ATI Radeon IGP 340M
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon IGP 340M Specifications
ATI Radeon IGP 340M GPU Core
Shader units and compute resources
The ATI Radeon IGP 340M GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon IGP 340M Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon IGP 340M's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon IGP 340M by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon IGP 340M Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon IGP 340M's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon IGP 340M Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon IGP 340M against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rage 6 Architecture & Process
Manufacturing and design details
The ATI Radeon IGP 340M is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon IGP 340M will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon IGP 340M Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon IGP 340M determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon IGP 340M to maintain boost clocks without throttling.
ATI Radeon IGP 340M by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon IGP 340M are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon IGP 340M. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon IGP 340M Product Information
Release and pricing details
The ATI Radeon IGP 340M is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon IGP 340M by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon IGP 340M Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon IGP 340M
The ATI Radeon IGP 340M is an integrated graphics processor manufactured by AMD, built on the Rage 6 architecture and using the RS200 chip. It belongs to the Radeon IGP (300M) generation and was released on 2002-10-04. The GPU is fabricated on a 180 nm process with 30 million transistors on a 73 mm² die, giving a transistor density of 411.0K / mm². Its production status is end-of-life, with TeraScale IGP listed as the successor. The host connection is AGP 4x, memory is system shared, and display output is 'Portable Device Dependent'.
Benchmark Performance
The benchmark record for the ATI Radeon IGP 340M is empty. The benchmarks array contains no entries, and the aggregate benchmark score is 0. The percentile versus all GPUs is 50. No nearestRivals entries accompany the record, so there are no rival names, scores, or deltaPct values from which to calculate exact percentage leads or deficits.
The data does provide fixed-function throughput limits: a pixel rate of 366.0 MPixel/s and a texture rate of 366.0 MTexel/s. These correspond to the 2 TMUs and 2 ROPs in the product record. Because the pixel rate and texture rate are identical, the design appears balanced between its 2 output units and 2 texture units at the recorded rate. However, without a benchmark workload, these rates cannot be converted into frame-time or competitive comparisons.
No base, boost, or game clock is listed; the only clock field is memory clock, which is marked 'System Shared'. This absence of clock data reinforces that application performance cannot be derived from the record. The 50th percentile rank is the only comparative metric. It places the GPU at the median of the tracked GPU distribution, but the 0 aggregate score and empty benchmarks mean the percentile is not supported by a measured result. In short, the performance data shows a part defined by its fixed-function rates and its lack of recorded scores.
Memory Subsystem
Memory size, memory type, and bus width are all listed as 'System Shared'. The memory clock is also 'System Shared', and the bandwidth field is 'System Dependent'. The ATI Radeon IGP 340M therefore has no dedicated VRAM capacity, no dedicated memory type, and no dedicated bus width to analyze.
This design means the GPU's memory behavior is entirely a function of the host platform. For high resolutions, the frame buffer must be allocated from the same memory pool used by the CPU and operating system. The bandwidth available to the GPU is whatever the surrounding system provides, so two platforms hosting the same IGP can deliver different memory-limited performance. The fact pack does not specify a fixed bandwidth number; the field 'System Dependent' is explicit about this.
The system-shared nature also affects how the fixed-function units interact with memory. The 2 TMUs and 2 ROPs have finite pixel and texture rates of 366.0 MPixel/s and 366.0 MTexel/s, but memory throughput is not a fixed number. At high resolutions, memory contention can become a limiting factor before the pixel rate or texture rate is reached. The data does not quantify that contention, but it clearly locates it in the shared memory subsystem.
How It Compares
The nearestRivals list for this product is empty. No rival names, no rival scores, and no deltaPct values are present in the fact pack. As a result, there are no per-rival paragraphs to write. The position of the ATI Radeon IGP 340M relative to specific GPUs cannot be stated as an exact percentage.
The only positional value is the 50th percentile against all GPUs. This is a median placement in the database's tracked products, but without nearest rivals there is no way to determine how much faster or slower it is than any named alternative. There are no percentage deltas to quote, and there are no rival benchmark scores to compare.
The empty nearestRivals array is itself a statement about the product's position: the database does not currently associate any other GPU with it for comparison purposes. Any future comparison would need to use the facts in the record: Rage 6 architecture, RS200 chip, 2 TMUs, 2 ROPs, system-shared memory, AGP 4x bus, DirectX 7.0, and OpenGL 1.4. Those are the metrics that can be compared, but they are not rival scores.
Who Should Consider It
Consideration of the ATI Radeon IGP 340M is constrained by the absence of measured scores. The aggregate benchmark score is 0, and the benchmarks array is empty. The product is end-of-life, so it is no longer in production and its successor is TeraScale IGP.
The slot width is 'IGP' and the power connectors field is 'None' — a configuration suited to systems that do not use an expansion-slot GPU. Display outputs are 'Portable Device Dependent', indicating the IGP is a portable-oriented solution. The bus interface is AGP 4x, which defines its host platform.
Software compatibility is governed by the API list: DirectX 7.0 and OpenGL 1.4. Vulkan is not listed, and the RT core and tensor core fields are null. This means the IGP 340M should be considered only for legacy or basic graphics workloads. There is no data support for modern high-resolution 3D use. The 50th percentile rank does not provide that support, because it is not accompanied by a benchmark score. For anyone building a system around this part, the data indicates a fixed-function, DirectX 7-era integrated GPU with shared memory.
Ray Tracing and Feature Set
Ray tracing is not part of this product's feature set. The RT cores field is null, and the tensor cores field is also null. There is no hardware listed for ray-accelerated rendering or tensor-based operations. Instead, the feature set comes from the Rage 6 architecture and the RS200 chip.
The fixed-function resources are 2 texture mapping units and 2 render output units. Their listed throughputs are 366.0 MTexel/s for texture and 366.0 MPixel/s for pixels. These are the only throughput figures provided. The API support is DirectX 7.0 and OpenGL 1.4. Vulkan is absent, with a null field. No shading unit count is listed, and no FP32 or FP16 throughput is listed either.
The total feature set is therefore a DirectX 7-era pipeline, with system-shared memory and an AGP 4x host interface. There is no ray tracing, no tensor acceleration, and no Vulkan support in the data. The 2 TMUs and 2 ROPs are the only performance-relevant fixed units, giving the product a clear, if limited, feature profile.
Power and Cooling
The power and cooling record for the ATI Radeon IGP 340M is sparse but consistent with an integrated part. The slot width is 'IGP', the power connectors field is 'None', and no TDP is specified. There is no suggested PSU in the data.
Because no power connectors are listed, the IGP does not require auxiliary power cables. Because the slot width is IGP, it is not a discrete card with its own cooling shroud. Power delivery and thermal management would be inherited from the host system. The data does not include a wattage figure, so any specific power draw cannot be stated.
The 180 nm manufacturing process and 30 million transistor count provide context for the chip's physical footprint, but not for its thermal output. The AGP 4x bus interface is the only host connection listed. Display outputs are 'Portable Device Dependent', which points to mobile-system integration rather than desktop add-in cooling. Without a TDP or suggested PSU, the power and cooling section can only be described in terms of what is absent: no connector requirement, no slot width beyond IGP, and no specified PSU recommendation.
FAQ
Q: What API support is listed for the ATI Radeon IGP 340M?
A: The listed API support is DirectX 7.0 and OpenGL 1.4; Vulkan is not listed.
Q: How much dedicated VRAM does it have?
A: None. Memory size, type, bus width, and memory clock are all listed as 'System Shared'; bandwidth is 'System Dependent'.
Q: Does it have ray tracing or tensor cores?
A: No. The RT cores field is null, and the tensor cores field is also null.
Q: Does it need a power connector?
A: No. The power connectors field is 'None', and the slot width is 'IGP'.
Q: What is the host bus interface?
A: The host bus interface is AGP 4x.
Q: Is the ATI Radeon IGP 340M still in production?
A: No. Its production status is 'End-of-life', and its successor is listed as TeraScale IGP.
The NVIDIA Equivalent of ATI Radeon IGP 340M
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