ATI Radeon 9000 LE
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI Radeon 9000 LE Specifications
ATI Radeon 9000 LE GPU Core
Shader units and compute resources
The ATI Radeon 9000 LE GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Radeon 9000 LE Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Radeon 9000 LE's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Radeon 9000 LE by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Radeon 9000 LE Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Radeon 9000 LE's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Radeon 9000 LE Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Radeon 9000 LE against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
Rage 7 Architecture & Process
Manufacturing and design details
The ATI Radeon 9000 LE is built on AMD's Rage 7 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Radeon 9000 LE will perform in GPU benchmarks compared to previous generations.
AMD's ATI Radeon 9000 LE Power & Thermal
TDP and power requirements
Power specifications for the ATI Radeon 9000 LE determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Radeon 9000 LE to maintain boost clocks without throttling.
ATI Radeon 9000 LE by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Radeon 9000 LE are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Radeon 9000 LE. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Radeon 9000 LE Product Information
Release and pricing details
The ATI Radeon 9000 LE is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Radeon 9000 LE by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Radeon 9000 LE Benchmark Scores
No benchmark data available for this GPU.
About ATI Radeon 9000 LE
The ATI Radeon 9000 LE is an AMD-built, end-of-life GPU from the Radeon R200 (9000) generation, based on the RV250 chip with Rage 7 architecture. It was fabricated by TSMC on a 150 nm process with 36 million transistors on a 97 mm² die, for a transistor density of 371.1K / mm². The database lists its release date as 2002-06-30 and its bus interface as AGP 4x. No series or codename is recorded.
Benchmark Performance
The benchmark record for this product is empty. The benchmarks array has no entries, and the average benchmark score is 0. The only distribution field is percentileVsAllGpus, set to 50. That places the card at the midpoint of the database's tracked GPU population, but it is not a measured score.
The nearestRivals list is also empty, so there are no rival names, scores, or deltaPct values to analyze. Consequently, no percentage lead or deficit can be stated from the database. The only rendering throughput numbers in the fact pack are the pixel rate of 1.000 GPixel/s and texture rate of 1.000 GTexel/s. These two rates are numerically identical, matching the four ROPs and four TMUs in a balanced configuration.
In the absence of any benchmark entries, the 50th percentile should be read as a database placement rather than as evidence of performance. No application-level conclusion can be drawn beyond the fixed throughput rates. The data shows no workload scores to compare against other GPUs, and the average benchmark score of 0 is consistent with the empty benchmark list rather than a tested result.
Ray Tracing and Feature Set
The feature set is defined by the RV250 chip and Rage 7 architecture. The record lists no ray tracing cores and no tensor cores. It also lists no Vulkan support. The API entries are DirectX 8.1 and OpenGL 1.4. DirectX 8.1 is the highest DirectX version listed, and OpenGL 1.4 is the only OpenGL version listed.
No shading units, FP32 throughput, or FP16 throughput figures are recorded. As a result, the card's rendering path is based on the listed ROPs, TMUs, pixel rate, and texture rate. Without dedicated ray tracing cores, there is no accelerated ray-traced path in the data. Without tensor cores, there is no tensor-accelerated compute path. This is a rasterization-focused specification with no Vulkan entry at all.
The absence of these specialized blocks is notable for modern feature expectations, but the fact pack contains no further details on shader model support or compute capabilities. The only throughput figures tied to rendering are the 1.000 GPixel/s pixel rate and the 1.000 GTexel/s texture rate.
Memory Subsystem
The memory subsystem is characterized by 64 MB of DDR memory, a 128-bit bus, and 6.400 GB/s of bandwidth. The memory clock is listed at 200 MHz with an effective data rate of 400 Mbps. The 128-bit bus defines the width of the data path between memory and the four ROPs.
The 64 MB capacity is the total local frame buffer. For high resolutions, that capacity is the first constraint: color buffers, depth buffers, and textures must all fit within 64 MB. The 6.400 GB/s bandwidth is the ceiling for moving data across that 128-bit bus. Texture reads, pixel writes, and AGP transfers share this bandwidth budget.
The 1.000 GPixel/s pixel rate and 1.000 GTexel/s texture rate fit within the 6.400 GB/s bandwidth, but all three share the same memory pipe. In practice, the memory subsystem supports workloads that stay within a small frame buffer and a modest streaming budget. The 128-bit bus is the structural advantage here; the small 64 MB capacity is the limiting factor for high-resolution scenarios.
Who Should Consider It
Given the absence of benchmark scores, any recommendation must be derived from the listed specifications. The card offers 64 MB of DDR memory, a 128-bit bus, 6.400 GB/s bandwidth, a 1.000 GPixel/s pixel rate, and a 1.000 GTexel/s texture rate.
Those figures point toward lower resolutions and moderate texture detail. At high resolutions, the 64 MB frame buffer and 6.400 GB/s bandwidth will be the limiting factors. At lower resolutions, the 1.000 GPixel/s pixel rate becomes the ceiling for filled pixels.
The AGP 4x bus interface is the connection to the host, which matters when data does not fit in the local 64 MB buffer. The API list of DirectX 8.1 and OpenGL 1.4 means software written for those APIs is the relevant workload. Since no Vulkan, ray tracing cores, or tensor cores are listed, it is not suited for workloads that rely on those features.
The production status is end-of-life, so the data represents a finished product. The 50th percentile placement in the database can be used as a midpoint reference, but it is not supported by any recorded score. A prospective user should treat the 64 MB memory ceiling and 6.400 GB/s bandwidth as the decisive constraints.
How It Compares
The nearestRivals field is empty. There are no recorded rival entries to compare, no deltaPct values, and no rival scores. Therefore, the database offers no direct comparison to any competing product.
The relational data that does exist is the lineage: this is part of the Radeon R200 (9000) generation, with Radeon R100 as predecessor and Radeon R300 as successor. The 50th percentile versus all GPUs is the only positional metric in the database. That metric places it in the middle of the tracked GPU distribution, but cannot be expressed as a percentage difference because there are no scores.
The predecessor and successor names supply context without specifications. No claims about relative performance against those products can be made from the fact pack. In short, the comparison section is limited to lineage and a percentile marker.
FAQ
Q: What chip and architecture does the Radeon 9000 LE use?
A: It uses the RV250 chip with Rage 7 architecture, built by TSMC on a 150 nm process with 36 million transistors on a 97 mm² die.
Q: What are the memory specifications?
A: 64 MB DDR, 128-bit bus, 200 MHz memory clock / 400 Mbps effective, and 6.400 GB/s bandwidth.
Q: Which APIs are listed?
A: DirectX 8.1 and OpenGL 1.4. No Vulkan support is listed.
Q: Does it include ray tracing or tensor cores?
A: No. The database records no ray tracing cores and no tensor cores, so no ray-traced or tensor-accelerated path is represented.
Q: What are the power and cooling requirements?
A: TDP is 28 W, the board is single-slot, no power connectors are listed, and the suggested PSU is 200 W.
Q: What display outputs are available?
A: 1x VGA and 1x S-Video.
Power and Cooling
The power and cooling data is explicit. The TDP is 28 W. The card is single-slot. No power connectors are listed. The suggested PSU is 200 W.
No power connector is required according to the specification. The 28 W TDP is the only thermal power figure recorded, and the 200 W PSU is the only power supply recommendation. The absence of power connectors and the single-slot form factor together define the physical installation envelope.
The AGP 4x interface is the system bus. No length, height, or width dimensions are recorded, so the only geometry constraint in the data is the single-slot width. The 200 W PSU recommendation is the listed requirement, and no auxiliary power cabling is recorded.
The NVIDIA Equivalent of ATI Radeon 9000 LE
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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