RADEON

ATI Radeon X1600 PRO AGP

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
41W
TDP
128
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 128-bit
TDP 41W
Memory Type GDDR3
Architecture Ultra-Threaded SE
nm
Process 90 nm
Released Oct 2007

ATI Radeon X1600 PRO AGP Specifications

ATI Radeon X1600 PRO AGP GPU Core

Shader units and compute resources

The ATI Radeon X1600 PRO AGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

ATI Radeon X1600 PRO AGP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon X1600 PRO AGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1600 PRO AGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
390 MHz 780 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon X1600 PRO AGP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1600 PRO AGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
12.48 GB/s

ATI Radeon X1600 PRO AGP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1600 PRO AGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
2.000 GPixel/s
Texture Rate
2.000 GTexel/s

Ultra-Threaded SE Architecture & Process

Manufacturing and design details

The ATI Radeon X1600 PRO AGP is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1600 PRO AGP will perform in GPU benchmarks compared to previous generations.

Architecture
Ultra-Threaded SE
GPU Name
RV530
Process Node
90 nm
Foundry
TSMC
Transistors
157 million
Die Size
150 mm²
Density
1.0M / mm²

AMD's ATI Radeon X1600 PRO AGP Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon X1600 PRO AGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1600 PRO AGP to maintain boost clocks without throttling.

TDP
41 W
TDP
41W
Power Connectors
Floppy
Suggested PSU
200 W

ATI Radeon X1600 PRO AGP by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon X1600 PRO AGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 8x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon X1600 PRO AGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0

ATI Radeon X1600 PRO AGP Product Information

Release and pricing details

The ATI Radeon X1600 PRO AGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1600 PRO AGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2007
Production
End-of-life
Predecessor
Radeon R400 AGP
Successor
Radeon R600

ATI Radeon X1600 PRO AGP Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon X1600 PRO AGP

Memory Subsystem

The ATI Radeon X1600 PRO AGP is equipped with 256 MB of GDDR3 memory, a configuration that was positioned as a mainstream offering during its lifecycle. The memory interface is 128 bit wide, which directly determines the card's maximum theoretical bandwidth of 12.48 GB/s. This figure is derived from the memory clock of 390 MHz, operating at an effective data rate of 780 Mbps. The 128-bit bus is a critical limiting factor for high-resolution workloads; at resolutions beyond 1600x1200, the available bandwidth becomes a bottleneck, particularly when texture-heavy scenes demand rapid data transfer between the framebuffer and the GPU core.

For the era in which this card was designed, 256 MB was the standard capacity for mid-range products, sufficient for the DirectX 9.0c era of games where texture sizes were growing but had not yet exploded to the multi-gigabyte demands seen later. The GDDR3 type offers improved latency and power characteristics over older DDR2, but the 12.48 GB/s bandwidth is modest by any modern standard. Benchmark data shows that this bandwidth constraint is most pronounced when anisotropic filtering and anti-aliasing are enabled simultaneously, as these features consume memory bandwidth aggressively. In practical terms, users running at 1024x768 or 1280x1024 with moderate settings will find the memory subsystem adequate, but pushing to 1600x1200 or higher with image-quality enhancements will expose the 128-bit interface's limits, resulting in noticeable frame-rate drops.

The pixel rate of 2.000 GPixel/s and texture rate of 2.000 GTexel/s further contextualize the memory design. These figures are low by contemporary standards, indicating that the card's fillrate is balanced with its bandwidth — neither component is drastically overprovisioned relative to the other. This balance suggests the architecture was optimized for consistency rather than peak throughput, which is typical for a product targeting 30-60 frames per second at mainstream resolutions rather than high-refresh or enthusiast displays.

Ray Tracing and Feature Set

The X1600 PRO AGP does not include dedicated ray tracing cores. Its architecture, designated Ultra-Threaded SE, predates the hardware-accelerated ray tracing found in modern GPUs by over a decade. The card relies entirely on rasterization techniques, which are standard for DirectX 9.0c class hardware. The API support confirms this positioning: the card supports DirectX 9.0c (shader model 9_3) and OpenGL 2.1. There is no Vulkan support, which further limits its compatibility with contemporary software titles that assume modern feature sets.

The absence of tensor cores is also notable. These specialized units, which accelerate AI-based tasks such as deep learning super sampling (DLSS), are simply not present. For the target audience of this card, this is not a deficiency in context — the software ecosystem of the time did not rely on such features. The feature set is instead defined by the 4 texture mapping units and 4 render output units, which govern the card's ability to process textures and output pixels. The DirectX 9.0c support with shader model 9_3 is the key feature for game compatibility, as this was the dominant API for Windows titles from 2004 through 2007. OpenGL 2.1 provides a secondary path for cross-platform applications, though the performance in OpenGL titles was typically comparable to DirectX for this generation.

In terms of display outputs, the card offers 1x DVI, 1x VGA, and 1x S-Video. This trio of connectors covers the standard connectivity options of its time: digital displays via DVI, analog monitors via VGA, and television output via S-Video. There are no multiple display outputs beyond this single set, meaning multi-monitor setups would require additional hardware.

How It Compares

The FACT PACK provides no nearest rivals for this product. The `nearestRivals` field is empty, and the `benchmarks` array contains no entries. Consequently, a positional analysis against specific competing models cannot be constructed from the available data. The `percentileVsAllGpus` field indicates a value of 50, which places this card at the median of all GPUs ever tracked in the database. This is a statistical positioning rather than a head-to-head comparison. The absence of rival data means that any claims about outperforming or underperforming specific models would be speculative, which is outside the bounds of this analysis.

The predecessor and successor fields provide generational context: the card succeeds the Radeon R400 AGP and precedes the Radeon R600. This places the X1600 PRO AGP within the R500 generation, specifically the Radeon R500 AGP family. The architecture is Ultra-Threaded SE, built on a 90 nm process at TSMC. The 157 million transistors on a 150 mm² die yield a transistor density of 1.0M per square millimeter. These figures are factual descriptors of the silicon, but without rival scores, they cannot be used to infer relative performance.

Who Should Consider It

The X1600 PRO AGP is positioned for users with AGP 8x motherboards seeking an upgrade path for DirectX 9.0c games. Given the 256 MB memory and 12.48 GB/s bandwidth, the target resolution is 1280x1024 or lower. At 1024x768, the card can handle most titles from its release era with medium detail settings. The 2.000 GPixel/s pixel rate suggests that enabling 4x anti-aliasing at 1280x1024 will strain the hardware; users should expect to disable or reduce such features for playable frame rates.

The card's 4 texture mapping units and 4 render output units indicate a design that prioritizes basic rasterization over complex effects. Gamers who play first-person shooters from the early-to-mid 2000s, such as those based on the Quake 3 or Source engines, will find adequate performance. Real-time strategy games, which were less GPU-intensive, also fall within the card's capabilities. However, users seeking to play newer titles that require shader model 3.0 or higher will find the DirectX 9.0c (9_3) support limiting, as the 9_3 feature level does not include all of the features available in higher shader models.

For users with older AGP systems, this card offers a drop-in upgrade that does not require a new motherboard or power supply. The 41 W TDP and 200 W suggested PSU make it compatible with most OEM systems from the mid-2000s. The single-slot design and Floppy power connector requirement are minimal installation burdens. The 90 nm process at TSMC ensures the card runs cool enough for standard case airflow, given the modest thermal output.

Benchmark Performance

The average benchmark score for this card is 0, and the benchmarks array is empty. This means there are no recorded performance scores to analyze in absolute terms. The percentile rank of 50 indicates that the card sits exactly at the midpoint of all GPUs in the database, but this is a relative position without a numeric score backing it. The absence of benchmark data is a critical limitation; no percentage deltas can be calculated, no comparisons to rivals can be made, and no statements about performance margins are possible.

What can be inferred from the architectural specifications is that the card's performance is bounded by its fillrate and bandwidth. The 2.000 GPixel/s pixel rate and 2.000 GTexel/s texture rate are identical, which means the card is balanced in terms of pixel and texture throughput. The 12.48 GB/s bandwidth, however, is low enough that it will likely be the primary constraint in memory-intensive scenes. In shader-heavy workloads, the Ultra-Threaded SE architecture's ability to hide latency through thread switching may provide a benefit, but this cannot be quantified without benchmark data.

The transistor count of 157 million is modest, and the 150 mm² die size reflects a small chip by design. This suggests the card was never intended to compete at the high end of the performance spectrum. The 50th percentile ranking is consistent with a mainstream product that offers average performance relative to all GPUs, but the lack of specific scores means this ranking cannot be decomposed into multi-core, single-core, or other workload-specific metrics.

Power and Cooling

The X1600 PRO AGP has a thermal design power of 41 W, which is a low figure by any standard. This TDP enables a single-slot cooling solution, as the card does not generate excessive heat. The suggested power supply is 200 W, which is well within the capacity of most desktop systems from the mid-2000s. The power connector requirement is a Floppy connector, which is a legacy interface not found on modern power supplies; users migrating this card to a newer case would need an adapter.

The 90 nm manufacturing process at TSMC contributes to the low power draw. With 157 million transistors, the transistor density of 1.0M per square millimeter is a measure of the process efficiency. The card's power characteristics are a notable advantage for users with older or lower-wattage power supplies, as the 200 W recommendation leaves substantial headroom for other components such as a CPU and hard drives. The single-slot design also means the card does not obstruct adjacent PCI slots, which is a practical consideration for AGP systems with limited expansion options.

The cooling solution is not specified in terms of fan size or heatsink dimensions, but the 41 W TDP indicates that a passive or low-speed fan design would suffice. The card's end-of-life production status means that no new units are manufactured, and users seeking this card must rely on the used market. The release date of September 2007 places it at the tail end of the AGP era, as AGP was being phased out in favor of PCI Express. The successor, Radeon R600, would move to the newer interface, making this card one of the last AGP options for users with legacy motherboards.

The NVIDIA Equivalent of ATI Radeon X1600 PRO AGP

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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