ATI Radeon IGP 340M
AMD graphics card specifications and benchmark scores
ATI Radeon IGP 340M Specifications
ATI Radeon IGP 340M GPU Core
Shader units and compute resources
The ATI Radeon IGP 340M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon IGP 340M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon IGP 340M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon IGP 340M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon IGP 340M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon IGP 340M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon IGP 340M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon IGP 340M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rage 6 Architecture & Process
Manufacturing and design details
The ATI Radeon IGP 340M is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon IGP 340M will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon IGP 340M Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon IGP 340M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon IGP 340M to maintain boost clocks without throttling.
ATI Radeon IGP 340M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon IGP 340M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon IGP 340M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon IGP 340M Product Information
Release and pricing details
The ATI Radeon IGP 340M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon IGP 340M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon IGP 340M Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon IGP 340M
The ATI Radeon IGP 340M, from AMD, launched in October 2002, represents an early foray into integrated graphics by the company, blending performance and integration into systems of that era. Its Rage 6 architecture, built on a 180 nm process, aimed to deliver respectable visual output at a time when dedicated GPUs were largely reserved for high-end desktops. With an AGP 4x interface, it offered connectivity for older systems looking to add some graphical punch, though its system-shared VRAM meant performance could fluctuate depending on the host system's memory allocation. Could this old chip ever hope to rival modern integrated solutions? Its architecture predated many of the modern features we take for granted today, like true GPU-accelerated rendering and advanced shader capabilities.
When considering performance highlights for the ATI Radeon IGP 340M, its gaming capabilities were modest by today's standards but offered a step up for integrated solutions of its time. It lacked dedicated VRAM, relying instead on the system RAM, which could lead to occasional performance hiccups but generally managed to run older 3D games at lower resolutions and settings. Integrated rendering features were limited to basic 2D and 3D acceleration, falling short of the advanced features seen in later discrete GPUs. Cooling considerations were minimal since the chip was often embedded within the motherboard, but heat dispersion could be a concern in tightly packed systems. Best scenarios for this old chip involved light gaming or multimedia tasks on early Pentium 4 or AMD Athlon systems, where its presence provided a noticeable boost over older integrated solutions like the VIA Chrome or Intel graphics. Could this integrated performer still find a niche in modern retro gaming setups?
- Limited VRAM through system memory sharing
- AGP 4x interface for legacy system integration
- Rage 6 architecture with modest 3D capabilities
The NVIDIA Equivalent of ATI Radeon IGP 340M
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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