ATI Radeon X800
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon X800 Specifications
ATI Radeon X800 GPU Core
Shader units and compute resources
The ATI Radeon X800 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon X800 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon X800's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X800 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon X800 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X800's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon X800 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon X800 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
R400 Architecture & Process
Manufacturing and design details
The ATI Radeon X800 is built on AMD's R400 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X800 will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon X800 Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon X800 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X800 to maintain boost clocks without throttling.
ATI Radeon X800 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon X800 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon X800. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon X800 Product Information
Release and pricing details
The ATI Radeon X800 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X800 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon X800 Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon X800
The ATI Radeon X800 occupies a unique position in the hardware landscape of its era, defined by its R430 chip built on a 110 nm process at TSMC. This is a card that bridges the gap between the tail end of the DirectX 9 generation and the dawn of PCIe adoption, offering a specific set of capabilities that are best understood through its architectural parameters and raw throughput metrics. As an end-of-life product, its data provides a snapshot of a transitional period in GPU design.
Benchmark Performance
The benchmark data for the ATI Radeon X800 is stark in its absence of quantitative scores; the average benchmark score is recorded as zero, and there are no nearest rivals or percentile deltas provided. This lack of comparative data means the performance profile must be derived entirely from the card's internal specifications. The X800 delivers a pixel rate of 4.800 GPixel/s and a texture rate of 4.800 GTexel/s, figures that are perfectly balanced between its 12 ROPs and 12 TMUs. This equilibrium suggests that in titles of its generation, the card would maintain consistent throughput without a bottleneck in either pixel shading or texture filtering.
The 50th percentile ranking against all GPUs is a purely positional indicator, suggesting that this card sits exactly in the middle of the database's historical spectrum. However, without a benchmark score to anchor this percentile, it remains a relative placeholder. The memory clock is specified at 350 MHz, running at 700 Mbps effective due to DDR technology. This feeds a 256-bit bus, producing a memory bandwidth of 22.40 GB/s. In practice, this bandwidth is the limiting factor for the card's performance at higher resolutions, as the shading and texturing capabilities are paired with a memory subsystem that is modest by later standards.
The architecture is DirectX 9.0b (9_2) compliant, not the later 9_3 revision. This is a critical distinction; it means the X800 lacks certain feature-level optimizations found in subsequent parts. The OpenGL support is rated at 2.1. With 160 million transistors on a 240 mm² die, the transistor density is 666.7K / mm², a figure that reflects the 110 nm process maturity. The power envelope is remarkably low at 30 W TDP, which requires no auxiliary power connectors and only a 200 W suggested PSU, freeing it from the power delivery constraints of more demanding cards.
Who Should Consider It
Given the absence of empirical benchmark scores, the X800's suitability must be inferred from its architectural balance and memory configuration. The 256 MB of DDR memory on a 256-bit bus is the defining constraint. For users targeting resolutions of 1024x768 or 1280x1024 in titles from the 2004-2005 era, this card provides a coherent experience. The 22.40 GB/s bandwidth is sufficient for 32-bit color at those resolutions, where the 4.800 GPixel/s fill rate can be effectively utilized. Users operating at lower detail settings in DirectX 9.0b titles would find the card responsive.
However, for higher resolutions such as 1600x1200, the memory bandwidth becomes a severe bottleneck. The 256 MB frame buffer is also a limitation for texture-heavy applications that exceed this capacity, forcing swapping and reducing effective performance. The card is not suited for enabling high levels of antialiasing or anisotropic filtering at those higher resolutions, as the bandwidth and fill rate would be overwhelmed. The X800 is best considered by users with older displays or those running legacy applications that do not demand more than 256 MB of video memory. It is a card for a specific, narrow use case: running early-to-mid-2000s games at standard resolutions with moderate settings. It is not a card for high-refresh-rate gaming or for any modern workload requiring shader model 3.0, given its DirectX 9.0b limitation.
How It Compares
The FACT PACK provides no nearest rival data for the ATI Radeon X800, so a direct comparison against specific competitors is impossible. The database lists the predecessor as the Radeon R300 and the successor as the Radeon R500 PCIe, but no performance deltas or scores are attached to these transitions. Without rival names, scores, or deltaPct values, any positional analysis must be purely speculative and is therefore omitted. The card's position in the market is defined solely by its own parameters: a 30 W TDP, a 256-bit memory interface, and a 4.800 GTexel/s texture rate. Its 50th percentile ranking implies it is neither at the bottom nor the top of the historical performance curve, but the lack of corroborating data prevents any meaningful comparative conclusion.
FAQ
Q: What is the memory bandwidth of the ATI Radeon X800?
A: The memory bandwidth is 22.40 GB/s, derived from a 350 MHz memory clock (700 Mbps effective) on a 256-bit bus using DDR memory.
Q: What is the DirectX feature level supported by this card?
A: The card supports DirectX 9.0b (9_2). It does not support the later 9_3 feature level, which limits its compatibility with certain shader effects in later titles.
Q: How much power does the ATI Radeon X800 require?
A: The card has a TDP of 30 W and does not require any power connectors. The suggested PSU rating is 200 W.
Q: What is the pixel and texture fill rate?
A: The pixel rate is 4.800 GPixel/s and the texture rate is 4.800 GTexel/s, both driven by 12 ROPs and 12 TMUs respectively.
Q: What is the transistor count and die size?
A: The R430 chip contains 160 million transistors on a die size of 240 mm², manufactured on a 110 nm process at TSMC.
Q: When was this card released and what is its production status?
A: The release date is 2004-11-30 and the production status is listed as end-of-life.
Memory Subsystem
The memory subsystem is the most critical component of the ATI Radeon X800, defining its performance ceiling. It is equipped with 256 MB of DDR memory, which is a standard capacity for its generation but is now a limiting factor for modern texture sets. The memory operates at 350 MHz, translating to 700 Mbps effective data rate due to the double data rate nature of DDR. The interface is a full 256-bit bus, which is the key architectural decision; this wide bus is designed to maximize bandwidth from the relatively slow memory clock.
The resulting bandwidth of 22.40 GB/s is the single most important number for understanding this card's behavior. While the pixel and texture rates are capable of sustaining 4.800 units per second, the memory subsystem can only feed them at a rate determined by this bandwidth. At lower resolutions, this balance is sufficient. At higher resolutions, the demand for pixel data exceeds what the memory can supply, leading to a performance plateau. The 256 MB capacity also means that any scene exceeding this memory footprint will incur performance penalties as the GPU struggles to manage textures. The 256-bit bus width is a testament to the design philosophy of the time, prioritizing a wide interface to compensate for lower clock speeds, but the 22.40 GB/s figure remains a hard cap on the card's high-resolution potential.
The NVIDIA Equivalent of ATI Radeon X800
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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