RADEON

ATI Radeon X1800 GTO2

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
TDP
256
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 256-bit
Memory Type GDDR3
Architecture Ultra-Threaded SE
nm
Process 90 nm
Released Mar 2006

ATI Radeon X1800 GTO2 Specifications

ATI Radeon X1800 GTO2 GPU Core

Shader units and compute resources

The ATI Radeon X1800 GTO2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
12
ROPs
12

ATI Radeon X1800 GTO2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon X1800 GTO2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1800 GTO2 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon X1800 GTO2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1800 GTO2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
32.00 GB/s

ATI Radeon X1800 GTO2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1800 GTO2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
6.000 GPixel/s
Texture Rate
6.000 GTexel/s

Ultra-Threaded SE Architecture & Process

Manufacturing and design details

The ATI Radeon X1800 GTO2 is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1800 GTO2 will perform in GPU benchmarks compared to previous generations.

Architecture
Ultra-Threaded SE
GPU Name
R520
Process Node
90 nm
Foundry
TSMC
Transistors
312 million
Die Size
288 mm²
Density
1.1M / mm²

AMD's ATI Radeon X1800 GTO2 Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon X1800 GTO2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1800 GTO2 to maintain boost clocks without throttling.

Suggested PSU
200 W

ATI Radeon X1800 GTO2 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon X1800 GTO2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon X1800 GTO2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0

ATI Radeon X1800 GTO2 Product Information

Release and pricing details

The ATI Radeon X1800 GTO2 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1800 GTO2 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Mar 2006
Production
End-of-life
Predecessor
Radeon R400 PCIe
Successor
Radeon R600

ATI Radeon X1800 GTO2 Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon X1800 GTO2

The ATI Radeon X1800 GTO2 is a desktop graphics card from AMD (ATI) built on the R520 chip, fabricated at TSMC on a 90 nm process. It integrates 312 million transistors on a 288 mm² die, yielding a transistor density of 1.1 million per square millimeter. The card uses the Ultra-Threaded SE architecture, part of the Radeon R500 PCIe generation, and was released on February 28, 2006. It is now end-of-life. The database assigns it a 50th percentile rank among all GPUs, indicating a median position, while its average benchmark score is recorded as 0, meaning no actual performance results are stored. This analysis relies strictly on the specification sheet and the given percentile.

Memory Subsystem

The X1800 GTO2 is equipped with 256 MB of GDDR3 memory, connected via a 256-bit bus. The memory clock is 500 MHz, which translates to an effective data rate of 1000 Mbps and a peak bandwidth of 32.00 GB/s. These figures define the memory subsystem’s capability. The 256-bit interface is a relatively wide path for the era, allowing the 32 GB/s bandwidth to be sustained across the bus. However, the capacity is limited to 256 MB, which directly constrains how much texture data and geometry can be buffered at once.

For high-resolution rendering, the interaction between capacity and bandwidth is critical. At higher resolutions, the frame buffer must hold larger color, depth, and texture buffers. A 256 MB frame buffer is sufficient for 720p or modest 1080p workloads with reduced texture quality, but it will quickly become a bottleneck when demanding high-resolution textures or anti-aliasing are enabled. The 32.00 GB/s bandwidth also sets an upper bound on how quickly the GPU can read and write data. While this bandwidth was competitive in early 2006, it is modest by later standards. The pixel rate of 6.000 GPixel/s and texture rate of 6.000 GTexel/s suggest that the memory subsystem is balanced with the shading capabilities—neither is dramatically faster than the other, which is typical for a mid-range part of that generation.

Benchmark Performance

The fact pack contains no benchmark scores for the X1800 GTO2. The average benchmark score is listed as 0, which likely indicates that no standardized tests have been recorded in this database. However, the percentile field provides a comparative signal: the card sits at the 50th percentile among all GPUs. This means that, based on the database’s internal ranking (which may incorporate specifications, historical performance, and other factors), the X1800 GTO2 is exactly in the middle of the distribution. Half of all GPUs in the database are expected to be faster, and half slower.

Without concrete scores, we cannot state exact performance deltas against specific rivals. The nearestRivals array is empty, so no direct comparisons are available. Instead, we can interpret the percentile as a qualitative indicator: the card is an average performer, neither a high-end enthusiast part nor a low-end budget card. Its 12 TMUs and 12 ROPs, combined with the 6.000 GPixel/s fill rate, place it in the mainstream tier of its time. The 90 nm process and 312 million transistor count are consistent with a mid-range design that prioritizes cost efficiency over raw speed. In practical terms, the card would handle games from its launch era (2006) at moderate settings and resolutions, but it lacks the headroom for demanding titles or future-proofing.

Ray Tracing and Feature Set

The X1800 GTO2 does not include dedicated ray tracing cores or tensor cores. The fact pack lists rtCores and tensorCores as null, confirming that no hardware acceleration for ray tracing or AI-based features is present. The API support is limited to DirectX 9.0c (shader model 9_3) and OpenGL 2.1; no Vulkan support is listed. This means the card cannot leverage modern graphics APIs or features such as hardware ray tracing, variable rate shading, or mesh shaders. The architecture relies on traditional rasterization and fixed-function pipeline elements.

The absence of tensor cores also rules out any deep learning super sampling (DLSS) or similar AI-driven upscaling techniques. The feature set is strictly that of a mid-2000s GPU: it supports the then-current DirectX 9.0c games, with pixel shader 3.0 and vertex shader 3.0 capabilities implied by the 9_3 feature level. The 12 texture mapping units (TMUs) and 12 render output units (ROPs) are the core execution resources, and the 6.000 GTexel/s texture rate and 6.000 GPixel/s pixel rate define the maximum throughput for texturing and pixel fill. For users interested in modern features like ray-traced reflections or AI-accelerated upscaling, this card is entirely unsuitable. Its role is confined to legacy DirectX 9 titles.

Who Should Consider It

Given the specification set, the X1800 GTO2 is appropriate for users who play games released around its launch period (2006) and who accept 720p or low-settings 1080p gameplay. The 256 MB memory and 32.00 GB/s bandwidth are sufficient for older titles with modest texture sizes, but they will struggle with modern games that demand multi-gigabyte VRAM and high bandwidth. The 50th percentile rank suggests that the card delivers an average level of performance relative to the entire GPU landscape, which means it is not a high-end part.

The card’s single-slot design and 200 W suggested PSU requirement indicate that it is physically compact and power-efficient by today’s standards, though no exact TDP is listed. It outputs via 2x DVI and 1x S-Video, which are analog-era connectors; it lacks HDMI or DisplayPort, so connecting to modern displays requires adapters. For retro-gaming enthusiasts or those building a period-correct system, the X1800 GTO2 offers a functional path to run early DirectX 9 games. It is not recommended for any current AAA title or for high-resolution texture packs, as the memory capacity and bandwidth would become immediate bottlenecks. The lack of ray tracing and tensor cores further limits its appeal to a niche audience.

How It Compares

The nearestRivals field is empty, so no direct rival comparisons with specific scores or deltas are possible. Instead, we can position the X1800 GTO2 within its own product lineage. Its predecessor is the Radeon R400 PCIe generation, and its successor is the Radeon R600. The X1800 GTO2 sits in the R500 generation, bridging those two families. The 90 nm process and 312 million transistors are typical of the R500 era, and the 256-bit memory bus is a step up from the R400’s typical 128-bit designs, but a step down from the wider buses found in later R600 parts.

Within the R500 family, the X1800 GTO2 is a mid-range variant. The 12 TMUs and 12 ROPs are fewer than the top-end X1800 XT (which had 16 TMUs and 16 ROPs, though that number is not in the fact pack), but more than entry-level cards. The 50th percentile rank indicates that it is not an outlier in either direction—it sits exactly at the median. Compared to its successor, the R600, it lacks the unified shader architecture and DirectX 10 support, which were major advances. Thus, the X1800 GTO2 is a transitional product: it improves on the R400 generation with a wider memory bus and more advanced shader model, but it is quickly superseded by the R600’s architectural leap.

FAQ

Q: What is the memory bandwidth of the ATI Radeon X1800 GTO2?

A: The memory bandwidth is 32.00 GB/s, derived from a 256-bit bus and GDDR3 memory running at 500 MHz (1000 Mbps effective).

Q: Does the X1800 GTO2 support hardware ray tracing?

A: No. The fact pack lists rtCores as null, and the card is based on the Ultra-Threaded SE architecture, which lacks dedicated ray tracing hardware.

Q: What API versions are supported?

A: The card supports DirectX 9.0c (feature level 9_3) and OpenGL 2.1. No Vulkan support is listed.

Q: How many ROPs does the X1800 GTO2 have?

A: It has 12 render output units (ROPs), along with 12 texture mapping units (TMUs). The pixel rate is 6.000 GPixel/s and the texture rate is 6.000 GTexel/s.

Q: What is the release date of this card?

A: The release date is February 28, 2006, and the production status is now end-of-life.

Q: What is the transistor count and die size?

A: The card has 312 million transistors on a 288 mm² die, fabricated on a 90 nm process at TSMC, yielding a transistor density of 1.1 million per square millimeter.

The NVIDIA Equivalent of ATI Radeon X1800 GTO2

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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