RADEON

ATI Mobility Radeon HD 5750

AMD graphics card specifications and benchmark scores

1 GB
VRAM
MHz Boost
25W
TDP
128
Bus Width

At a Glance

AMD
VRAM 1 GB
Shaders 400
Bus Width 128-bit
TDP 25W
Memory Type GDDR5
Architecture TeraScale 2
nm
Process 40 nm
Released Jan 2010

ATI Mobility Radeon HD 5750 Specifications

ATI Mobility Radeon HD 5750 GPU Core

Shader units and compute resources

The ATI Mobility Radeon HD 5750 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
400
Shaders
400
TMUs
20
ROPs
8
Compute Units
5

ATI Mobility Radeon HD 5750 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Mobility Radeon HD 5750's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Mobility Radeon HD 5750 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
550 MHz
Memory Clock
800 MHz 3.2 Gbps effective
GDDR GDDR 6X 6X

AMD's ATI Mobility Radeon HD 5750 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Mobility Radeon HD 5750's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
1024 MB
VRAM
1,024 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
51.20 GB/s

ATI Mobility Radeon HD 5750 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the ATI Mobility Radeon HD 5750, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
8 KB (per CU)
L2 Cache
256 KB

ATI Mobility Radeon HD 5750 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Mobility Radeon HD 5750 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
440.0 GFLOPS
Pixel Rate
4.400 GPixel/s
Texture Rate
11.00 GTexel/s

TeraScale 2 Architecture & Process

Manufacturing and design details

The ATI Mobility Radeon HD 5750 is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Mobility Radeon HD 5750 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale 2
GPU Name
Madison
Process Node
40 nm
Foundry
TSMC
Transistors
627 million
Die Size
104 mm²
Density
6.0M / mm²

AMD's ATI Mobility Radeon HD 5750 Power & Thermal

TDP and power requirements

Power specifications for the ATI Mobility Radeon HD 5750 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Mobility Radeon HD 5750 to maintain boost clocks without throttling.

TDP
25 W
TDP
25W

ATI Mobility Radeon HD 5750 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Mobility Radeon HD 5750 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
PCIe 2.0 x16
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Mobility Radeon HD 5750. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
11.2 (11_0)
DirectX
11.2 (11_0)
OpenGL
4.4
OpenGL
4.4
OpenCL
1.2
Shader Model
5.0

ATI Mobility Radeon HD 5750 Product Information

Release and pricing details

The ATI Mobility Radeon HD 5750 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Mobility Radeon HD 5750 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2010
Production
End-of-life
Predecessor
M9x
Successor
Vancouver

ATI Mobility Radeon HD 5750 Benchmark Scores

No benchmark data available for this GPU.

About ATI Mobility Radeon HD 5750

The ATI Mobility Radeon HD 5750 is an end-of-life mobile graphics processor from AMD, built on the TeraScale 2 architecture. It was released on January 6, 2010, and is fabricated on a 40 nm process at TSMC, packing 627 million transistors onto a 104 mm² die. The GPU features 400 shading units, 20 texture mapping units, and 8 ROPs, with a 128-bit GDDR5 memory interface carrying 1024 MB of frame buffer. Its memory operates at 800 MHz (3.2 Gbps effective), yielding a bandwidth of 51.20 GB/s. With a TDP of 25 W, it targets power-constrained mobile environments.

Benchmark Performance

The database does not include any benchmark scores for this GPU; the average benchmark score is 0, and the nearestRivals list is empty. However, its theoretical peak performance can be derived from the published specifications. The FP32 compute rate is 440.0 GFLOPS, while the pixel fill rate is 4.400 GPixel/s and the texture fill rate is 11.00 GTexel/s. These numbers indicate a GPU that was designed for mainstream mobile workloads rather than high-end gaming. The 50th percentile ranking among all GPUs in the database places it exactly at the midpoint of the performance distribution, suggesting a balanced level of capability for its era. The memory bandwidth of 51.20 GB/s, combined with a 128-bit bus, is typical for a mid-range mobile part from that period. The ratio of shader throughput to texture rate (400 shaders vs. 20 TMUs) shows a 20:1 ratio, characteristic of TeraScale 2 designs. The pixel rate of 4.4 GPixel/s, derived from 8 ROPs and the (unlisted) core clock, is modest, indicating that fill-rate-bound scenarios would be a limiting factor. In the absence of real-world benchmarks, these theoretical figures provide the only quantitative basis for performance assessment. The data suggests that this GPU would handle older DirectX 11 titles at lower resolutions and detail settings, but no specific frame-rate data is available to confirm this.

Who Should Consider It

The ATI Mobility Radeon HD 5750 is a 25 W mobile GPU, making it suitable for thin-and-light laptops where power efficiency is paramount. Its 1024 MB of GDDR5 memory is adequate for the resolution and detail settings typical of its release period, though the 128-bit bus limits the available bandwidth to 51.20 GB/s. Users who play older or less demanding games, or who use the GPU for basic 2D acceleration and video playback, would find it sufficient. The GPU supports DirectX 11.2 (11_0) and OpenGL 4.4, enabling modern (for its time) API features. However, the lack of dedicated ray tracing or tensor cores means it is not suited for cutting-edge workloads. The 40 nm process and 25 W TDP indicate that it generates relatively little heat, making it a candidate for passively cooled designs or compact chassis. The 627 million transistors on a 104 mm² die reflect a modest complexity that aligns with its mainstream positioning. Gamers seeking high frame rates at high resolutions would need a more powerful GPU; the data does not support any recommendation beyond modest 3D performance.

How It Compares

The data set does not list any nearest rivals for this GPU, so direct comparisons to other graphics cards are not possible. However, the product lineage provides context: its predecessor is the M9x series, and its successor is the Vancouver series. The M9x series predates the TeraScale 2 architecture, so the HD 5750 represents a generational leap in shader efficiency and API support. The Vancouver successor likely builds upon the same TeraScale 2 foundation with improved clocks and features, but no quantitative data is available. Without rival scores or delta percentages, the only positional reference is the 50th percentile rank, which indicates that the HD 5750 sits in the middle of the GPU performance spectrum as cataloged in this database. That mid-pack standing suggests it was neither a flagship nor a budget part, but rather a balanced mainstream offering. For users upgrading from a M9x-based GPU, the HD 5750 would offer higher shader counts (400 vs. unspecified) and newer architecture, but exact performance gains cannot be quantified from the provided data.

FAQ

Q: What is the architecture of the ATI Mobility Radeon HD 5750?

A: It uses the TeraScale 2 architecture, manufactured on a 40 nm process at TSMC.

Q: How much memory does it have and what type?

A: It has 1024 MB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 51.20 GB/s.

Q: What is the TDP of this GPU?

A: The TDP is 25 W, making it a low-power mobile component.

Q: Does it support ray tracing or tensor cores?

A: No, the specifications list null for both RT cores and tensor cores; it relies on traditional shader-based rendering.

Q: Which API versions are supported?

A: It supports DirectX 11.2 (11_0) and OpenGL 4.4. Vulkan is not listed.

Q: When was it released and what is its production status?

A: It was released on January 6, 2010, and its production status is end-of-life.

Ray Tracing and Feature Set

The ATI Mobility Radeon HD 5750 does not include dedicated ray tracing cores or tensor cores; the FACT PACK lists both as null. This is consistent with its TeraScale 2 architecture, which predates the introduction of hardware-accelerated ray tracing in consumer GPUs. The feature set is instead defined by its shading units, TMUs, and ROPs: 400 shading units, 20 TMUs, and 8 ROPs. The GPU supports DirectX 11.2 (11_0) and OpenGL 4.4, providing access to tessellation, compute shaders, and other DirectX 11 features. Vulkan is not supported, which limits compatibility with modern cross-platform APIs. The memory subsystem uses GDDR5 with a 128-bit interface, and the effective data rate is 3.2 Gbps, yielding 51.20 GB/s. The pixel and texture rates are 4.4 GPixel/s and 11.0 GTexel/s, respectively. These figures indicate a GPU that is capable of rendering DirectX 11 workloads but lacks the specialized hardware for ray-traced effects or tensor-based operations. The 25 W TDP suggests that the GPU is optimized for power efficiency rather than raw throughput, and the 40 nm process node (with a transistor density of 6.0M / mm²) reflects the design trade-offs of its generation. The lack of a Vulkan implementation means that applications relying on Vulkan cannot use this GPU, but DirectX 11 and OpenGL 4.4 cover most legacy and contemporary (at the time) software.

The NVIDIA Equivalent of ATI Mobility Radeon HD 5750

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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