ATI Radeon X1300 XT AGP
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon X1300 XT AGP Specifications
ATI Radeon X1300 XT AGP GPU Core
Shader units and compute resources
The ATI Radeon X1300 XT AGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon X1300 XT AGP Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon X1300 XT AGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1300 XT AGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon X1300 XT AGP Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1300 XT AGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon X1300 XT AGP Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1300 XT AGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Ultra-Threaded SE Architecture & Process
Manufacturing and design details
The ATI Radeon X1300 XT AGP is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1300 XT AGP will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon X1300 XT AGP Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon X1300 XT AGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1300 XT AGP to maintain boost clocks without throttling.
ATI Radeon X1300 XT AGP by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon X1300 XT AGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon X1300 XT AGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon X1300 XT AGP Product Information
Release and pricing details
The ATI Radeon X1300 XT AGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1300 XT AGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon X1300 XT AGP Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon X1300 XT AGP
The ATI Radeon X1300 XT AGP is an AGP 8x graphics card manufactured by AMD, built on the RV530 chip and the Ultra-Threaded SE architecture. The GPU is produced by TSMC on a 90 nm process, with 157 million transistors on a 150 mm² die and a transistor density of 1.0M per mm². It belongs to the Radeon R500 AGP (X1300) generation, positioned between the Radeon R400 AGP and the Radeon R600. The card carries 256 MB of GDDR3 memory on a 128-bit bus, delivering 12.80 GB/s of bandwidth; its production status is end-of-life. It was released on 2006-08-11. In the database, the card sits at the 50th percentile among all GPUs, but its average benchmark score is 0 and its benchmark list is empty.
Memory Subsystem — VRAM size/type, bus width, bandwidth and what it means for high resolutions
The memory subsystem consists of 256 MB of GDDR3 on a 128-bit bus. The memory clock is specified at 400 MHz, with an 800 Mbps effective transfer rate, and the resulting bandwidth is 12.80 GB/s. This is a small frame buffer by any later standard, and the 128-bit data path is narrow. The card also has 4 TMUs and 4 ROPs, producing a texture rate of 2.000 GTexel/s and a pixel rate of 2.000 GPixel/s.
For high resolutions, the 256 MB capacity is the first constraint. A high-resolution frame requires color, depth, and texture data for a large number of pixels, and the available memory pool is fixed at 256 MB. Once that pool is full, the GPU cannot hold additional geometry or texture data without reuse or eviction. The 12.80 GB/s bandwidth then becomes the next constraint. Even though the pixel rate is 2.000 GPixel/s, the memory path must feed textures and write framebuffer data at a rate that keeps those pixels busy. With a 128-bit bus and 12.80 GB/s, memory-heavy scenes will be limited by data movement rather than by raw shading throughput.
The memory clock of 400 MHz, with 800 Mbps effective signaling, is the clock figure provided in the fact pack. The bandwidth of 12.80 GB/s is the number that governs large texture reads and framebuffer writes. At high resolutions, both capacity and bandwidth are modest, so the card is better suited to lower-resolution rendering where the 256 MB buffer is less likely to be exhausted. The combination of 4 ROPs and 2.000 GPixel/s means the pixel fill capability is limited as well, but the memory subsystem is the more obvious limiting factor for high-resolution workloads.
Ray Tracing and Feature Set — RT/tensor cores, API support from facts
The RV530 chip lists no RT cores and no tensor cores. Hardware ray tracing is therefore not present in this card’s feature set, and there is no tensor-core hardware listed to accelerate other workloads. The API support is DirectX 9.0c (9_3) and OpenGL 2.1; Vulkan is not listed. This defines the software boundary: applications built for later APIs cannot run through Vulkan support, and hardware ray tracing features are unavailable.
The Ultra-Threaded SE architecture is the underlying GPU design, and the AGP 8x bus interface is how the card connects to the host system. Display output is provided through 1x DVI, 1x VGA, and 1x S-Video. The absence of RT cores and tensor cores means there is no dedicated hardware for ray-traced effects or tensor-related operations. For the feature set available, DirectX 9.0c (9_3) and OpenGL 2.1 are the relevant API targets.
Because no Vulkan support is listed, the card cannot expose modern cross-platform rendering features. The supported paths are DirectX 9.0c (9_3) and OpenGL 2.1, which are the highest API versions in the fact pack. The AGP 8x interface is the only bus option, reinforcing that this is a card for AGP-based systems rather than newer platforms.
Benchmark Performance — analyze scores vs rivals with exact % deltas
The benchmark data for the ATI Radeon X1300 XT AGP is sparse. The benchmarks array is empty, and the average benchmark score is 0. The percentileVsAllGpus field places the card at the 50th percentile of the database, but with no recorded benchmark scores, that percentile cannot be tied to observed results. The nearestRivals array is empty, meaning there are no rival product names, scores, or deltaPct values available to cite. Exact percentage differences versus other GPUs cannot be calculated from this fact pack.
In the absence of benchmark scores, the performance profile must be read from the specification data. The card has 4 TMUs and 4 ROPs, producing 2.000 GTexel/s and 2.000 GPixel/s. Memory capacity is 256 MB, and memory bandwidth is 12.80 GB/s. These figures point to a design aimed at modest rendering workloads rather than high-throughput scenes. The 50th percentile rank is the only database-level indicator, but the average benchmark score of 0 shows that no measured score is attached to that rank.
Without nearest rivals, no statement such as “30% faster than product X in multi-core” can be made. The empty benchmark list also prevents resolution-by-resolution performance analysis. The card’s position can be characterized only through its fill rates, memory bandwidth, and API support. Those specifications suggest a low-to-mid capability tier, consistent with a 50th percentile placement, but the percentile should be interpreted cautiously because the underlying benchmark list is empty.
Who Should Consider It — resolution/settings-based recommendations grounded in the scores
The ATI Radeon X1300 XT AGP is an AGP 8x card, so it only fits systems with AGP slots. For users maintaining such a system, the card’s 256 MB frame buffer and 12.80 GB/s bandwidth point toward lower resolutions and moderated detail settings. At high resolutions, the memory capacity will become a limiting factor before the 2.000 GPixel/s pixel rate is reached. The 4 TMUs and 4 ROPs place a ceiling on texture and pixel throughput, reinforcing that this is not a high-resolution or high-detail solution.
The DirectX 9.0c (9_3) and OpenGL 2.1 API support means the card is appropriate for software built against those APIs. The display outputs of 1x DVI, 1x VGA, and 1x S-Video allow connection to standard monitors and television-style outputs. Because the production status is end-of-life, the card is not a future-focused purchase. It is best considered by someone with an existing AGP 8x motherboard who needs a working DirectX 9-capable card. The lack of RT cores and tensor cores means no hardware ray tracing or tensor-accelerated features are available.
The 22 W TDP and no power connectors make installation straightforward in legacy AGP systems. The 200 W suggested PSU is a modest requirement, and the single-slot design keeps physical integration simple. For anyone expecting current high-resolution performance, the memory and fill-rate specifications indicate that such expectations are not supported.
Power and Cooling — TDP, PSU recommendation, connector requirements
Power requirements are minimal. The card has a TDP of 22 W, and the fact pack lists power connectors as None. No auxiliary power cables are needed. The suggested PSU is 200 W, which is consistent with the low board power. The card is a single-slot design, so it occupies one expansion slot. With 22 W to dissipate, the thermal load is low, and the single-slot form factor is appropriate for a card of this class.
The absence of power connectors means there are no additional connector requirements from the PSU. The AGP 8x slot provides the interface, and the 200 W PSU recommendation is the system-level guideline. The combination of a 22 W TDP, no power connectors, and a single-slot footprint makes the card easy to install in systems with limited power supply capacity. The 200 W suggestion is the relevant number for system builders; the card itself draws only 22 W.
FAQ — 4-6 Q&A pairs, each answerable from FACT PACK data
Q: What is the memory configuration of the ATI Radeon X1300 XT AGP?
A: It uses 256 MB of GDDR3 on a 128-bit bus, with a 400 MHz memory clock, 800 Mbps effective transfer rate, and 12.80 GB/s bandwidth.
Q: Does the card have RT cores or tensor cores?
A: No. The fact pack lists no RT cores and no tensor cores. The supported APIs are DirectX 9.0c (9_3) and OpenGL 2.1, with no Vulkan listed.
Q: What power supply is recommended?
A: The suggested PSU is 200 W. The card has a TDP of 22 W and uses no power connectors.
Q: What bus interface does the card use?
A: It uses AGP 8x.
Q: What are the texture and pixel fill rates?
A: With 4 TMUs and 4 ROPs, the card provides 2.000 GTexel/s and 2.000 GPixel/s.
Q: Is the card still in production?
A: No. Its production status is end-of-life. It was released on 2006-08-11, with the Radeon R400 AGP as predecessor and the Radeon R600 as successor.
The NVIDIA Equivalent of ATI Radeon X1300 XT AGP
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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