RADEON

ATI Radeon LE

AMD graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

AMD
VRAM 32 MB
Bus Width 128-bit
Memory Type DDR
Architecture Rage 6
nm
Process 180 nm
Released May 2001

ATI Radeon LE Specifications

ATI Radeon LE GPU Core

Shader units and compute resources

The ATI Radeon LE GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
6
ROPs
2

ATI Radeon LE Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon LE's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon LE by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
148 MHz
Memory Clock
148 MHz 296 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon LE Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon LE's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
4.736 GB/s

ATI Radeon LE Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon LE against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
296.0 MPixel/s
Texture Rate
888.0 MTexel/s

Rage 6 Architecture & Process

Manufacturing and design details

The ATI Radeon LE is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon LE will perform in GPU benchmarks compared to previous generations.

Architecture
Rage 6
GPU Name
Rage 6
Process Node
180 nm
Foundry
TSMC
Transistors
30 million
Die Size
115 mm²
Density
260.9K / mm²

AMD's ATI Radeon LE Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon LE determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon LE to maintain boost clocks without throttling.

Power Connectors
None
Suggested PSU
200 W

ATI Radeon LE by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon LE are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x VGA
Display Outputs
1x VGA

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon LE. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.3
OpenGL
1.3

ATI Radeon LE Product Information

Release and pricing details

The ATI Radeon LE is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon LE by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
May 2001
Production
End-of-life
Predecessor
Rage 4
Successor
Radeon R100

ATI Radeon LE Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon LE

The ATI Radeon LE is an end-of-life graphics card built on the Rage 6 architecture, manufactured by AMD at TSMC's 180 nm process. It integrates 30 million transistors on a 115 mm² die, yielding a transistor density of 260.9K per mm². The card ships with 32 MB of DDR memory on a 128-bit bus, delivering 4.736 GB/s of bandwidth. Its memory clock runs at 148 MHz, achieving an effective 296 Mbps. The fixed-function pipeline comprises 6 texture mapping units and 2 raster operation units, producing a texture rate of 888.0 MTexel/s and a pixel rate of 296.0 MPixel/s. The card uses an AGP 4x bus interface and offers a single VGA display output. It is a single-slot design with no power connectors, and the suggested PSU rating is 200 W. Released on April 30, 2001, it sits between the Rage 4 and the Radeon R100 in AMD's lineup. Benchmark results indicate a 50th percentile placement among all GPUs, though the average benchmark score is zero, reflecting the absence of recorded scores in the database.

Benchmark Performance

The database lists no recorded benchmark scores for the ATI Radeon LE, resulting in an average score of 0. This zero is not a performance measurement but a placeholder for an unpopulated benchmark suite. Despite this, the card holds a 50th percentile placement across all GPUs, meaning it sits exactly at the median of the database's population. This is a curious outcome: a card with no scores can still claim a median rank, which implies that the percentile is derived from the card's theoretical specifications or its historical position, not from actual test results. The theoretical limits are defined by its fixed-function pipeline. With 6 TMUs and 2 ROPs, the card can process 888.0 MTexel/s of texture data and 296.0 MPixel/s of pixel output. These numbers are modest even for the early 2000s, and they are directly tied to the memory subsystem. The 128-bit bus, paired with 32 MB of DDR memory, provides 4.736 GB/s of bandwidth. The memory clock of 148 MHz yields an effective 296 Mbps, which is numerically distinct from the pixel rate but equally modest. The lack of rival data means no delta percentages can be calculated, so the 50th percentile is the only comparative anchor. Half of the GPUs in the database are faster, and half are slower, but without actual scores, the magnitude of that gap remains unknown. The card's end-of-life status and release date of April 2001 place it in the early days of consumer 3D acceleration, and its fillrate figures suggest a modest performance envelope.

Ray Tracing and Feature Set

The ATI Radeon LE does not include dedicated ray tracing cores or tensor cores; both fields are null in the specification. This absence is expected for a card from 2001, but it is worth stating explicitly because modern benchmarks often assume such hardware. The card's API support is limited to DirectX 7.0 and OpenGL 1.3, with no Vulkan support. DirectX 7.0 was the last version to rely heavily on fixed-function pipelines, and OpenGL 1.3 similarly predates shader-based rendering. Without tensor cores, there is no machine learning acceleration, and without RT cores, real-time ray tracing is impossible. The 6 TMUs and 2 ROPs handle traditional rasterization, but they cannot execute compute shaders or geometry shaders. The 1x VGA display output is the only video interface, which means no DVI, HDMI, or DisplayPort. This limits the card to analog monitors and single-display setups. The Rage 6 architecture, while a step forward from the Rage 4, still operates within the constraints of its era. The 180 nm process and 30 million transistors are small by modern standards, but they were competitive at the time. The lack of Vulkan support is particularly notable, as Vulkan is a modern low-level API that this card cannot use. For any application requiring hardware-accelerated ray tracing or tensor operations, the Radeon LE is entirely unsuitable.

How It Compares

The FACT PACK lists no nearest rivals for the ATI Radeon LE, so direct comparative deltas cannot be computed. This absence is notable because the database typically populates rival lists for cards with benchmark data, but the Radeon LE's zero average score leaves it without a reference point. Its 50th percentile placement, however, provides a relative anchor: it sits at the median of all GPUs. Without rival names or delta percentages, any statement about relative performance would be speculative. The card's predecessor is the Rage 4 and its successor is the Radeon R100, indicating a clear generational lineage within AMD's product stack. The Rage 6 architecture, manufactured on a 180 nm process, was a step forward from the older Rage 4, but without benchmark scores, the magnitude of that step cannot be quantified. The 50th percentile suggests it is neither a standout nor a laggard in the database's historical context. In the absence of rival data, the only concrete comparisons are to its own predecessor and successor. The Rage 4 likely had lower fillrates and memory bandwidth, while the Radeon R100 likely introduced improvements, but these are inferences from the architecture names, not from measured scores. The database's percentile ranking places the card exactly at the midpoint, which could be interpreted as a balanced position, but it is more likely an artifact of the empty benchmark array. For a card with no scores, the percentile is a placeholder rather than a performance verdict.

FAQ

Q: What is the memory configuration of the ATI Radeon LE?

A: It has 32 MB of DDR memory on a 128-bit bus, with a bandwidth of 4.736 GB/s. The memory clock is 148 MHz, achieving an effective 296 Mbps.

Q: Does the card support ray tracing?

A: No. It has no RT cores or tensor cores, and its API support is limited to DirectX 7.0 and OpenGL 1.3, with no Vulkan support.

Q: What is the pixel fill rate?

A: The pixel rate is 296.0 MPixel/s, and the texture rate is 888.0 MTexel/s, derived from 6 TMUs and 2 ROPs.

Q: What power supply is recommended for this card?

A: The suggested PSU rating is 200 W. The card uses no auxiliary power connectors, drawing all power from the AGP 4x slot.

Q: What is the process node and die size?

A: The card is built on TSMC's 180 nm process, with a die size of 115 mm² and 30 million transistors, yielding a transistor density of 260.9K per mm².

Q: What is the release date and production status?

A: It was released on April 30, 2001, and is now end-of-life. Its predecessor is the Rage 4, and its successor is the Radeon R100.

Power and Cooling

The ATI Radeon LE does not list a TDP figure, so no thermal design power can be stated. However, the suggested power supply rating is 200 W, which is modest by any standard. The card requires no power connectors, meaning it draws all its power from the AGP 4x slot. This low-power footprint is consistent with its 180 nm process and 30 million transistors, though the lack of a TDP number leaves exact consumption unknown. The card is a single-slot design, and its cooling solution is not specified, but the absence of power connectors implies a simple passive or low-profile cooler. The 1x VGA output is the only display interface. For builders, a 200 W PSU is sufficient for the card alone, but modern systems will likely need a separate power supply for the rest of the system. The single-slot form factor makes it easy to install in legacy AGP motherboards. The lack of power connectors also means that the card does not burden a system's power delivery infrastructure, which is a benefit for older power supplies with limited rails. The suggested 200 W PSU rating is a conservative figure, likely accounting for the entire system rather than just the card. Since the card has no TDP, users cannot estimate heat output directly, but the 180 nm process and low transistor count suggest minimal thermal output. The card's end-of-life status means replacement cooling parts are scarce, but the simple design likely requires only a basic heatsink.

Who Should Consider It

The ATI Radeon LE is a legacy product, and its 50th percentile placement and zero benchmark scores indicate that it is not a contender for modern workloads. Its 32 MB memory and DirectX 7.0 support restrict it to early 2000s software, and its 296.0 MPixel/s pixel rate and 888.0 MTexel/s texture rate set a hard ceiling on resolution and detail settings. For users running Windows 98 or early XP systems with AGP 4x slots, this card can handle basic 2D and early 3D titles at low settings. The 128-bit bus and 4.736 GB/s bandwidth are adequate for the era's textures, but not for anything beyond that. Collectors seeking a piece of AMD's Rage 6 architecture might find it interesting, but its end-of-life status and lack of driver support make it impractical for daily use. The 50th percentile ranking suggests it is not the worst card in the database, but without benchmark scores, there is no evidence of any particular strength. For anyone building a period-correct system, the card's single VGA output and AGP 4x interface are the defining features. The card cannot handle modern resolutions or settings, and its DirectX 7.0 support means it cannot run games that require DirectX 8 or later. The lack of Vulkan support further limits its utility. The card's 6 TMUs and 2 ROPs are the primary bottleneck, as they cap the fillrate at 888.0 MTexel/s and 296.0 MPixel/s, respectively. Users should expect very low frame rates even in early 3D games. The suggested 200 W PSU is easy to accommodate, but the card's age means it is best suited for retro builds or as a display adapter for basic tasks.

The NVIDIA Equivalent of ATI Radeon LE

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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