest frame rates in older esports titles at low settings. Because benchmark data is unavailable for this specific SKU, we treat it as a baseline for entry-level play rather than a comparative performer. For buyers today, the value proposition of the Intel GMA 3600 centers on ultra-budget builds where discrete GPUs are off the table. In that context, the Intel GMA 3600 is best viewed as a stopgap for indie games and very light workloads. If youโ€™re considering competitive alternatives, newer Intel integrated graphics from the UHD series or entry-level AMD APUs will deliver much better performance per watt. Pairing suggestions focus on low-cost, low-power components that wonโ€™t bottleneck the iGPU or inflate system cost. Use the following checklist to guide your build: - Prioritize dual-channel RAM to maximize memory bandwidth for the integrated graphics. - Choose a CPU with strong single-thread performance to reduce draw-call bottlenecks. - Opt for an SSD to minimize stutter from asset streaming. - Keep thermals modest with a compact cooler and good airflow to sustain boost behavior. - Target 720p or lower in demanding titles and use FSR or equivalent upscaling where available. For longevity, expect the Intel GMA 3600 to handle indie titles, retro catalogs, and light emulation, but not modern AAA games. If you must use the Intel GMA 3600, set conservative expectations, update platform drivers, and tune in-game settings for stability over visual fidelity.

The NVIDIA Equivalent of GMA 3600

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce GTX 260 Core 216 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce GTX 260 Core 216

NVIDIA โ€ข 896 MB VRAM

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