RADEON

ATI Radeon X1300 XT

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
22W
TDP
128
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 128-bit
TDP 22W
Memory Type DDR2
Architecture Ultra-Threaded SE
nm
Process 90 nm
Released Aug 2006

ATI Radeon X1300 XT Specifications

ATI Radeon X1300 XT GPU Core

Shader units and compute resources

The ATI Radeon X1300 XT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

ATI Radeon X1300 XT Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon X1300 XT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon X1300 XT by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
400 MHz 800 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon X1300 XT Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon X1300 XT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
12.80 GB/s

ATI Radeon X1300 XT Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon X1300 XT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
2.000 GPixel/s
Texture Rate
2.000 GTexel/s

Ultra-Threaded SE Architecture & Process

Manufacturing and design details

The ATI Radeon X1300 XT is built on AMD's Ultra-Threaded SE architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon X1300 XT will perform in GPU benchmarks compared to previous generations.

Architecture
Ultra-Threaded SE
GPU Name
RV530
Process Node
90 nm
Foundry
TSMC
Transistors
157 million
Die Size
150 mm²
Density
1.0M / mm²

AMD's ATI Radeon X1300 XT Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon X1300 XT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon X1300 XT to maintain boost clocks without throttling.

TDP
22 W
TDP
22W
Power Connectors
None
Suggested PSU
200 W

ATI Radeon X1300 XT by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon X1300 XT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon X1300 XT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0c (9_3)
DirectX
9.0c (9_3)
OpenGL
2.1
OpenGL
2.1
Shader Model
3.0

ATI Radeon X1300 XT Product Information

Release and pricing details

The ATI Radeon X1300 XT is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon X1300 XT by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Aug 2006
Production
End-of-life
Predecessor
Radeon R400 PCIe
Successor
Radeon R600

ATI Radeon X1300 XT Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon X1300 XT

The ATI Radeon X1300 XT is an AMD graphics card built around the RV530 chip and the Ultra-Threaded SE architecture, placed in the Radeon R500 PCIe (X1300) generation. TSMC fabricates the chip on a 90 nm process, with 157 million transistors in a 150 mm² die, producing a transistor density of 1.0M / mm². The card has 256 MB of DDR2 memory on a 128-bit bus, with a memory clock of 400 MHz (800 Mbps effective) and 12.80 GB/s of bandwidth. It uses 4 texture mapping units and 4 ROPs to reach pixel and texture rates of 2.000 GPixel/s and 2.000 GTexel/s. The board is rated at 22 W, has no power connectors, lists a 200 W suggested PSU, and is a single-slot design. It connects over PCIe 1.0 x16 and outputs through one DVI, one VGA, and one S-Video. The production status is end-of-life, with a release date of 2006-08-11, a predecessor of Radeon R400 PCIe, and a successor of Radeon R600. In the database, the card has a 50th percentile standing among all GPUs, an average benchmark score of 0, and an empty benchmarks array.

Benchmark Performance

The benchmark section of the record contains no entries. The average benchmark score is 0, and the nearestRivals list is empty. Therefore no exact percentage deltas over another product can be reported. The only relative metric is the 50th percentile versus all GPUs. That percentile appears without any supporting average benchmark score; a percentile with zero averaged runs does not demonstrate where the card lands in a particular workload. The record's benchmark score of 0 is not a performance result from a test suite but a placeholder reflecting the absence of collected scores.

What can be analyzed are the throughput numbers the architecture is specified to produce. The X1300 XT is configured for 2.000 GPixel/s pixel fill and 2.000 GTexel/s texture fill, using 4 TMUs and 4 ROPs. Those fixed-function rates, along with a memory bandwidth of 12.80 GB/s, are the hardware limits from which any workload behavior would follow. Without stored benchmark runs, there is no measured evidence of how those limits translate into frame rates, resolution scaling, or settings scaling. The absence of a nearestRivals list reinforces that the database has no comparison scores for this card. Any sentence stating that the card is a certain percentage faster or slower than a competitor would have to come from a deltaPct value in the fact pack, and no such value is present.

The 50th percentile is the only comparative data point. But an average score of 0 and an empty benchmarks array mean the percentile cannot be checked against actual runs. A builder browsing the database should treat the percentile as an unverified placeholder rather than as a tested result. The data instead points to the specification sheet: 256 MB of DDR2, a 128-bit bus, 12.80 GB/s of bandwidth, 2.000 GPixel/s of pixel throughput, and 2.000 GTexel/s of texture throughput. These values describe the card's designed throughput ceiling, but not its measured standing against other GPUs.

How It Compares

The nearestRivals field in the fact pack is empty. There are no rival names, no rival scores, and no deltaPct values to work from. As a result, no per-rival comparison with exact percentages can be produced from the record. The only stack information available in the record is the predecessor and successor fields: the X1300 XT sits after the Radeon R400 PCIe line and before the Radeon R600 line. Within the Radeon R500 PCIe (X1300) generation, it uses the RV530 chip and the Ultra-Threaded SE architecture. The database does not list another product in that generation as a nearest rival, so no relative positioning within the generation is recorded.

The generation context is still useful. The Radeon R500 PCIe generation, the Ultra-Threaded SE architecture, and the DirectX 9.0c (9_3) / OpenGL 2.1 API set define the software era this card was designed for. The 50th percentile versus all GPUs is the only rank in the database, but with an average benchmark score of 0, that rank cannot be expressed as a percentage lead or deficit over a named product. Comparing this card to any other product would require either a nearestRivals entry or benchmark scores, and neither exists in the fact pack. What can be compared at the specification level are the on-paper resources: 4 TMUs, 4 ROPs, 256 MB DDR2, 128-bit bus, 12.80 GB/s, 2.000 GPixel/s, 2.000 GTexel/s, 22 W TDP, no power connectors, and a 200 W suggested PSU. These numbers define the card, but they do not define a rival because no rival is recorded.

Who Should Consider It

Because the record contains no benchmark scores, any resolution-and-settings recommendation would be unsupported by the data. What the data does show is a low-power, single-slot board that draws 22 W, requires no power connectors, and lists a 200 W suggested PSU. That makes it easy to fit into a system with modest PCIe 1.0 x16 power delivery and cooling. The API table lists DirectX 9.0c (9_3) and OpenGL 2.1; Vulkan is not listed. The intended software set is therefore applications written for those APIs. The memory subsystem of 256 MB DDR2 with 12.80 GB/s of bandwidth defines the working set: textures, geometry, and render targets must fit in 256 MB. For workloads where that capacity is enough, the card has the fill rate and texture rate to process 2.000 GPixel/s and 2.000 GTexel/s.

The absence of benchmark data means no measured recommendation for a particular resolution can be made. The pixel rate and texture rate are fixed at 2.000 GPixel/s and 2.000 GTexel/s, and the memory interface is 128 bits wide, but the fact pack does not reveal how these interact under load. A user considering this card for high-resolution settings would be relying on assumption rather than on benchmark results. For users with DirectX 9.0c-era software that fits within the 256 MB frame buffer, the card's low power draw and single-slot footprint are clear advantages. For users expecting modern high-resolution performance, the database offers no numbers to support that expectation. The card is end-of-life, so the practical context is an older system or a period-correct build, not a current high-end gaming configuration.

FAQ

Q: What GPU does the ATI Radeon X1300 XT use?

A: The chip is RV530, using the Ultra-Threaded SE architecture from the Radeon R500 PCIe (X1300) generation. It is manufactured by TSMC on a 90 nm process, with 157 million transistors on a 150 mm² die.

Q: How much memory and bandwidth does it have?

A: The card has 256 MB of DDR2 on a 128-bit bus. The memory clock is 400 MHz, effective 800 Mbps, giving 12.80 GB/s of bandwidth.

Q: What display outputs does it provide?

A: It provides one DVI, one VGA, and one S-Video output, and it connects to the motherboard through a PCIe 1.0 x16 interface.

Q: Does the card have ray tracing or tensor cores?

A: The fact pack does not list RT cores or tensor cores. Its API support is DirectX 9.0c (9_3) and OpenGL 2.1, with no Vulkan entry.

Q: What power delivery does it require?

A: The TDP is 22 W, the card has no power connectors, and the suggested PSU is 200 W. It is a single-slot card.

Q: Is the Radeon X1300 XT still produced?

A: No. Its production status is end-of-life. The release date is 2006-08-11, with the Radeon R400 PCIe as predecessor and the Radeon R600 as successor.

Ray Tracing and Feature Set

The fact pack lists no RT cores and no tensor cores for the ATI Radeon X1300 XT. The API support is DirectX 9.0c (9_3) and OpenGL 2.1, with a null Vulkan field. That means the recorded feature set does not include a Vulkan entry. The architecture is Ultra-Threaded SE, and the generation is Radeon R500 PCIe (X1300), which places the feature set in the DirectX 9.0c era. The available compute-style throughput is defined by 4 TMUs, 4 ROPs, 2.000 GPixel/s pixel rate, and 2.000 GTexel/s texture rate. The display output stage is one DVI, one VGA, and one S-Video. The card's power profile remains low: 22 W TDP, no power connectors, 200 W suggested PSU, and a single-slot layout. Without RT or tensor entries, there are no ray tracing or tensor workload records for this card.

Memory Subsystem

The memory subsystem consists of 256 MB of DDR2 on a 128-bit bus. The memory clock is 400 MHz, with an 800 Mbps effective data rate, resulting in 12.80 GB/s of bandwidth. This bandwidth is the data path for the card's fill and texture rates. The pixel rate is 2.000 GPixel/s and the texture rate is 2.000 GTexel/s, each produced by 4 ROPs and 4 TMUs respectively. A 256 MB frame buffer is the maximum local storage for color, depth, and texture data at any moment. For high-resolution workloads, that capacity is a hard constraint, but the fact pack contains no benchmark runs demonstrating the degree of that constraint. The 128-bit bus width and 12.80 GB/s bandwidth are the only memory performance values in the record. The database's average benchmark score of 0 and empty benchmarks array mean there is no measured bandwidth scaling data. In practical terms, the memory system is small and narrow, but the exact impact on frame times is not recorded in the fact pack.

The NVIDIA Equivalent of ATI Radeon X1300 XT

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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