ATI Radeon X1950 GT
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon X1950 GT Specifications
ATI Radeon X1950 GT GPU Core
Shader units and compute resources
The ATI Radeon X1950 GT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon X1950 GT Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon X1950 GT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1950 GT by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon X1950 GT Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1950 GT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon X1950 GT Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1950 GT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Ultra-Threaded SE Architecture & Process
Manufacturing and design details
The ATI Radeon X1950 GT is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1950 GT will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon X1950 GT Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon X1950 GT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1950 GT to maintain boost clocks without throttling.
ATI Radeon X1950 GT by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon X1950 GT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon X1950 GT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon X1950 GT Product Information
Release and pricing details
The ATI Radeon X1950 GT is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1950 GT by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon X1950 GT Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon X1950 GT
AMD's ATI Radeon X1950 GT is an end-of-life graphics card from the Radeon R500 PCIe (X1950) generation, built on the RV570 chip with AMD's Ultra-Threaded SE architecture. The GPU is manufactured by TSMC on an 80 nm process, with 312 million transistors on a 230 mm² die, giving a transistor density of 1.4M / mm². It was released on 2007-01-28 with a launch MSRP of 140 USD. The card has 256 MB of GDDR3 memory on a 256-bit bus, yielding 38.40 GB/s of memory bandwidth. Its database position is the 50th percentile among all GPUs, but the benchmarks array is empty, the avgBenchmarkScore is 0, and nearestRivals contains no entries.
Benchmark Performance
The benchmark data for this card is absent: no scores are present, the avgBenchmarkScore field is 0, and nearestRivals has no entries. This means exact percentage deltas against competitor GPUs cannot be stated from the FACT PACK. The only positional figure is percentileVsAllGpus of 50, which places the card at the median of the database population. That is a ranking, not measured frame-rate data. The available throughput specifications are 6.000 GPixel/s pixel rate and 6.000 GTexel/s texture rate, achieved with 12 ROPs and 12 TMUs. Because the pixel rate and texture rate are equal, the card is balanced between pixel fill and texture filtering. No shading-unit count is listed, and no FP32 or FP16 throughput values are present, so raw shader compute cannot be quantified. The absence of benchmark scores means any statement about real-world speed must rely on these specification rates and the 50th percentile position, rather than on recorded results.
Memory Subsystem
The memory subsystem uses 256 MB of GDDR3 on a 256-bit interface. The memory clock is 600 MHz, with an effective 1200 Mbps data rate, which produces a bandwidth of 38.40 GB/s. The 256-bit bus is a major contributor to that bandwidth figure, and the 38.40 GB/s figure is a fixed specification. At high resolutions, the 256 MB frame buffer is the more restrictive element, because high-resolution color buffers, depth buffers, and textures all compete for the same capacity. The bandwidth of 38.40 GB/s can support the 6.000 GPixel/s pixel rate and 6.000 GTexel/s texture rate when the working set fits inside the 256 MB frame buffer. For workloads that exceed that capacity, texture streaming and memory traffic will increase, and the 38.40 GB/s ceiling will become a limiting factor. The effective 1200 Mbps data rate is derived from the 600 MHz memory clock, but capacity remains the main constraint for high-resolution use.
Who Should Consider It
This card is aligned with legacy DirectX 9.0c workloads. Its API list includes DirectX 9.0c (9_3), OpenGL 2.1 (full), and OpenGL 3.0 (partial), with no Vulkan support. That combination suits games and applications from the same era as its 2007-01-28 release. The 12 ROPs and 12 TMUs, paired with 6.000 GPixel/s and 6.000 GTexel/s throughput, provide a balanced rasterization feature set for moderate settings. The 256 MB frame buffer and 38.40 GB/s bandwidth suggest the card is better suited to lower resolutions and conservative texture settings, while high resolutions will expose capacity limits. Users with a PCIe 1.0 x16 slot and a 250 W PSU can consider it as a drop-in card for period-correct systems. Because no RT or tensor cores are listed, it is not a candidate for hardware ray tracing or tensor-accelerated workloads. The 50th percentile position indicates a mid-pack product, not a performance leader.
Power and Cooling
The X1950 GT has a TDP of 57 W. The suggested PSU is 250 W, and the power connector requirement is a 6-pin connector. It is a single-slot card. The interface is PCIe 1.0 x16. The power and cooling requirements are modest enough for a wide range of older desktop systems, provided the PSU has a 6-pin connector. No cooler dimensions are listed, so physical clearance beyond the single-slot width cannot be established. The 57 W TDP is the only power consumption figure available, and the 250 W suggested PSU is a system-level recommendation. The single-slot design means it occupies one expansion slot.
How It Compares
The nearestRivals field in the FACT PACK is empty. There are no named rival products, no rival scores, and no deltaPct values from which to construct comparisons. The only comparative data is percentileVsAllGpus of 50, which places the card in the middle of the database rather than near the top or bottom. The predecessor listed is the Radeon R400 PCIe, and the successor is the Radeon R600, but no scores are provided for either. Without nearestRivals entries, no direct comparison against named competitors can be made. The equal 6.000 GPixel/s and 6.000 GTexel/s rates offer a performance profile description, but that is not a comparison against specific products. The data set contains no direct competitor performance deltas for this card.
FAQ
Q: What API levels are supported by the X1950 GT?
A: It supports DirectX 9.0c (9_3) and OpenGL 2.1 (full), with OpenGL 3.0 partial support. No Vulkan support is listed.
Q: How much memory and bandwidth does it have?
A: It has 256 MB of GDDR3 memory on a 256-bit bus, with 38.40 GB/s of memory bandwidth. The memory clock is 600 MHz, with an effective 1200 Mbps data rate.
Q: What power supply and connectors are required?
A: The TDP is 57 W, the suggested PSU is 250 W, and the card needs a 6-pin power connector.
Q: Does it support hardware ray tracing or tensor cores?
A: No. The RT core and tensor core fields are null, so there is no hardware ray tracing or tensor acceleration.
Q: What display outputs does the card provide?
A: It has 2x DVI and 1x S-Video outputs.
Q: What is the production status and generation position?
A: The card is end-of-life. It was released on 2007-01-28, with the Radeon R400 PCIe as its predecessor and the Radeon R600 as its successor.
Ray Tracing and Feature Set
The feature set is anchored by the Ultra-Threaded SE architecture and the RV570 chip. No ray tracing cores and no tensor cores are listed, so hardware-accelerated ray tracing and tensor operations are not part of the card. The API support is DirectX 9.0c (9_3), OpenGL 2.1 (full), and OpenGL 3.0 (partial); Vulkan is not listed. The rasterization feature set includes 12 TMUs and 12 ROPs, with 6.000 GPixel/s pixel rate and 6.000 GTexel/s texture rate. Display output is provided by 2x DVI and 1x S-Video. The DirectX 9.0c (9_3) feature level indicates an early-2000s-era API target, and the partial OpenGL 3.0 support limits compatibility with later OpenGL applications. The absence of RT and tensor cores, combined with the listed APIs, makes this a traditional rasterization-focused GPU. The memory subsystem of 256 MB GDDR3 and 38.40 GB/s bandwidth completes the feature profile, but does not add any modern compute or ray tracing capability.
The NVIDIA Equivalent of ATI Radeon X1950 GT
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
Popular ATI Radeon X1950 GT Comparisons
See how the ATI Radeon X1950 GT stacks up against similar graphics cards from the same generation and competing brands.
Compare ATI Radeon X1950 GT with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs