RADEON

ATI Radeon 9800 XT

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
60W
TDP
256
Bus Width

At a Glance

AMD
VRAM 256 MB
Bus Width 256-bit
TDP 60W
Memory Type DDR
Architecture R300
nm
Process 150 nm
Released Oct 2003

ATI Radeon 9800 XT Specifications

ATI Radeon 9800 XT GPU Core

Shader units and compute resources

The ATI Radeon 9800 XT GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
8
ROPs
8

ATI Radeon 9800 XT Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Radeon 9800 XT's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon 9800 XT by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
412 MHz
Memory Clock
365 MHz 730 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Radeon 9800 XT Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon 9800 XT's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
256 bit
Bus Width
256-bit
Bandwidth
23.36 GB/s

ATI Radeon 9800 XT Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Radeon 9800 XT against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
3.296 GPixel/s
Texture Rate
3.296 GTexel/s

R300 Architecture & Process

Manufacturing and design details

The ATI Radeon 9800 XT is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon 9800 XT will perform in GPU benchmarks compared to previous generations.

Architecture
R300
GPU Name
R360
Process Node
150 nm
Foundry
TSMC
Transistors
117 million
Die Size
218 mm²
Density
536.7K / mm²

AMD's ATI Radeon 9800 XT Power & Thermal

TDP and power requirements

Power specifications for the ATI Radeon 9800 XT determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon 9800 XT to maintain boost clocks without throttling.

TDP
60 W
TDP
60W
Power Connectors
1x Molex
Suggested PSU
250 W

ATI Radeon 9800 XT by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Radeon 9800 XT are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Bus Interface
AGP 8x
Display Outputs
1x DVI1x VGA1x S-Video
Display Outputs
1x DVI1x VGA1x S-Video

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Radeon 9800 XT. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0
DirectX
9.0
OpenGL
2.0
OpenGL
2.0

ATI Radeon 9800 XT Product Information

Release and pricing details

The ATI Radeon 9800 XT is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon 9800 XT by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2003
Production
End-of-life
Predecessor
Radeon R200
Successor
Radeon R400 AGP

ATI Radeon 9800 XT Benchmark Scores

No benchmark data available for this GPU.

About ATI Radeon 9800 XT

The ATI Radeon 9800 XT, built on the R360 chip using the R300 architecture, was released in 2003 on a 150 nm process at TSMC. It packs 117 million transistors on a 218 mm² die, with a transistor density of 536.7 thousand per square millimeter. The card features 8 texture mapping units and 8 raster operation units, delivering a pixel rate of 3.296 GPixel/s and a texture rate of 3.296 GTexel/s. Memory is 256 MB of DDR on a 256-bit bus, running at 365 MHz (730 Mbps effective) for a bandwidth of 23.36 GB/s. It is an AGP 8x card with a TDP of 60 W and a suggested 250 W power supply. The production status is end-of-life, and it sits at the 50th percentile among all GPUs in the benchmark database.

Benchmark Performance

The Radeon 9800 XT has no recorded benchmark scores in the database, so performance must be inferred from its fixed-function rates and memory characteristics. The pixel rate of 3.296 GPixel/s and texture rate of 3.296 GTexel/s are identical, indicating a balanced design where each ROP and TMU operates at the same clock. With 8 ROPs and 8 TMUs, the card can process 3.296 billion pixels and textures per second. This places it in the middle of the GPU spectrum—the 50th percentile means half of all GPUs in the database are slower and half are faster, though this percentile is based on an aggregate of all GPUs, not just contemporaries.

Memory bandwidth of 23.36 GB/s is the other key constraint. At a 256-bit bus and 365 MHz memory clock, the card achieves 23.36 GB/s, which is sufficient for early DirectX 9 workloads but may become a bottleneck for higher-resolution textures or heavy shader use. The pixel and texture rates are closely matched to the bandwidth—dividing 23.36 GB/s by 3.296 GPixel/s yields roughly 7 bytes per pixel, which is typical for a card of this era. This suggests that the 9800 XT can sustain its fill rates without starving for data in most 32-bit color scenarios, but it will struggle with 64-bit or higher precision framebuffers.

The absence of benchmark scores means we cannot quantify its performance against specific rivals. However, the 50th percentile indicates a median position, not a top-tier performer. The card's specifications are modest by modern standards, but for its 2003 release, they were competitive within its segment. The data does not provide any nearest rivals, so no delta percentages are available. The average benchmark score of 0 further confirms that no synthetic or game benchmarks have been recorded for this card in the database.

Who Should Consider It

Given its 256 MB VRAM, 256-bit memory bus, and DirectX 9.0 support, the Radeon 9800 XT is best suited for systems that require AGP 8x connectivity and are running games from the early 2000s. Its pixel and texture rates of 3.296 GPixel/s and 3.296 GTexel/s suggest it can handle 32-bit color at resolutions common to that era, such as 1024x768 or 1280x1024, but the lack of benchmark data prevents a precise recommendation. The memory bandwidth of 23.36 GB/s is adequate for those resolutions with moderate texture filtering and anti-aliasing, but it will likely be insufficient for higher resolutions like 1600x1200 with full detail.

For users with legacy AGP motherboards, the 9800 XT offers a single-slot solution with a 60 W TDP, making it easy to cool. It is not designed for modern games or demanding applications; its DirectX 9.0 API support limits it to titles that do not require DirectX 10 or later. The card's 50th percentile ranking suggests it is a mid-range option, not a flagship. It would be appropriate for someone building a retro PC or upgrading an old system that lacks PCIe support. However, the end-of-life status means it is obsolete for current software.

Ray Tracing and Feature Set

The Radeon 9800 XT has no dedicated ray tracing cores or tensor cores—the RT cores and tensor cores fields are null. This is expected for a 2003 GPU, as ray tracing hardware did not exist in consumer products at that time. The card relies on traditional rasterization, supporting DirectX 9.0 and OpenGL 2.0. Vulkan is not supported, which further limits its compatibility with modern APIs. The absence of tensor cores also means no AI-accelerated features such as DLSS or similar technologies.

The feature set is defined by its DirectX 9.0 capabilities, which include pixel shader 2.0 and vertex shader 2.0 (inferred from the architecture, though not explicitly listed). The card has 8 TMUs and 8 ROPs, which are the core of its rasterization pipeline. It offers 1x DVI, 1x VGA, and 1x S-Video outputs, covering standard display connections of its time. The lack of Vulkan support is a significant limitation for modern cross-platform titles, but for its intended era, DirectX 9.0 and OpenGL 2.0 were the primary APIs.

FAQ

Q: What is the memory bandwidth of the Radeon 9800 XT?

A: The memory bandwidth is 23.36 GB/s, achieved with a 256-bit DDR bus running at 365 MHz (730 Mbps effective).

Q: How much VRAM does it have?

A: It has 256 MB of DDR memory.

Q: What is the TDP and recommended power supply?

A: The TDP is 60 W, and the suggested power supply is 250 W.

Q: Does it support ray tracing?

A: No, it has no ray tracing cores or tensor cores; it only supports DirectX 9.0 and OpenGL 2.0.

Q: What is the bus interface?

A: It uses AGP 8x, not PCIe.

Q: How many display outputs does it have?

A: It has 1x DVI, 1x VGA, and 1x S-Video outputs.

How It Compares

The benchmark database lists no nearest rivals for the Radeon 9800 XT, so a direct comparison with specific competing cards is not possible. The 50th percentile among all GPUs indicates that it sits exactly in the middle of the performance distribution, but without rival names or delta percentages, we cannot state which cards it outperforms or trails. Its predecessor is the Radeon R200 series, and its successor is the Radeon R400 AGP, but no numerical data is provided for either. The card's own specifications—such as the 3.296 GPixel/s pixel rate and 23.36 GB/s bandwidth—define its capabilities, but they cannot be contrasted with other products in this dataset. Given the absence of rival data, the only positional statement is that it is a median performer in the overall GPU landscape.

Power and Cooling

The Radeon 9800 XT has a TDP of 60 W, which is modest for a GPU of its era. It requires a single Molex power connector, and the suggested power supply is 250 W. This low power draw means it can be cooled by a single-slot heatsink and fan, as indicated by the "Single-slot" slot width. The card's power requirements are modest enough for most AGP systems of the early 2000s, but users should ensure their power supply meets the 250 W recommendation. The 1x Molex connector is a standard peripheral power connection, not a dedicated PCIe power cable. For a card with a 60 W TDP, the cooling solution is straightforward and does not require additional case airflow beyond normal system ventilation.

Memory Subsystem

The memory subsystem consists of 256 MB of DDR memory on a 256-bit bus, with a memory clock of 365 MHz (730 Mbps effective). This yields a bandwidth of 23.36 GB/s. The 256-bit bus is wide for its time, allowing high throughput, but the DDR type and moderate clock limit the raw bandwidth. For high resolutions, the memory capacity of 256 MB may be insufficient for large textures and framebuffers, but the bandwidth of 23.36 GB/s is adequate for 32-bit color at typical 2003 resolutions. The pixel rate of 3.296 GPixel/s is closely matched to the bandwidth, meaning the card is not severely bottlenecked in most scenarios. However, enabling anti-aliasing or anisotropic filtering will increase memory pressure, potentially reducing performance. The 256-bit bus is a key advantage over narrower-bus cards, but the overall memory subsystem is dated by modern standards.

The NVIDIA Equivalent of ATI Radeon 9800 XT

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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