RADEON

ATI Radeon X1600 XT

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
42W
TDP
128
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 128-bit
TDP 42W
Memory Type GDDR3
Architecture Ultra-Threaded SE
nm
Process 90 nm
Released Oct 2005

ATI Radeon X1600 XT Specifications

ATI Radeon X1600 XT GPU Core

Shader units and compute resources

The ATI Radeon X1600 XT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

ATI Radeon X1600 XT Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon X1600 XT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1600 XT by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
590 MHz
Memory Clock
690 MHz 1380 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon X1600 XT Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1600 XT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
22.08 GB/s

ATI Radeon X1600 XT Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1600 XT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
2.360 GPixel/s
Texture Rate
2.360 GTexel/s

Ultra-Threaded SE Architecture & Process

Manufacturing and design details

The ATI Radeon X1600 XT is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1600 XT will perform in GPU benchmarks compared to previous generations.

Architecture
Ultra-Threaded SE
GPU Name
RV530
Process Node
90 nm
Foundry
TSMC
Transistors
157 million
Die Size
150 mm²
Density
1.0M / mm²

AMD's ATI Radeon X1600 XT Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon X1600 XT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1600 XT to maintain boost clocks without throttling.

TDP
42 W
TDP
42W
Power Connectors
None
Suggested PSU
200 W

ATI Radeon X1600 XT by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon X1600 XT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon X1600 XT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0

ATI Radeon X1600 XT Product Information

Release and pricing details

The ATI Radeon X1600 XT is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1600 XT by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2005
Production
End-of-life
Predecessor
Radeon R400 PCIe
Successor
Radeon R600

ATI Radeon X1600 XT Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon X1600 XT

The ATI Radeon X1600 XT is a PCIe 1.0 x16 graphics card from AMD, built around the RV530 chip and the Ultra-Threaded SE architecture. It is manufactured on TSMC's 90 nm process with 157 million transistors on a 150 mm² die, giving a transistor density of 1.0M/mm². The card carries 256 MB of GDDR3 memory on a 128-bit interface, with a memory clock of 690 MHz / 1380 Mbps effective and a bandwidth of 22.08 GB/s. The database record lists an average benchmark score of 0, an empty nearestRivals list, and a 50th-percentile ranking among all GPUs.

Benchmark Performance

The benchmark record for the X1600 XT does not include any sampled frame-rate or compute scores. The average benchmark score is logged as 0, and the nearestRivals field is empty. Because no rival entries are associated with the card, exact percentage deltas cannot be reported. The sole comparative metric is the 50th-percentile placement, which positions it at the median of the GPU pool stored in the database.

Without measured scores, the fill-rate figures are the strongest performance indicators available. The card sustains a pixel rate of 2.360 GPixel/s and a texture rate of 2.360 GTexel/s, both produced by 4 ROPs and 4 TMUs. The equality of these two rates means the pixel pipeline and texture pipeline are paced identically; neither stage has an obvious raw throughput advantage over the other. For a DirectX 9.0c (9_3) and OpenGL 2.1 part, that balance matters because scene complexity tends to tax texturing and pixel fill together. The two rates therefore describe a single hard ceiling rather than a lopsided configuration.

The memory clock is the only clock figure recorded. It is 690 MHz, or 1380 Mbps effective. That clock feeds 22.08 GB/s of bandwidth over the 128-bit bus. The bandwidth is sufficient to keep the 2.360 GPixel/s and 2.360 GTexel/s rates fed for simple color writes, but high-resolution texture access can saturate the bus more quickly. The database does not provide FP32 or FP16 throughput values, and the shading unit count is null, so shader-workload performance cannot be derived from the available data.

Given the absence of measured scores, the 50th-percentile rank is a position without a magnitude. It places the card in the middle of the database's GPU distribution, but it does not show by how much it trails leaders or leads laggards. A reader should treat the card as a median-performance device in this database universe, with the fill-rate and bandwidth numbers as the only concrete performance limits.

Who Should Consider It

The X1600 XT suits systems that need DirectX 9.0c (9_3) output through a PCIe 1.0 x16 slot. The display outputs cover a practical range of connection types: 1x DVI, 1x VGA, and 1x S-Video. Since the card has no listed auxiliary power connectors, it fits into systems where no extra PCIe power cable exists.

The memory side defines the practical workload. With 256 MB of GDDR3, the frame buffer is the primary constraint for resolution-heavy use. At high resolutions, geometry, color buffers, depth data, and textures must all reside within 256 MB. Titles that need more than that capacity will stream from system memory or lower detail. The 22.08 GB/s bandwidth is the ceiling for that streaming. Users should plan for high-detail 3D scenes at moderate resolutions, or reduced detail at higher resolutions, rather than maximum settings.

The 2.360 GTexel/s texture rate limits heavy texture-filtering work. The 4 TMUs and 4 ROPs suggest a narrow execution width for the era, and the equal pixel and texture rates reinforce that impression. The card is therefore more credible for lighter 3D applications and older shader-era software than for scenes that demand large texture batches. No benchmark scores are present to validate resolution-specific settings, so any recommendation must be grounded in the hardware limits: 256 MB of VRAM, 22.08 GB/s of bandwidth, and fill rates of 2.360 GPixel/s and 2.360 GTexel/s.

Power and Cooling

The TDP is listed at 42 W. The suggested PSU rating is 200 W. The power connector field is "None," so the card does not require a dedicated PCIe power cable. The slot width is single-slot, and the bus interface is PCIe 1.0 x16.

Because no external power connector is listed, all operating power is expected to come through the motherboard slot. The 42 W TDP is the only power-draw figure in the record; no current draw is given. The 200 W suggested PSU is the database's recommended system power level, not a measured consumption number.

Cooling is only partly documented. The card is single-slot, but no fan, heatsink, or cooler-size details are included. Likewise, dimensions for length, height, and width are null. Physical fit beyond the single-slot designation and the absence of power connectors is therefore not established by the data.

How It Compares

The nearestRivals field is empty, so there are no named competitors for the X1600 XT in the database. Without rival names, scores, or deltaPct values, no per-card comparison can be calculated. The only comparative data point is the 50th-percentile rank among all GPUs.

In terms of product lineage, the predecessor is Radeon R400 PCIe and the successor is Radeon R600. These are generation labels in the record, not performance comparisons. They show that the X1600 XT sits between two Radeon product stages, but they do not imply a performance advantage or disadvantage relative to either.

The empty nearestRivals list also leaves the 50th-percentile rank without context. DeltaPct values would normally describe how far above or below a rival this card sits; none exist here. Any statement that the X1600 XT is faster than one card or slower than another would be unsupported by the available data. The record simply places it in the middle of the database distribution and stops there.

Memory Subsystem

The memory configuration consists of 256 MB of GDDR3 on a 128-bit bus. The memory clock is 690 MHz, and the effective data rate is 1380 Mbps. This yields an aggregate bandwidth of 22.08 GB/s.

The 128-bit bus is a narrow path, and the 1380 Mbps effective rate is the per-pin signaling speed used to reach the aggregate bandwidth. With a smaller bus width, bandwidth is achieved through a higher effective clock rather than through more parallel lanes. The practical consequence is that the memory subsystem is balanced around 22.08 GB/s, which must serve all texture fetches, frame-buffer writes, and geometry data transfers.

At high resolutions, capacity and bandwidth operate together. The 256 MB buffer must hold the front and back color buffers, depth or stencil data, and texture working set. If the workload exceeds 256 MB, the GPU must reuse or re-upload data across the 22.08 GB/s path. This is a particular concern for high-resolution texture sets, where texture data can consume a large share of the limited 256 MB capacity.

The pixel rate of 2.360 GPixel/s further links resolution to memory pressure. As resolution rises, the number of pixels to fill increases, and the bandwidth needed to write those pixels grows with it. Texture-heavy scenes will tend to become bandwidth-bound before the pixel-fill ceiling is reached, because every texel fetched travels across the same 128-bit bus.

FAQ

Q: What graphics APIs does the Radeon X1600 XT support?

A: The supported APIs are DirectX 9.0c (9_3) and OpenGL 2.1. Vulkan support is not listed in the data.

Q: How much memory and bandwidth does it have?

A: It has 256 MB of GDDR3 memory on a 128-bit bus, with a memory clock of 690 MHz / 1380 Mbps effective and 22.08 GB/s of bandwidth.

Q: Does it require external power connectors?

A: No. The power connector field is "None," the TDP is 42 W, and the suggested PSU is 200 W.

Q: What display outputs are available?

A: The card provides 1x DVI, 1x VGA, and 1x S-Video outputs.

Q: What is the production status and release date?

A: The production status is end-of-life, and the release date is 2005-09-30.

Q: What is its position in the benchmark database?

A: It has an average benchmark score of 0, no entries in the nearestRivals list, and a 50th-percentile rank among all GPUs.

The NVIDIA Equivalent of ATI Radeon X1600 XT

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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