ATI Radeon Xpress 1200 Mobile IGP
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon Xpress 1200 Mobile IGP Specifications
GPU Core
Shader units and compute resources
The ATI Radeon Xpress 1200 Mobile IGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon Xpress 1200 Mobile IGP Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon Xpress 1200 Mobile IGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon Xpress 1200 Mobile IGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon Xpress 1200 Mobile IGP Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon Xpress 1200 Mobile IGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon Xpress 1200 Mobile IGP Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon Xpress 1200 Mobile IGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
R400 Architecture & Process
Manufacturing and design details
The ATI Radeon Xpress 1200 Mobile IGP is built on AMD's R400 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon Xpress 1200 Mobile IGP will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon Xpress 1200 Mobile IGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon Xpress 1200 Mobile IGP to maintain boost clocks without throttling.
ATI Radeon Xpress 1200 Mobile IGP by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon Xpress 1200 Mobile IGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon Xpress 1200 Mobile IGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon Xpress 1200 Mobile IGP Product Information
Release and pricing details
The ATI Radeon Xpress 1200 Mobile IGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon Xpress 1200 Mobile IGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About ATI Radeon Xpress 1200 Mobile IGP
The ATI Radeon Xpress 1200 Mobile IGP is an end-of-life integrated graphics processor from AMD, built on the RS690 chip with an R400 architecture and released on 2007-02-27. The benchmark database records an average score of 0 and a percentile rank of 50, but the nearestRivals array is empty, meaning no comparative scores or delta percentages exist for this part. Consequently, the analysis relies entirely on the architectural specifications provided in the fact pack, which include a pixel rate of 1.600 GPixel/s, a texture rate of 1.600 GTexel/s, 4 TMUs, and 4 ROPs.
Benchmark Performance
The benchmark results for this IGP are defined by a complete absence of measured scores. The avgBenchmarkScore is 0, and the percentileVsAllGpus is 50. Without any entries in the benchmarks array, the 50th percentile is a positional placeholder rather than a reflection of competitive performance. The only concrete throughput figures are the pixel rate of 1.600 GPixel/s and the texture rate of 1.600 GTexel/s, both driven by 4 texture mapping units and 4 render output units. These rates are fixed by the hardware design, not by memory speed, since the memory bandwidth is listed as "System Dependent". The data shows no shading units, no FP32 or FP16 compute figures, meaning the architecture's compute capability is undefined in this dataset. The 50th percentile suggests a midpoint placement among all GPUs, but the zero score indicates that no actual benchmark has been recorded. This makes any performance comparison impossible without external data, which is not permitted here. The pixel and texture rates, while modest, are the only metrics that can be interpreted for throughput. They indicate a part designed for basic 2D acceleration and very light 3D workloads, consistent with its DirectX 9.0b (9_2) support.
Ray Tracing and Feature Set
The feature set is strictly legacy. The fact pack lists rtCores as null and tensorCores as null, confirming that this GPU has no dedicated ray tracing or tensor processing hardware. The API support is limited to DirectX 9.0b (9_2) and OpenGL 2.0; Vulkan is not supported (null). This means the hardware is incapable of running modern graphics APIs or any ray-traced effects. The architecture is R400, built on an 80 nm process node, with 120 million transistors on a 73 mm² die, resulting in a transistor density of 1.6M / mm². These manufacturing details indicate a very early integrated graphics solution. The display outputs are "Portable Device Dependent", meaning the actual connectors and supported resolutions are determined by the laptop manufacturer, not the GPU itself. The bus interface is PCIe 1.0 x16, which is an early generation of the PCIe standard. The absence of RT and tensor cores, combined with the DirectX 9.0b support, firmly places this product in an era before hardware-accelerated ray tracing and AI-based features were standard.
How It Compares
The nearestRivals array in the fact pack is empty. Therefore, the data provides no direct rival names, no comparative scores, and no deltaPct values to reference. The only positional metric is the percentileVsAllGpus of 50, which indicates a theoretical midpoint in the overall GPU database. Without rival data, it is impossible to state that this part is ahead of or behind any specific competitor by any percentage. The successor is listed as TeraScale IGP, which suggests that the Xpress 1200 Mobile IGP is a predecessor to a later integrated graphics line, but the predecessor field is null. The production status is end-of-life, confirming it is no longer manufactured. In the absence of rival comparisons, the analysis must rely on the absolute specifications: 4 TMUs, 4 ROPs, and the 1.600 GPixel/s and 1.600 GTexel/s rates. These numbers, when viewed against the context of a 50th percentile rank, imply a baseline-level integrated part, but no quantitative comparison to peers is possible from the provided data. The lack of benchmark scores further complicates any positional analysis, as the 50th percentile is the only ranking data available.
FAQ
Q: What is the pixel fill rate of the ATI Radeon Xpress 1200 Mobile IGP?
A: The pixel fill rate is 1.600 GPixel/s, as listed in the fact pack.
Q: Does this GPU support DirectX 11 or DirectX 12?
A: No. The API support is limited to DirectX 9.0b (9_2) and OpenGL 2.0. Vulkan is not supported.
Q: How many texture mapping units (TMUs) and render output units (ROPs) does it have?
A: It has 4 TMUs and 4 ROPs.
Q: What is the process node and die size?
A: The process node is 80 nm, and the die size is 73 mm². The transistor count is 120 million, giving a density of 1.6M / mm².
Q: What is the memory configuration?
A: The memory size, type, and bus width are all listed as "System Shared". The bandwidth is "System Dependent", meaning it relies on the system's main memory.
Q: Is this product still in production?
A: No, the production status is end-of-life. It was released on 2007-02-27 and has a successor named TeraScale IGP.
Q: Does it have ray tracing cores or tensor cores?
A: No, both rtCores and tensorCores are null in the specification.
Power and Cooling
The fact pack does not list a thermal design power (TDP) for this IGP, so no wattage figure can be provided. The slot width is "IGP", indicating it is an integrated graphics processor, not a discrete card. The power connectors field is "None", meaning it requires no external power connectors. The suggested PSU field is also null, so no power supply recommendation is given. As an integrated part, it draws power from the motherboard's power delivery system, and the absence of any connector requirement confirms that it does not need a dedicated power cable. The cooling solution is not specified, but being an IGP, it typically relies on the laptop's existing cooling system. The data shows no TDP, no PSU recommendation, and no power connectors, which is consistent with a low-power integrated graphics solution designed for mobile platforms. The PCIe 1.0 x16 bus interface is the only connection method, and it does not require any additional power beyond what the slot provides.
Who Should Consider It
Given the specifications, this IGP is only suitable for very basic tasks. The DirectX 9.0b (9_2) support limits it to legacy applications and older games. The pixel rate of 1.600 GPixel/s and texture rate of 1.600 GTexel/s are extremely low by modern standards, but they are the only performance metrics available. The memory is system shared, so performance is heavily dependent on the system's RAM speed and capacity. The 50th percentile rank is a neutral indicator, but the zero benchmark score means there is no recorded performance data. This part is end-of-life, so it is not recommended for any new system. For users with a laptop from the 2007 era, this IGP can handle basic 2D desktop rendering, video playback (depending on the codec), and very old 3D applications. It is not suitable for high-resolution gaming or modern 3D workloads, as the lack of dedicated VRAM and the low fill rates would be severe bottlenecks. The "Portable Device Dependent" display outputs mean that the actual resolution support is determined by the laptop's hardware, not the GPU itself.
Memory Subsystem
The memory subsystem is entirely dependent on the host system. The VRAM size is "System Shared", the type is "System Shared", the bus width is "System Shared", and the bandwidth is "System Dependent". This means the GPU has no dedicated video memory; it borrows from the system's main memory. The bus width is not fixed, so the effective bandwidth varies with the laptop's memory configuration. For high resolutions, this is a critical limitation because the shared memory bus must handle both CPU and GPU traffic, leading to contention and reduced performance. The pixel and texture rates are fixed at 1.600, but the memory bandwidth is not, so the actual throughput will be limited by the system's memory speed. The fact pack does not provide a specific bandwidth number, only stating it is "System Dependent". This design was common for early integrated graphics, but it means that performance scales directly with the quality of the system RAM. For any resolution above basic desktop levels, the shared memory architecture would likely cause significant stuttering and low frame rates in 3D applications.
Detailed benchmark scores and charts for the ATI Radeon Xpress 1200 Mobile IGP are below.
Benchmark Scores
No benchmark data available for this GPU.
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