RADEON

ATI Radeon HD 2600 XT X2

AMD graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

AMD
VRAM 512 MB
Shaders 120
Bus Width 128-bit
Memory Type GDDR3
Architecture TeraScale
nm
Process 65 nm
Released Jul 2007

ATI Radeon HD 2600 XT X2 Specifications

ATI Radeon HD 2600 XT X2 GPU Core

Shader units and compute resources

The ATI Radeon HD 2600 XT X2 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
120
Shaders
120
TMUs
8
ROPs
4
Compute Units
3

ATI Radeon HD 2600 XT X2 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon HD 2600 XT X2's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon HD 2600 XT X2 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
800 MHz
Memory Clock
800 MHz 1600 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon HD 2600 XT X2 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon HD 2600 XT X2's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.60 GB/s

ATI Radeon HD 2600 XT X2 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the ATI Radeon HD 2600 XT X2, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L2 Cache
64 KB

ATI Radeon HD 2600 XT X2 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon HD 2600 XT X2 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
192.0 GFLOPS
Pixel Rate
3.200 GPixel/s
Texture Rate
6.400 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI Radeon HD 2600 XT X2 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon HD 2600 XT X2 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RV630
Process Node
65 nm
Foundry
TSMC
Transistors
390 million
Die Size
153 mm²
Density
2.5M / mm²

AMD's ATI Radeon HD 2600 XT X2 Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon HD 2600 XT X2 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon HD 2600 XT X2 to maintain boost clocks without throttling.

Power Connectors
1x 6-pin
Suggested PSU
200 W

ATI Radeon HD 2600 XT X2 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon HD 2600 XT X2 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Bus Interface
PCIe 1.0 x16
Display Outputs
4x DVI1x S-Video
Display Outputs
4x DVI1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon HD 2600 XT X2. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.0 (10_0)
DirectX
10.0 (10_0)
OpenGL
3.3
OpenGL
3.3
Shader Model
4.0

ATI Radeon HD 2600 XT X2 Product Information

Release and pricing details

The ATI Radeon HD 2600 XT X2 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon HD 2600 XT X2 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jul 2007
Production
End-of-life
Predecessor
Radeon R500 PCIe
Successor
Radeon R700

ATI Radeon HD 2600 XT X2 Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon HD 2600 XT X2

The ATI Radeon HD 2600 XT X2 is a dual-GPU card from AMD, built on the 65 nm TSMC process with the RV630 chip, part of the TeraScale architecture. It packs 390 million transistors on a 153 mm² die, yielding a transistor density of 2.5M per mm². The card was released on 2007-07-25, sits at the 50th percentile among all GPUs in the database, and is now end-of-life, with the Radeon R700 as its successor and the Radeon R500 PCIe as its predecessor.

How It Compares

The nearestRivals list for this card is empty in the FACT PACK, so there are no direct rival names, scores, or deltaPct values to reference. This means the HD 2600 XT X2 cannot be positioned against specific competing products using the provided data. Benchmark results indicate that the card holds a median standing—exactly the 50th percentile—among all GPUs tracked, which places it in the middle of the pack historically. Without rival data, the practical takeaway is that this card was a mainstream offering in its era, not a performance flagship, and its relative standing must be inferred from its own specifications rather than head-to-head comparisons.

The absence of nearestRivals also means no percentage deltas can be computed for this card against any named competitor. The data shows a 50th percentile rank, which suggests that roughly half of all GPUs in the database outperform it and half underperform it, but the specific gap to any particular card remains undefined. For a builder looking at this card today, the lack of rival context reinforces that it is a legacy product, and any modern comparison would require external data not present in this analysis.

Memory Subsystem

The HD 2600 XT X2 comes with 512 MB of GDDR3 memory on a 128-bit bus, running at 800 MHz with 1600 Mbps effective data rate. This configuration yields a memory bandwidth of 25.60 GB/s. For its time, 512 MB was a common capacity for mid-range cards, but the 128-bit bus is narrow by modern standards, and the resulting bandwidth is modest. At high resolutions, such as 1600x1200 or beyond (though no specific resolution is cited in the FACT PACK), the 25.60 GB/s figure would likely become a bottleneck, especially in texture-heavy scenes where the GPU must fetch data quickly. The pixel rate of 3.200 GPixel/s and texture rate of 6.400 GTexel/s further indicate that the card's fill rates are limited, which aligns with the memory bandwidth—this is a card designed for 1280x1024 or lower settings, not for pushing high pixel counts.

The 128-bit bus width means that each memory clock cycle transfers only 128 bits of data, which is half the width of higher-end cards of that generation. With GDDR3 at 1600 Mbps effective, the theoretical bandwidth calculation (bus width × effective clock / 8) yields exactly 25.60 GB/s. For a dual-GPU card, this shared memory subsystem is particularly important: both GPUs must access the same 512 MB pool, and the bandwidth is split between them. In practice, this could lead to contention when both GPUs are active, reducing effective throughput in multi-GPU scenarios. The data shows that this is a capacity and bandwidth-constrained design, suitable for 1080p-class gaming only with reduced detail levels.

Ray Tracing and Feature Set

This card does not have any dedicated ray tracing cores or tensor cores—those fields are null in the FACT PACK. The HD 2600 XT X2 relies entirely on its 120 shading units for all compute and graphics work. It supports DirectX 10.0 (10_0) and OpenGL 3.3, but has no Vulkan support. The absence of Vulkan is notable because it means the card cannot leverage modern low-level APIs that are common in current games and applications. DirectX 10.0 was introduced with Windows Vista and represented a step forward in shader model 4.0, but it is now several generations behind. Ray tracing is entirely unsupported at the hardware level, so any ray-traced effects would be impossible or would fall back to software, which would be impractically slow given the 192.0 GFLOPS of FP32 compute.

The feature set is firmly rooted in the mid-2000s. The 120 shading units, 8 texture mapping units, and 4 ROPs define a GPU that was aimed at mainstream DirectX 10 gaming, not at advanced features like variable rate shading, mesh shaders, or hardware-accelerated ray tracing. The card does support 4x DVI and 1x S-Video outputs, which reflects the display technology of its era—multi-monitor setups were possible, but with analog or DVI connections rather than DisplayPort or HDMI, and no modern features like HDR or adaptive sync are present in the data. For a current buyer, the feature set is a limitation, but for a retro build, it is historically authentic.

FAQ

Q: What is the memory bandwidth of the ATI Radeon HD 2600 XT X2?

A: The card has a memory bandwidth of 25.60 GB/s, derived from 512 MB of GDDR3 memory on a 128-bit bus running at 800 MHz (1600 Mbps effective).

Q: Does this GPU support ray tracing?

A: No, the FACT PACK lists no ray tracing cores for this card. It also has no tensor cores, so all graphics work is handled by its 120 shading units.

Q: What API levels does the HD 2600 XT X2 support?

A: It supports DirectX 10.0 (10_0) and OpenGL 3.3. It does not support Vulkan, which is a significant limitation for modern software.

Q: How many display outputs does it have?

A: The card provides 4x DVI and 1x S-Video outputs, allowing for multi-monitor setups using those connection types.

Q: What is the transistor count and die size?

A: The RV630 chip contains 390 million transistors on a 153 mm² die, fabricated on a 65 nm TSMC process, giving a transistor density of 2.5M per mm².

Q: What power connector does it require?

A: The card uses a single 6-pin power connector, and the suggested PSU rating is 200 W, though the exact TDP is not listed in the FACT PACK.

Benchmark Performance

The FACT PACK lists no benchmark scores for this card, and the avgBenchmarkScore is 0, so there are no absolute performance numbers to analyze. However, the percentileVsAllGpus field shows a value of 50, which means the card sits exactly at the median of all GPUs in the database. This is a meaningful datapoint: in a historical context, it indicates that the HD 2600 XT X2 outperformed half of all GPUs ever tracked and underperformed the other half. Given that this card was released in 2007, this 50th percentile rank is heavily influenced by the many older and weaker GPUs that predate it, as well as the newer, faster ones that followed. The dual-GPU design likely boosts its standing relative to the single-GPU HD 2600 XT, but without rival scores, no precise delta can be cited.

The compute figures provide further context: FP32 performance is 192.0 GFLOPS, with a pixel rate of 3.200 GPixel/s and a texture rate of 6.400 GTexel/s. These numbers are low by modern standards, but they were competitive in the 2007 mid-range segment. The 120 shading units at the listed clocks (memory at 800 MHz, though core clocks are not provided in the FACT PACK) would have handled DirectX 10 titles at moderate settings. The lack of any nearestRivals data prevents a direct percentage comparison, but the 50th percentile rank is the only benchmark-derived metric available, and it suggests a balanced, middle-of-the-road performance profile. In practical terms, this card would struggle with any modern game, but for its era, it delivered acceptable frame rates at lower resolutions and detail settings.

Power and Cooling

The card is a dual-slot design, meaning it occupies two expansion slots in a chassis, which is typical for a dual-GPU card with a larger cooler. It requires a single 6-pin power connector, and the suggested PSU rating is 200 W. The FACT PACK does not list a TDP value, so no exact power draw figure can be stated, but the 200 W suggested PSU indicates that the entire system should have at least that capacity—this is a conservative recommendation that accounts for the card plus other components. The 6-pin connector is a standard PCIe power input, and the dual-slot cooler suggests that heat dissipation is handled via a substantial heatsink and fan assembly, likely necessary given the dual RV630 chips.

The 65 nm process node and 390 million transistors contribute to a power profile that is modest by 2024 standards but was typical for a high-end card in 2007. Without a TDP number, the builder must rely on the 200 W PSU recommendation as the only concrete power guidance. The dual-slot form factor means that adjacent PCIe slots may be blocked, which is a practical consideration for system builders. The card uses a PCIe 1.0 x16 interface, which is forward-compatible with modern slots but may limit bandwidth on newer systems. Overall, the power and cooling requirements are straightforward: a 200 W PSU, one 6-pin cable, and enough case clearance for a dual-slot card. The absence of a TDP figure is a gap in the data, but the other specifications provide enough to plan a build around this legacy component.

The NVIDIA Equivalent of ATI Radeon HD 2600 XT X2

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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