ATI Radeon DDR MAXX
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon DDR MAXX Specifications
ATI Radeon DDR MAXX GPU Core
Shader units and compute resources
The ATI Radeon DDR MAXX GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon DDR MAXX Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon DDR MAXX's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon DDR MAXX by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon DDR MAXX Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon DDR MAXX's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon DDR MAXX Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon DDR MAXX against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rage 6 Architecture & Process
Manufacturing and design details
The ATI Radeon DDR MAXX is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon DDR MAXX will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon DDR MAXX Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon DDR MAXX determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon DDR MAXX to maintain boost clocks without throttling.
ATI Radeon DDR MAXX by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon DDR MAXX are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon DDR MAXX. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon DDR MAXX Product Information
Release and pricing details
The ATI Radeon DDR MAXX is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon DDR MAXX by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon DDR MAXX Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon DDR MAXX
The ATI Radeon DDR MAXX is an AMD-built AGP 2x graphics card based on the Rage 6 architecture. The chip is manufactured by TSMC on a 180 nm process, with 30 million transistors packed into a 115 mm² die, giving a transistor density of 260.9K / mm². The board carries 6 TMUs and 2 ROPs, fits in a single slot, requires one Molex power connector, and lists a suggested 200 W power supply. It provides 2x VGA outputs, supports DirectX 7.0 and OpenGL 1.3, and has no listed Vulkan support. The product is end-of-life, was released on 2000-05-31, and is positioned in the product line between the Rage 4 and the Radeon R100.
Benchmark Performance
The benchmark data for the ATI Radeon DDR MAXX is unusually sparse. The database records no individual benchmark entries and lists no nearestRivals objects. That means no exact percentage deltas can be computed against named competitors, and no rival comparison can be supported by the supplied data. The only aggregate score field is 0, and the percentileVsAllGpus field is 50. A 50th percentile placement means the card sits at the middle of the all-GPU distribution in the database, with as many listed GPUs above it as below it. That median position is not a measured frame-rate result, but it is the only performance-level data point the record contains.
The more concrete throughput figures come from the fixed-function pipeline. The Rage 6 core is rated at 296.0 MPixel/s pixel throughput and 888.0 MTexel/s texture throughput. These numbers are tied directly to the 2 ROPs and 6 TMUs listed in the configuration. A 2-ROP design gives the card a low ceiling for final pixel output, while the 6 TMUs provide substantially more texture work per cycle. The texture-to-pixel balance becomes clearer when the memory subsystem is considered: 32 MB of DDR memory, a 128-bit bus, and 4.736 GB/s of bandwidth. In the absence of frame-rate data, the fill rates and memory bandwidth are the only objective performance indicators in the record.
The lack of nearestRivals entries prevents statements such as "X percent ahead of competitor Y." No rival name, rival score, or percentage difference exists in the data. The database also records no benchmark suite results that could be mapped to gaming scenarios. What the listing does provide is a coherent set of hardware throughput limits: the GPU can output 296.0 MPixel/s, sample textures at 888.0 MTexel/s, and transfer data at 4.736 GB/s. Those are the numbers that define the card's performance envelope. A percentile value of 50 places it in the middle of the database's all-GPU list, but without a named rival field, that placement cannot be translated into a specific advantage or deficit over another product.
The combination of a 180 nm process, 30 million transistors, a 115 mm² die, and a 260.9K / mm² transistor density describes a modest chip by the standards of the database's broader GPU population. The 2 ROP count is the most limiting factor for resolution scaling, since pixel throughput is the pipeline stage that scans out frames. The 6 TMUs keep texture filtering ahead of pixel output, but the 32 MB frame buffer and 4.736 GB/s bandwidth restrict how much texture data and geometry can be in flight. Benchmark results, in short, are not present as named scores or rival deltas; the engineering limits must be read from the listed rates and memory figures.
Who Should Consider It
This card is for scenarios where the workload fits within the listed hardware limits. The 296.0 MPixel/s pixel rate and 888.0 MTexel/s texture rate point toward lower resolutions and lower detail settings, because those settings reduce both pixel output pressure and texture fetch demand. A user running software from the DirectX 7.0 and OpenGL 1.3 era is the natural audience, since those are the API generations explicitly supported. The absence of Vulkan means newer applications that rely on a Vulkan API are not candidates for this board.
The 2x VGA outputs make the card a possible choice for a dual analog display setup. The AGP 2x bus interface and single-slot form factor are the integration constraints: the board needs an AGP 2x slot and one slot width of space. The suggested 200 W power supply and 1x Molex connector define the power delivery expectation, so it belongs in systems built within that envelope. The 32 MB DDR frame buffer is the relevant capacity figure for deciding what can be displayed. A setting or resolution that demands more than 32 MB of frame buffer plus texture storage will exceed the card's memory capacity, regardless of the fill rates.
The database's 50th percentile all-GPU placement suggests this is not an extreme performer. It is a median-position board with a small memory footprint and a low pixel-output rate. Buyers should consider it only if the software generation, output type, and system constraints all match those listed values. The 4.736 GB/s bandwidth and 888.0 MTexel/s texture rate can be sufficient for workloads that do not require large texture sets or rapid data streaming. The 296.0 MPixel/s pixel rate is the hard limit for frame composition. For applications that fit those figures, the card is a coherent match; for anything that requires more capacity, bandwidth, or a newer API, the data does not support a recommendation.
Memory Subsystem
The memory subsystem is a 32 MB DDR configuration with a 128-bit bus width. The memory clock is 148 MHz, and the effective transfer rate is listed as 296 Mbps. The total bandwidth is 4.736 GB/s. These four numbers define the memory environment: a small capacity, a mid-width bus, and a modest transfer rate by the standards of the database's full GPU range.
The 32 MB capacity is the most immediate constraint at high resolutions. A larger frame buffer would allow more data to reside on the card, but the listing has only 32 MB. The 128-bit bus width determines how much data can move per memory access, and the 4.736 GB/s bandwidth sets the sustained data flow available to the Rage 6 core. The 296.0 MPixel/s pixel rate and 888.0 MTexel/s texture rate are the consumers of that memory traffic. A 32 MB DDR pool with 4.736 GB/s is matched to a pipeline that cannot generate extremely large frame data quickly.
The memory type is DDR, and the effective rate of 296 Mbps is listed alongside the 148 MHz clock. That 148 MHz to 296 Mbps relationship is what the record shows, and the 128-bit bus is the data path that turns those per-clock figures into 4.736 GB/s. For high-resolution work, the 32 MB capacity is more likely to be the limiting factor than the raw bus width. The memory subsystem figures, taken together, describe a card designed for workloads that do not need massive texture caches or very high bandwidth streaming.
FAQ
Q: What is the core configuration of the Radeon DDR MAXX?
A: The chip is the Rage 6, built at TSMC on a 180 nm process. It contains 30 million transistors on a 115 mm² die, for a transistor density of 260.9K / mm². The core has 6 TMUs and 2 ROPs.
Q: How much memory does the card use, and what is the memory bandwidth?
A: The card uses 32 MB of DDR memory on a 128-bit bus. The memory clock is 148 MHz, the effective transfer rate is 296 Mbps, and the total bandwidth is 4.736 GB/s.
Q: What are the listed pixel and texture throughput rates?
A: The pixel rate is 296.0 MPixel/s, and the texture rate is 888.0 MTexel/s. These figures are associated with the 2 ROPs and 6 TMUs in the core configuration.
Q: What APIs does the Radeon DDR MAXX support?
A: The listing includes DirectX 7.0 and OpenGL 1.3. Vulkan is not listed as a supported API.
Q: What are the physical and power requirements?
A: The card is a single-slot AGP 2x board with 2x VGA outputs. It uses 1x Molex power connector and has a suggested 200 W power supply.
Q: What is the product status and how is it positioned in the product line?
A: The product is end-of-life. It was released on 2000-05-31, with Rage 4 as its predecessor and Radeon R100 as its successor.
How It Compares
The database record for the Radeon DDR MAXX includes no nearestRivals entries. No rival names, no rival scores, and no comparative percentage deltas are present in the data. Because of that, the card cannot be positioned against a named competitor using benchmark deltas. The only available comparison anchors are the predecessor and successor fields in the product lineage.
The predecessor is Rage 4. The record provides no benchmark score or performance delta for Rage 4, so the change from Rage 4 to the Radeon DDR MAXX cannot be quantified. The lineage relationship is present, but the database does not supply the data needed to measure a generation-over-generation performance difference.
The successor is Radeon R100. As with the predecessor, no benchmark score or nearest-rival percentage is recorded for Radeon R100 in this listing. The comparison is therefore structural rather than numerical: the Radeon DDR MAXX sits between Rage 4 and Radeon R100 in the product sequence, with no score-based data to define the gap to either one.
The NVIDIA Equivalent of ATI Radeon DDR MAXX
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
Popular ATI Radeon DDR MAXX Comparisons
See how the ATI Radeon DDR MAXX stacks up against similar graphics cards from the same generation and competing brands.
Compare ATI Radeon DDR MAXX with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs