ATI Radeon HD 4890
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon HD 4890 Specifications
ATI Radeon HD 4890 GPU Core
Shader units and compute resources
The ATI Radeon HD 4890 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon HD 4890 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon HD 4890's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon HD 4890 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon HD 4890 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon HD 4890's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon HD 4890 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the ATI Radeon HD 4890, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
ATI Radeon HD 4890 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon HD 4890 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale Architecture & Process
Manufacturing and design details
The ATI Radeon HD 4890 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon HD 4890 will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon HD 4890 Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon HD 4890 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon HD 4890 to maintain boost clocks without throttling.
ATI Radeon HD 4890 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon HD 4890 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon HD 4890. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon HD 4890 Product Information
Release and pricing details
The ATI Radeon HD 4890 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon HD 4890 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon HD 4890 Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon HD 4890
The ATI Radeon HD 4890, built on the RV790 chip and the TeraScale architecture, occupies a specific historical niche as an end-of-life product from the Radeon R700 generation. Fabricated on a 55 nm process at TSMC with 959 million transistors on a 282 mm² die, this card was positioned as a high-performance part in its era. With a launch MSRP of 249 USD, the benchmark data places it at the 50th percentile of all GPUs, indicating a mid-pack standing in the broader historical performance landscape.
Benchmark Performance
The Radeon HD 4890's compute capabilities are defined by its 800 shading units, 40 texture mapping units, and 16 raster operation pipelines. The raw arithmetic throughput reaches 1,360.0 GFLOPS of FP32 compute, a figure that was substantial for its time but is modest by contemporary standards. The texture fill rate is 34.00 GTexel/s, while the pixel rate is 13.60 GPixel/s. These figures suggest a card designed for 1080p gaming in its heyday, with the shading unit count providing a solid foundation for the DirectX 10.1 workloads that were prevalent at release.
In terms of rasterization throughput, the 13.60 GPixel/s pixel rate is a direct function of the 16 ROPs operating at the reference clock speeds. This places the HD 4890 in a performance tier that is roughly comparable to other high-end cards of the late 2000s, though the lack of nearest rival data in the fact pack prevents a precise percentage-based comparison. The FP32 performance of 1,360.0 GFLOPS indicates that the card was heavily optimized for shader-bound scenarios, which was a hallmark of the TeraScale architecture. The 50th percentile ranking suggests that while the card was not a flagship, it outperformed half of all GPUs ever released, a testament to its longevity in the benchmark database.
The absence of benchmark scores and nearest rival entries in the data means that performance analysis must rely solely on the architectural specifications. The 800 shading units are organized in a manner that allows for efficient execution of the 10_1 shader model, and the 40 TMUs ensure that texture-heavy scenes are handled without bottlenecking the shader array. The 16 ROPs, while modest in number, are paired with a GDDR5 memory interface that mitigates potential bandwidth constraints, as detailed in the next section.
Memory Subsystem
The Radeon HD 4890 is equipped with 1024 MB of GDDR5 memory, which was a significant capacity at launch. The memory operates at 975 MHz, translating to 3.9 Gbps effective data rate. This is paired with a 256-bit memory bus, resulting in a peak bandwidth of 124.8 GB/s. This bandwidth figure is critical for high-resolution gaming, as it determines how quickly textures and frame buffers can be accessed. For its generation, 124.8 GB/s was a competitive figure, ensuring that the 16 ROPs were not starved for data.
The 256-bit bus width is a key architectural decision, as it provides a balance between memory capacity and cost. The GDDR5 type offers higher data rates per pin compared to GDDR3, allowing the HD 4890 to achieve its 124.8 GB/s bandwidth without requiring a wider 512-bit interface. This bandwidth is sufficient to support the 1,360.0 GFLOPS compute throughput, as shader operations often require concurrent memory access. At resolutions above 1080p, the 1024 MB capacity may become a limiting factor, as modern textures and render targets can exceed this size. However, within its contemporary context, the memory subsystem was well-balanced.
The effective 3.9 Gbps memory clock is a notable specification, as it represents a high-frequency operation point for GDDR5 modules of that era. This helps the card maintain its 124.8 GB/s bandwidth even with a relatively narrow 256-bit bus. The pixel rate of 13.60 GPixel/s is also dependent on memory bandwidth, and the 124.8 GB/s figure ensures that the ROPs can sustain their output without stalls. For users targeting high-resolution displays, the data indicates that the HD 4890 was adequate for its time, but the 1024 MB capacity would require texture quality reductions in later titles.
Ray Tracing and Feature Set
The Radeon HD 4890 does not feature dedicated ray tracing cores or tensor cores, as these were not part of the TeraScale architecture. The card relies entirely on its 800 unified shaders for all compute and graphics tasks. Ray tracing, if attempted, would be executed in a non-accelerated manner through the shader units, which would result in extremely poor performance. The architectural focus is on traditional rasterization, with the 10_1 DirectX support providing advanced features like early-z rejection and improved shader control flow.
The API support is limited to DirectX 10.1 (shader model 10_1) and OpenGL 3.3. There is no Vulkan support, as this API was released after the card's production period. The DirectX 10.1 feature set includes capabilities such as cube map arrays and improved texture sampling, which were incremental updates over the base DirectX 10 specification. OpenGL 3.3 support allows for compatibility with older Linux and Windows applications, but modern titles that require DirectX 11 or 12, or Vulkan, will not run on this hardware. The lack of dedicated RT and tensor cores means that any modern feature set involving hardware-accelerated ray tracing or AI-based upscaling is entirely absent.
The shading units are capable of FP32 compute, which is essential for the 10_1 shader model, but there is no FP16 support listed, indicating a potential performance penalty for workloads that could utilize half-precision arithmetic. The card's feature set is thus firmly anchored in the late-2000s era, with no forward-looking capabilities. The display outputs—2x DVI and 1x S-Video—further confirm its age, as there are no DisplayPort or HDMI outputs available without adapters. The PCIe 2.0 x16 bus interface provides sufficient bandwidth for the card's data transfer needs, but it is not compatible with newer PCIe 4.0 or 5.0 system-level optimizations.
Power and Cooling
The ATI Radeon HD 4890 has a thermal design power (TDP) of 190 W, which is a substantial power draw for its performance class. This TDP dictates the cooling solution: a dual-slot cooler is required to manage the heat output effectively. The card's physical dimensions are 241 mm in length (9.5 inches), 111 mm in height (4.4 inches), and 40 mm in width (1.6 inches), which confirms its dual-slot design. The dual-slot form factor ensures that the heatsink and fan assembly have sufficient surface area to dissipate the 190 W of heat.
Power is delivered via two 6-pin PCIe power connectors. This connector configuration is standard for high-power cards of that generation, and the system PSU recommendation is 450 W. This 450 W figure is the minimum suggested power supply rating, indicating that a robust PSU with adequate 12V rail capacity is necessary for stable operation. The dual 6-pin connectors provide up to 150 W of additional power beyond the 75 W supplied by the PCIe x16 slot, totaling 225 W of available power, which comfortably covers the 190 W TDP. Users must ensure their power supply has the appropriate connectors, as adapting from other connector types may not be recommended.
The cooling solution's efficiency is not quantified in the data, but the dual-slot width and 40 mm thickness suggest a substantial heatsink with a large fan. The 190 W TDP is a key specification for system integration, as it affects case airflow and ambient temperature. The 450 W PSU recommendation is a minimum, and systems with high-end CPUs or multiple drives would likely require a higher-rated unit. The power connectors are a critical compatibility point, as older power supplies may lack the necessary 6-pin PCIe connectors.
How It Compares
The data provided does not include any nearest rival comparisons, benchmark scores, or deltaPct values. Consequently, a direct quantitative comparison to specific competing graphics cards is not possible from the available facts. The card sits at the 50th percentile of all GPUs, which is a neutral position, but without named rivals, the analysis must remain at the level of general architectural context.
Without rival names, the HD 4890's position must be inferred from its specifications. Its 1,360.0 GFLOPS FP32 throughput and 124.8 GB/s bandwidth place it in the upper mid-range of its generation. The 800 shading units are a high count, suggesting it was aimed at enthusiasts seeking high frame rates in DirectX 10 titles. The 190 W TDP is a clear indicator of its performance ambitions, as lower-tier cards would draw significantly less power. The 50th percentile ranking implies that it has been surpassed by the majority of subsequent GPUs, but it remains ahead of many low-end and integrated solutions.
The lack of nearest rival data is a significant gap. In the absence of such figures, potential buyers or researchers should focus on the architectural specifications: the GDDR5 memory, the 128-bit memory bus, and the 10_1 DirectX support. These are the defining characteristics. The card's production status as end-of-life and its release date in early 2009 mean that it is a legacy product. Its successor, Evergreen, would offer architectural improvements, while its predecessor, Radeon R600, had lower performance. The 45 nm process node of the RV790 chip is a mature implementation, and the 282 mm² die size is relatively large, indicating a complex design. Ultimately, the HD 4890 is a historical artifact whose performance is best understood in the context of its 2009 release window, not against modern or even near-contemporary rivals that are absent from the data.
The NVIDIA Equivalent of ATI Radeon HD 4890
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