RADEON

ATI Radeon DDR

AMD graphics card specifications and benchmark scores

32 MB
VRAM
MHz Boost
23W
TDP
128
Bus Width

At a Glance

AMD
VRAM 32 MB
Bus Width 128-bit
TDP 23W
Memory Type DDR
Architecture Rage 6
nm
Process 180 nm
Released Apr 2000

ATI Radeon DDR Specifications

ATI Radeon DDR GPU Core

Shader units and compute resources

The ATI Radeon DDR GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
6
ROPs
2

ATI Radeon DDR Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon DDR's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon DDR by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
166 MHz
Memory Clock
166 MHz 332 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon DDR Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon DDR's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
32 MB
VRAM
32 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
5.312 GB/s

ATI Radeon DDR Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon DDR against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
332.0 MPixel/s
Texture Rate
996.0 MTexel/s

Rage 6 Architecture & Process

Manufacturing and design details

The ATI Radeon DDR is built on AMD's Rage 6 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon DDR will perform in GPU benchmarks compared to previous generations.

Architecture
Rage 6
GPU Name
Rage 6
Process Node
180 nm
Foundry
TSMC
Transistors
30 million
Die Size
115 mm²
Density
260.9K / mm²

AMD's ATI Radeon DDR Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon DDR determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon DDR to maintain boost clocks without throttling.

TDP
23 W
TDP
23W
Power Connectors
None
Suggested PSU
200 W

ATI Radeon DDR by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon DDR are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 4x
Display Outputs
1x VGA
Display Outputs
1x VGA

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon DDR. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
7.0
DirectX
7.0
OpenGL
1.3
OpenGL
1.3

ATI Radeon DDR Product Information

Release and pricing details

The ATI Radeon DDR is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon DDR by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Apr 2000
Production
End-of-life
Predecessor
Rage 4
Successor
Radeon R100

ATI Radeon DDR Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon DDR

The ATI Radeon DDR is an end-of-life graphics card from AMD built around the Rage 6 chip, which is also listed as its architecture and generation. TSMC produced the 180 nm die, containing 30 million transistors across 115 mm², for a transistor density of 260.9K / mm². The card uses 32 MB of DDR memory on a 128-bit bus at 166 MHz with an effective data rate of 332 Mbps, yielding 5.312 GB/s of bandwidth. It has 6 TMUs and 2 ROPs, with a texture rate of 996.0 MTexel/s and a pixel rate of 332.0 MPixel/s. It connects via AGP 4x, provides a single VGA output, and has a 23 W TDP with no auxiliary power connectors; the suggested PSU is 200 W.

Benchmark Performance

The benchmark record for the ATI Radeon DDR is sparse. The benchmarks array contains no entries, and the average benchmark score is 0. Because there are no stored benchmark runs, the nearestRivals array is also empty, meaning no exact percentage deltas against other GPUs can be reported. This is not a case where the card is ahead of or behind a rival by a measured margin; rather, the data contains no rival scores at all. The only aggregate ranking field is percentileVsAllGpus, set to 50. In the database distribution, that value places the card at the midpoint of all tracked GPUs, but the zero average score indicates that this percentile is not derived from a populated benchmark average.

Without rival deltas, performance analysis must rely on the specification-derived rates. The texture rate is 996.0 MTexel/s, and the pixel rate is 332.0 MPixel/s. These are fixed pipeline throughput numbers, not application-level results. The memory subsystem is equally well defined: 32 MB of DDR memory on a 128-bit bus, with 166 MHz memory clock and an effective data rate of 332 Mbps, combine to produce 5.312 GB/s of bandwidth. These are the only quantitative performance indicators present in the record. They describe what the silicon is capable of at a pipeline level, but they cannot be used to rank the card against competitors because the benchmark data does not exist.

The absence of benchmark scores also means that common performance comparisons such as "30% faster" or "half the frame rate" are unsupported. No FP32 or FP16 throughput figures are listed, so compute-oriented comparisons are impossible as well. The data shows a card defined by its rasterization rates, memory bandwidth, and API support, but not by measured application performance. For a database entry, this is a significant limitation: the percentileVsAllGpus value of 50 is present, yet with no averaged score behind it, that percentile stands as an isolated field rather than a verified performance result.

How It Compares

The nearestRivals list for the ATI Radeon DDR is empty. Therefore, there are no nearest rival paragraphs to construct, no rival names to cite, and no deltaPct values to analyze. In this condition, the only comparative metric available is percentileVsAllGpus, which is 50. That value is a median placement in the entire tracked GPU population, but it is not a head-to-head result against any named product.

The data does provide a product-line context through the predecessor and successor fields. The predecessor is the Rage 4, and the successor is the Radeon R100. The card itself belongs to the Rage 6 generation. This places it chronologically between those two model families, but the database does not supply benchmark scores for any of them, so the relative performance between the Rage 6 card and its predecessor or successor cannot be quantified. The only structure visible is generational: Rage 4 precedes this card, and Radeon R100 follows it. No percentage deltas exist to measure that progression.

Because the nearestRivals array is empty, any statement such as "this card is faster than" or "this card trails" would be ungrounded. The record offers no competitor scores to support such claims. The percentile value of 50 can be mentioned as a positional marker, but with zero benchmark entries, it cannot be cross-checked against the measured performance of other cards in the database. The result is that this product lacks a usable competitive comparison, and the analysis must stop at the boundary of the available facts.

Ray Tracing and Feature Set

The ATI Radeon DDR has no listed RT cores and no listed tensor cores; both fields are null in the specification. This means the data records no ray tracing core count and no tensor core count for the card. The API table lists DirectX 7.0 and OpenGL 1.3 support. The Vulkan field is null, so Vulkan support is not listed. No shading-unit count is provided, and FP32 and FP16 throughput figures are also absent, leaving the compute and shader capabilities of the Rage 6 architecture undefined in this record.

The feature set that is documented centers on memory and rasterization. The card has 6 TMUs and 2 ROPs, producing a texture rate of 996.0 MTexel/s and a pixel rate of 332.0 MPixel/s. The memory side includes 32 MB of DDR memory on a 128-bit bus, running at 166 MHz with a 332 Mbps effective data rate and 5.312 GB/s of bandwidth. The bus interface is AGP 4x, and the only display output is a single VGA connector. These are the concrete feature fields.

With no RT cores and no tensor cores, the record offers no evidence of hardware ray tracing or tensor acceleration. With Vulkan absent, the API support ends at DirectX 7.0 and OpenGL 1.3. The absence of shading units, FP32, and FP16 values further limits what can be said about programmable workloads. The data presents a card that is defined by its texture units, ROPs, memory bandwidth, and legacy API list, rather than by ray tracing, tensor, or compute capabilities.

FAQ

Q: What memory configuration does the ATI Radeon DDR use?

A: It uses 32 MB of DDR memory on a 128-bit bus, with a memory clock of 166 MHz and an effective data rate of 332 Mbps, yielding 5.312 GB/s of bandwidth.

Q: Which APIs are listed for this card?

A: The card supports DirectX 7.0 and OpenGL 1.3. The Vulkan field is null, so Vulkan support is not listed.

Q: Does this card have ray tracing or tensor cores?

A: No. The RT cores field is null and the tensor cores field is null. The API list does not include Vulkan, and the documented APIs are DirectX 7.0 and OpenGL 1.3.

Q: What are the power and cooling requirements?

A: The TDP is 23 W, the suggested PSU is 200 W, and the card requires no power connectors. The slot width is listed as Single-slot.

Q: What is the production status and release date?

A: The production status is End-of-life, and the release date is March 31, 2000. Its predecessor is listed as Rage 4, and its successor is listed as Radeon R100.

Q: What display output does the card provide?

A: It provides one VGA output. The bus interface is AGP 4x.

Power and Cooling

The ATI Radeon DDR carries a 23 W TDP, which is the only power consumption figure in the record. The suggested PSU is 200 W. The card uses no auxiliary power connectors, so the AGP 4x interface is the only connection listed for power delivery to the board. This is a modest power envelope, particularly when combined with the absence of any power connector requirement.

The physical design is a Single-slot card. No cooler dimensions, length, height, or fan details are provided in the data, so the cooling solution itself is not described. What can be said is that the card is Single-slot and that no power connectors are needed. The 23 W TDP gives a numeric upper bound for the card's thermal output, while the 200 W suggested PSU gives a system-level recommendation. The gap between the board's 23 W rating and the 200 W PSU recommendation reflects the fact that the PSU figure applies to an entire system, not to the card alone, though the data does not describe which other system components are assumed.

For a system builder, the meaningful facts are straightforward: the card is rated at 23 W, the suggested PSU is 200 W, no power connectors are required, and the card occupies one slot width. There are no additional power-related fields in the record. This is a low-load configuration in absolute terms, but the data does not include any figures beyond these to place that load in a broader context.

Who Should Consider It

The ATI Radeon DDR is best considered in systems where an AGP 4x card with a single VGA output is acceptable. The memory configuration of 32 MB of DDR on a 128-bit bus, with 5.312 GB/s of bandwidth, is paired with a pixel rate of 332.0 MPixel/s and a texture rate of 996.0 MTexel/s. These values define the card's rasterization and memory throughput envelope. Because the benchmarks array is empty and the average benchmark score is 0, the data does not support specific resolution or quality-setting recommendations.

The 23 W TDP and 200 W suggested PSU indicate that the card can be considered for low-power AGP 4x configurations. The lack of power connectors simplifies installation from a cabling standpoint. The Single-slot design further reduces the physical footprint. The Rage 6 architecture, together with DirectX 7.0 and OpenGL 1.3 support, points to software from that API generation as a reasonable context for use.

The card is not positioned for ray-traced workloads or Vulkan-based applications, because RT cores and tensor cores are null and Vulkan is not listed. The feature set is limited to the documented TMU, ROP, memory, and display fields. For a user specifically looking for an end-of-life AGP 4x card with a VGA output, no auxiliary power connector, and a 23 W TDP, the specification data provides a clear set of characteristics. For any workload that depends on measured frame rates, modern APIs, ray tracing, or tensor functionality, the record offers no support.

The NVIDIA Equivalent of ATI Radeon DDR

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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