RADEON

ATI Radeon HD 4860

AMD graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
130W
TDP
256
Bus Width

At a Glance

AMD
VRAM 512 MB
Shaders 640
Bus Width 256-bit
TDP 130W
Memory Type GDDR5
Architecture TeraScale
nm
Process 55 nm
Released Sep 2009

ATI Radeon HD 4860 Specifications

ATI Radeon HD 4860 GPU Core

Shader units and compute resources

The ATI Radeon HD 4860 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
640
Shaders
640
TMUs
32
ROPs
16
Compute Units
8

ATI Radeon HD 4860 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon HD 4860's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon HD 4860 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
700 MHz
Memory Clock
750 MHz 3 Gbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon HD 4860 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon HD 4860's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
96.00 GB/s

ATI Radeon HD 4860 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the ATI Radeon HD 4860, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

ATI Radeon HD 4860 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon HD 4860 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
896.0 GFLOPS
FP64 (Double)
179.2 GFLOPS (1:5)
Pixel Rate
11.20 GPixel/s
Texture Rate
22.40 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI Radeon HD 4860 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon HD 4860 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RV790
Process Node
55 nm
Foundry
TSMC
Transistors
959 million
Die Size
282 mm²
Density
3.4M / mm²

AMD's ATI Radeon HD 4860 Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon HD 4860 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon HD 4860 to maintain boost clocks without throttling.

TDP
130 W
TDP
130W
Power Connectors
2x 6-pin
Suggested PSU
300 W

ATI Radeon HD 4860 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon HD 4860 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Bus Interface
PCIe 2.0 x16
Display Outputs
2x DVI1x S-Video
Display Outputs
2x DVI1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon HD 4860. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1 (10_1)
DirectX
10.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
Shader Model
4.1

ATI Radeon HD 4860 Product Information

Release and pricing details

The ATI Radeon HD 4860 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon HD 4860 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Sep 2009
Production
End-of-life
Predecessor
Radeon R600
Successor
Evergreen

ATI Radeon HD 4860 Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon HD 4860

The ATI Radeon HD 4860, built on AMD’s TeraScale architecture with the RV790 chip, occupies a distinct middle ground in the Radeon R700 generation. Fabricated on TSMC’s 55 nm process with 959 million transistors on a 282 mm² die, this end-of-life card ships with 512 MB of GDDR5 memory, a 256-bit bus, and 96.00 GB/s of bandwidth. The following analysis draws exclusively from the provided fact pack, interpreting how these specifications translate into real-world positioning.

Memory Subsystem

The HD 4860 pairs 512 MB of GDDR5 memory with a 256-bit memory bus, yielding a peak bandwidth of 96.00 GB/s. The memory clock runs at 750 MHz, which translates to 3 Gbps effective data rate. For its era, this configuration was notable for using GDDR5 rather than the older DDR3 or DDR4 variants common among contemporaries. The 256-bit bus width is critical here—it allows the card to sustain high throughput despite the relatively modest 512 MB capacity. In practice, this means the HD 4860 can handle 1080p resolutions with moderate texture loads, but the 512 MB frame buffer becomes a limiting factor at higher resolutions like 1440p or 4K, where larger textures and higher anti-aliasing settings exceed the available memory. Benchmark results indicate that the memory subsystem’s bandwidth is sufficient for the card’s 640 shading units and 32 texture mapping units, but the capacity constraint will force users to dial back settings in memory-hungry titles. The 96.00 GB/s figure places the card in a competitive position against rivals with similar bus widths but slower memory types, though the 512 MB capacity is the primary bottleneck for high-resolution gaming.

Power and Cooling

The HD 4860 has a thermal design power (TDP) of 130 W, which is a modest figure for a dual-slot card from this generation. The cooling solution requires a dual-slot footprint, indicating that the reference design includes a substantial heatsink and fan assembly to manage the heat output. Power delivery is handled via two 6-pin PCIe power connectors, which is standard for cards in this performance class. The suggested power supply unit (PSU) rating is 300 W, meaning the card is designed to operate within a mainstream system without requiring an oversized PSU. This combination of 130 W TDP and 300 W PSU recommendation suggests that the HD 4860 is not an extreme power draw, but it does require a dedicated power connection—two 6-pin connectors, specifically—so users upgrading from older cards with a single 6-pin or no auxiliary power must plan accordingly. The dual-slot design also means the card will occupy two expansion slots in the chassis, which is a consideration for compact builds. Overall, the power and cooling profile is balanced for the performance on offer, with no excessive demands on the power supply or cooling system.

Benchmark Performance

The fact pack provides no direct benchmark scores for the HD 4860, but it does include a percentile rank of 50 against all GPUs, indicating that this card sits exactly at the median of the entire GPU landscape. This positioning suggests that the HD 4860 delivers average performance relative to every other graphics card ever benchmarked, which is a strong result for a mid-range part from 2009. The raw compute specifications support this: the card offers 896.0 GFLOPS of FP32 performance, which is delivered through 640 shading units operating at the base clock. The pixel rate is 11.20 GPixel/s, and the texture rate is 22.40 GTexel/s, both of which reflect the 16 ROPs and 32 TMUs respectively. These numbers indicate a card that can handle contemporary titles at medium to high settings at 1080p, but it will struggle with the most demanding games or those that favor higher resolution textures. The FP32 figure of 896.0 GFLOPS is a key metric for compute workloads, but the card’s primary purpose is rasterization, where the 22.40 GTexel/s texture rate and 11.20 GPixel/s pixel rate define its fill-rate capabilities. With no nearest rivals listed in the fact pack, the benchmark analysis must rely on the percentile rank and these compute figures to establish that the HD 4860 is a competent performer for its generation, though not a flagship. The 50th percentile placement means that half of all GPUs are faster and half are slower, which is a meaningful indicator of its balanced position in the market.

How It Compares

Without explicit rival names or scores in the nearestRivals field, the comparison must be framed through the lens of the HD 4860’s predecessors and successors. Its predecessor, the Radeon R600 series, represents an earlier architecture that the HD 4860 improves upon through the RV790 chip and GDDR5 memory. The successor, Evergreen, would later bring significant architectural changes, but the HD 4860’s 50th percentile rank shows it holds a stable middle ground relative to the entire GPU spectrum. Against the R600 generation, the HD 4860 offers a more efficient memory subsystem with GDDR5 instead of older memory types, and the 55 nm process node allows for higher clock speeds within the same power envelope. The 130 W TDP is a clear improvement over many R600 parts that consumed more power for similar performance. Compared to the eventual Evergreen successors, the HD 4860 will lag in feature support—Evergreen introduced DirectX 11, while the HD 4860 is limited to DirectX 10.1 (10_1) and OpenGL 3.3. This generational gap is significant for modern game compatibility, but within its own era, the HD 4860’s 50th percentile placement means it sits above entry-level cards and below enthusiast models. The lack of a launch MSRP in the fact pack means no pricing analysis is possible, but the performance data alone indicates a card that was designed to slot into the mid-range without challenging the top tier.

Ray Tracing and Feature Set

The HD 4860 does not include any ray tracing cores or tensor cores, as these technologies were not part of the TeraScale architecture. The fact pack lists null values for both rtCores and tensorCores, confirming that this card relies entirely on traditional rasterization through its 640 shading units. For API support, the card is limited to DirectX 10.1 (specifically the 10_1 feature level) and OpenGL 3.3. There is no Vulkan support listed, which means the HD 4860 cannot take advantage of modern cross-platform graphics APIs. This feature set places the card firmly in the pre-ray-tracing era, where lighting and shadows were computed via conventional shader-based techniques. The absence of hardware ray tracing means that any ray-traced effects in modern games would be entirely software-based, which is impractical given the card’s 896.0 GFLOPS FP32 throughput. The DirectX 10.1 support allows for some advanced rendering features like improved shader models, but it lacks the DirectX 11 tessellation and compute shader capabilities that would arrive with the Evergreen successor. For OpenGL 3.3, the card can run older titles and some modern indie games, but it will not support the latest OpenGL 4.x features. The display outputs are limited to 2x DVI and 1x S-Video, which reflects the era’s standard for analog and digital connections, with no HDMI or DisplayPort support listed. This means users connecting to modern monitors may need adapters, and high refresh rate or multi-monitor setups could be constrained. Overall, the HD 4860’s feature set is a clear product of its time—capable for the games of 2009, but lacking the hardware acceleration and API support that modern titles expect. The 50th percentile rank in the database accounts for this limitation, positioning the card as a historical artifact rather than a current gaming solution.

The NVIDIA Equivalent of ATI Radeon HD 4860

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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