RADEON

ATI Radeon HD 3200 IGP

AMD graphics card specifications and benchmark scores

VRAM
MHz Boost
TDP
Bus Width

At a Glance

AMD
VRAM System Shared
Shaders 40
Memory Type System Shared
Architecture TeraScale
nm
Process 65 nm
Released Mar 2008

ATI Radeon HD 3200 IGP Specifications

ATI Radeon HD 3200 IGP GPU Core

Shader units and compute resources

The ATI Radeon HD 3200 IGP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
40
Shaders
40
TMUs
4
ROPs
4
Compute Units
2

ATI Radeon HD 3200 IGP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon HD 3200 IGP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon HD 3200 IGP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
System Shared
GDDR GDDR 6X 6X

AMD's ATI Radeon HD 3200 IGP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon HD 3200 IGP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
System Shared
Memory Type
System Shared
VRAM Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

ATI Radeon HD 3200 IGP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon HD 3200 IGP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
40.00 GFLOPS
Pixel Rate
2.000 GPixel/s
Texture Rate
2.000 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI Radeon HD 3200 IGP is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon HD 3200 IGP will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RS780
Process Node
65 nm
Transistors
180 million
Die Size
85 mm²
Density
2.1M / mm²

AMD's ATI Radeon HD 3200 IGP Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon HD 3200 IGP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon HD 3200 IGP to maintain boost clocks without throttling.

ATI Radeon HD 3200 IGP by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon HD 3200 IGP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
IGP
Bus Interface
PCIe 1.0 x16
Display Outputs
Motherboard Dependent
Display Outputs
Motherboard Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon HD 3200 IGP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.0 (10_0)
DirectX
10.0 (10_0)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.0
Shader Model
4.1

ATI Radeon HD 3200 IGP Product Information

Release and pricing details

The ATI Radeon HD 3200 IGP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon HD 3200 IGP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Mar 2008
Production
End-of-life
Predecessor
Radeon IGP
Successor
TeraScale 2 IGP

ATI Radeon HD 3200 IGP Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon HD 3200 IGP

ATI Radeon HD 3200 IGP is an AMD integrated graphics processor built around the RS780 chip on the TeraScale architecture, listed in the TeraScale IGP (3000) generation. It is manufactured on a 65 nm process with 180 million transistors on an 85 mm² die, giving a transistor density of 2.1M / mm². The database places it at the 50th percentile among all GPUs, but its benchmark array is empty and its average benchmark score is 0, so that percentile is not backed by any measured performance sample. The part is end-of-life, was released on 2008-03-03, and relies entirely on system-shared memory, with 40 shading units, 4 TMUs, and 4 ROPs defining its rendering pipeline.

Who Should Consider It

The ATI Radeon HD 3200 IGP is for systems that need graphics from the motherboard rather than from a discrete card. The slot width is listed as IGP, display outputs are motherboard dependent, and the memory path is System Shared, so this is not a standalone graphics solution. Users with an older platform that requires basic display output and DirectX 10.0 (10_0) support could find the feature set sufficient for light desktop use. The API list includes DirectX 10.0 (10_0) and OpenGL 3.3, with no Vulkan support, so software that demands a Vulkan driver is outside the scope of this GPU.

For gaming, the data points to low resolutions with reduced settings. The pixel rate is 2.000 GPixel/s and the texture rate is 2.000 GTexel/s, which are low enough to rule out high-resolution, high-detail rendering. FP32 throughput is 40.00 GFLOPS, reinforcing the part’s position as a low-throughput integrated GPU. The 4 ROPs and 4 TMUs further limit how much geometry and texture work can be processed per frame. Because the average benchmark score is 0, there is no measured frame-rate data to support a higher-end use case. Anyone considering this GPU for more demanding workloads would be better served by a part with actual benchmark entries and supported modern APIs.

How It Compares

The FACT PACK lists no nearest rivals for the ATI Radeon HD 3200 IGP. The nearestRivals array is empty, which means there are no named competitors, no rival scores, and no deltaPct values to report. The only broad comparison anchor is the 50th percentile when placed against all GPUs in the database, but with an empty benchmark array and a 0 average benchmark score, that percentile cannot be treated as a proven result. The predecessor is Radeon IGP and the successor is TeraScale 2 IGP, but neither entry includes performance scores in this data. Without measured rival performance, the most useful points of reference are the part’s own theoretical limits: 2.000 GPixel/s pixel rate, 2.000 GTexel/s texture rate, and 40.00 GFLOPS FP32 throughput.

Ray Tracing and Feature Set

The ATI Radeon HD 3200 IGP has no dedicated ray tracing cores and no tensor cores; both fields are null in the data. This is consistent with a TeraScale-era integrated part, but it also means there is no hardware acceleration for ray tracing or tensor/AI workloads. The API support is limited to DirectX 10.0 (10_0) and OpenGL 3.3. Vulkan is null, so applications relying on Vulkan are not supported. DirectX support stops at the 10_0 feature level, which is far behind current DirectX-based titles and limits which games and applications can even initialize a graphics device on this GPU. OpenGL 3.3 is the highest OpenGL version listed. The display outputs are motherboard dependent, meaning the actual ports available are determined by the motherboard implementation. The bus interface is PCIe 1.0 x16.

FAQ

Q: Does the ATI Radeon HD 3200 IGP support Vulkan?

A: No. The API list includes DirectX 10.0 (10_0) and OpenGL 3.3, while the Vulkan field is null. There is no Vulkan support in the data.

Q: How much dedicated VRAM does this GPU have?

A: It has no dedicated VRAM. The memory size, memory type, and bus width are all listed as System Shared, and the bandwidth is System Dependent.

Q: Can this GPU handle ray tracing?

A: No. The ray tracing core field is null and the tensor core field is null. The architecture is TeraScale, which does not include dedicated ray tracing or tensor hardware.

Q: What is the average benchmark score?

A: The average benchmark score is 0, and the benchmarks array is empty. There are no submitted performance samples for this GPU in the database.

Q: What is its production status?

A: The production status is End-of-life. The release date is 2008-03-03, with the predecessor listed as Radeon IGP and the successor as TeraScale 2 IGP.

Q: What are the theoretical fill rates?

A: The pixel rate is 2.000 GPixel/s, the texture rate is 2.000 GTexel/s, and FP32 throughput is 40.00 GFLOPS.

Benchmark Performance

There is no benchmark performance data to analyze. The benchmarks array is empty, the average benchmark score is 0, and nearestRivals is empty, so no exact percentage deltas can be calculated or compared. The 50th percentile vs all GPUs is present in the data, but because no actual scores contribute to it, it should be interpreted with caution. Theoretical performance is the only quantitative information available. The 40 shading units, 4 TMUs, and 4 ROPs produce 40.00 GFLOPS of FP32 compute, 2.000 GPixel/s pixel throughput, and 2.000 GTexel/s texture throughput. The pixel and texture rates are identical, which indicates a small, balanced fixed-function pipe. These numbers are low by modern standards, and the API list confirms the hardware is from the DirectX 10-era. Without measured scores, this database cannot support claims about in-game performance at any resolution. The part is not a high-performance option; it is an integrated part designed for basic graphics duties rather than for competitive benchmark results.

Memory Subsystem

The memory subsystem is entirely shared with the host system. The memory size, memory type, and bus width are all listed as System Shared, and the bandwidth is System Dependent. There is no fixed memory clock either; the memory clock field is System Shared. This means the amount of available memory bandwidth is not a property of the GPU alone, but depends on the platform it is installed into. For high resolutions, that is a significant constraint. Higher resolutions require more memory traffic and more bandwidth, and this GPU has no dedicated VRAM to isolate it from system memory demands. The GPU must operate with whatever memory resources the system provides, and the system-dependent bandwidth will vary across motherboards and CPUs. Even if the platform has ample memory, the GPU’s own limits remain: 2.000 GPixel/s pixel rate and 2.000 GTexel/s texture rate set an upper bound on output. The interface is PCIe 1.0 x16, but the memory path itself is shared, so the effective performance at high resolutions will be tied to the host platform's memory subsystem.

Power and Cooling

The FACT PACK does not list a TDP for the ATI Radeon HD 3200 IGP. The slot width is IGP, so this is not a discrete card that occupies an expansion slot. Power connectors are not listed, and no suggested PSU is provided. As a motherboard-integrated part, it does not require the kind of power delivery or cooling that a standalone graphics card needs. The manufacturing process is 65 nm, and the die size is 85 mm² with 180 million transistors, but without a TDP figure, the database does not quantify power draw. The absence of power connectors and a PSU recommendation suggests that the integrated design draws power from the motherboard’s existing power infrastructure. Cooling is likewise a matter of the system design, not of an add-in card cooler.

The NVIDIA Equivalent of ATI Radeon HD 3200 IGP

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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