RADEON

ATI Radeon VE AGP

AMD graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
23W
TDP
64
Bus Width

At a Glance

AMD
VRAM 32 MB
Bus Width 64-bit
TDP 23W
Memory Type DDR
Architecture Rage 6
nm
Process 180 nm
Released Feb 2001

ATI Radeon VE AGP Specifications

ATI Radeon VE AGP GPU Core

Shader units and compute resources

The ATI Radeon VE AGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
3
ROPs
1

ATI Radeon VE AGP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon VE AGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon VE AGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
183 MHz
Memory Clock
183 MHz 366 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon VE AGP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon VE AGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
2.928 GB/s

ATI Radeon VE AGP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon VE AGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
183.0 MPixel/s
Texture Rate
549.0 MTexel/s

Rage 6 Architecture & Process

Manufacturing and design details

The ATI Radeon VE AGP is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon VE AGP will perform in GPU benchmarks compared to previous generations.

Architecture
Rage 6
GPU Name
Rage 6
Process Node
180 nm
Foundry
TSMC
Transistors
30 million
Die Size
115 mm²
Density
260.9K / mm²

AMD's ATI Radeon VE AGP Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon VE AGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon VE AGP to maintain boost clocks without throttling.

TDP
23 W
TDP
23W
Power Connectors
None
Suggested PSU
200 W

ATI Radeon VE AGP by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon VE AGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon VE AGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.3
OpenGL
1.3

ATI Radeon VE AGP Product Information

Release and pricing details

The ATI Radeon VE AGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon VE AGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2001
Production
End-of-life
Predecessor
Rage 4
Successor
Radeon R100

ATI Radeon VE AGP Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon VE AGP

The ATI Radeon VE AGP is an entry-level graphics card from the Rage 6 generation, built on TSMC's 180 nm process. It features a die size of 115 mm², housing 30 million transistors, and is positioned as a legacy product with an end-of-life production status. The card offers a 32 MB DDR memory buffer on a 64-bit bus, delivering a bandwidth of 2.928 GB/s, and its performance characteristics place it at the 50th percentile among all GPUs in the database.

Benchmark Performance

The benchmark data for the ATI Radeon VE AGP is notably sparse, with an average benchmark score of 0 and no entries in the benchmarks array. This absence of direct performance metrics means that the card's standing must be interpreted through its percentile ranking and architectural specifications rather than concrete frame-rate comparisons. The 50th percentile position is a median placement, indicating that the card sits exactly in the middle of the database's performance distribution, though this is a relative ranking that does not reflect any actual measured workload results.

The card's pixel rate is rated at 183.0 MPixel/s, while its texture rate reaches 549.0 MTexel/s, figures that derive directly from its 1 ROP and 3 TMUs operating at the memory clock-derived frequency. These specifications suggest a design optimized for basic 2D and early 3D workloads rather than high-end gaming, as the single ROP limits fill-rate intensive operations. The texture rate, while higher than the pixel rate, still indicates a modest throughput that would struggle with complex scenes at higher resolutions.

Without nearest rivals or deltaPct values in the data, direct percentage comparisons against competing products cannot be quantified. The 50th percentile ranking, however, implies that half of the GPUs in the database outperform this card and half underperform it, a median standing that aligns with its positioning as a basic, non-gaming-oriented solution. The absence of benchmark scores further underscores that this card was not designed for performance validation, and its historical role was likely as a low-cost display adapter rather than a 3D accelerator.

The memory bandwidth of 2.928 GB/s, derived from the 64-bit bus and 366 Mbps effective DDR speed, is a critical bottleneck for any 3D application. This figure is modest even for the early 2000s, and it directly caps the amount of texture data that can be streamed per second, reinforcing the card's limitations for gaming at any resolution above minimal settings. The 32 MB frame buffer, while standard for the era, further constrains the complexity of scenes that can be rendered without excessive swapping.

Power and Cooling

The ATI Radeon VE AGP carries a thermal design power (TDP) of just 23 W, making it an exceptionally low-power solution that requires no auxiliary power connectors. The card draws all necessary power from the AGP 4x bus interface, and the suggested power supply rating is a modest 200 W, which is well within the capabilities of most systems from its release period. The single-slot cooler is sufficient for the 23 W heat output, and the card's compact dimensions and low thermal envelope mean that it generates minimal heat within a chassis.

The power connector requirement is listed as "None," which simplifies installation in legacy systems that may lack spare power leads. The 200 W suggested PSU is a conservative recommendation, and given the card's low TDP, even a system with a basic CPU and a single hard drive would operate comfortably within this budget. The absence of any high-current demand also reduces stress on the motherboard's voltage regulators, making this a reliable choice for office or entry-level desktop builds.

The 180 nm process node, while large by modern standards, contributes to the card's low power draw because the Rage 6 architecture was not designed for high clock speeds or complex compute units. The 23 W TDP is a fraction of what contemporary GPUs require, and it allows for passive or near-silent cooling solutions in many implementations. The single-slot form factor ensures compatibility with most AGP motherboards without blocking adjacent slots, a practical consideration for systems with multiple expansion cards.

The memory operates at 183 MHz with an effective rate of 366 Mbps, and this clock speed, combined with the narrow 64-bit bus, keeps power consumption low. The 2.928 GB/s bandwidth is sufficient for framebuffer operations and basic textures but does not require the high-speed memory controllers found in higher-end cards, which typically consume more power. Overall, the power profile of this card is a key differentiator, enabling its use in compact or low-wattage systems where larger GPUs would be impractical.

Who Should Consider It

The ATI Radeon VE AGP is not a card for gamers seeking performance, as its 50th percentile ranking and absence of benchmark scores indicate a lack of competitive 3D capability. Instead, this card is suited for users who require a basic display output for office applications, legacy software, or as a diagnostic tool in older AGP-based systems. The 1x DVI, 1x VGA, and 1x S-Video outputs provide flexible connectivity for standard monitors and television displays, making it a versatile option for multi-display setups in a business environment.

For users running 2D applications such as word processing, spreadsheets, or web browsing, the card's 32 MB of memory and 2.928 GB/s bandwidth are more than adequate, as these workloads do not stress the texture or pixel pipelines. The 183.0 MPixel/s pixel rate ensures smooth GUI rendering at standard resolutions like 1024x768 or 1280x1024, and the 549.0 MTexel/s texture rate handles simple 2D blits without issue. The low 23 W TDP also makes this an ideal choice for a secondary machine where power efficiency is a priority over performance.

However, for any 3D gaming or graphics-intensive task, this card will fall short, and the data provides no evidence of acceptable frame rates even at low settings. The 64-bit memory bus and single ROP are severe limitations for modern or even early-2000s 3D titles, and users should not consider this for anything beyond very basic DirectX 7.0 applications. The card's AGP 4x interface is also a legacy standard, limiting its use to motherboards from the early 2000s, and its end-of-life status means no driver updates or support are forthcoming.

The 50th percentile ranking, while median, is not a positive indicator for gaming, as the database likely includes a wide range of integrated and low-end solutions that this card merely matches. Users with a 200 W or higher PSU can install this card without concern, but they should temper expectations for any workload that involves 3D acceleration. For a retro computing enthusiast seeking an authentic early-2000s office PC experience, this card provides the correct feature set, but it is not a collector's item for performance.

FAQ

Q: What is the memory bandwidth of the ATI Radeon VE AGP?

A: The card has a memory bandwidth of 2.928 GB/s, derived from a 64-bit bus and 183 MHz DDR memory running at 366 Mbps effective.

Q: Does this card require an external power connector?

A: No, the card requires no power connectors and draws all power from the AGP 4x slot, with a suggested PSU rating of 200 W.

Q: What is the pixel fill rate of this GPU?

A: The pixel rate is 183.0 MPixel/s, and the texture rate is 549.0 MTexel/s, based on 1 ROP and 3 TMUs.

Q: Which APIs are supported by the ATI Radeon VE AGP?

A: The card supports DirectX 7.0 and OpenGL 1.3, with no Vulkan support listed.

Q: How many display outputs does this card have?

A: It features 1x DVI, 1x VGA, and 1x S-Video output connectors.

Q: What is the process node and transistor count?

A: The chip is fabricated on TSMC's 180 nm process and contains 30 million transistors on a 115 mm² die.

Ray Tracing and Feature Set

The ATI Radeon VE AGP does not include any ray tracing or tensor cores, and the data explicitly shows null values for both rtCores and tensorCores. This means the card has no hardware acceleration for ray-traced lighting, shadows, or reflections, and it relies entirely on traditional rasterization techniques for 3D rendering. The lack of these cores is consistent with the card's 2001 release date, as ray tracing hardware was not present in consumer GPUs of that era, and the Rage 6 architecture was designed for fixed-function pipelines.

The feature set is limited to the APIs listed, with DirectX 7.0 and OpenGL 1.3 support being the primary interfaces for software developers. DirectX 7.0 introduced hardware transform and lighting (T&L) in some implementations, but the Radeon VE's modest specifications suggest that this feature may be limited or absent, given its focus on low-cost 2D and basic 3D. OpenGL 1.3 provides a baseline set of extensions for texture mapping and blending, but it lacks the shader model support of later versions, meaning no programmable pixel or vertex shaders are available.

The 3 TMUs and 1 ROP are the core of the rendering pipeline, and their low counts directly limit the complexity of effects that can be applied. Texture filtering, while supported through the API, will be basic, and advanced effects like anisotropic filtering or anti-aliasing would incur severe performance penalties due to the limited memory bandwidth. The 32 MB frame buffer also constrains the use of high-resolution textures, as larger textures would need to be swapped from system memory, causing stutter.

The card's display outputs, including S-Video, indicate an intended use case for television output, which aligns with its low-end positioning. The absence of modern features like Vulkan support means it cannot run any contemporary graphics APIs, and its DirectX 7.0 level is only suitable for software from the early 2000s. For users seeking ray tracing or advanced feature sets, this card is fundamentally unsuitable, and the data confirms that it offers no path to modern graphics capabilities. The Rage 6 architecture is a fixed-function design with no compute capabilities, making it purely a display adapter with minimal 3D acceleration.

The NVIDIA Equivalent of ATI Radeon VE AGP

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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