RADEON

ATI Mobility Radeon HD 4670

AMD graphics card specifications and benchmark scores

512 MB
VRAM
MHz Boost
35W
TDP
128
Bus Width

At a Glance

AMD
VRAM 512 MB
Shaders 320
Bus Width 128-bit
TDP 35W
Memory Type GDDR3
Architecture TeraScale
nm
Process 55 nm
Released Jan 2009

ATI Mobility Radeon HD 4670 Specifications

ATI Mobility Radeon HD 4670 GPU Core

Shader units and compute resources

The ATI Mobility Radeon HD 4670 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
320
Shaders
320
TMUs
32
ROPs
8
Compute Units
4

ATI Mobility Radeon HD 4670 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Mobility Radeon HD 4670's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Mobility Radeon HD 4670 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
675 MHz
Memory Clock
800 MHz 1600 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Mobility Radeon HD 4670 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Mobility Radeon HD 4670's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
512 MB
VRAM
512 MB
Memory Type
GDDR3
VRAM Type
GDDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
25.60 GB/s

ATI Mobility Radeon HD 4670 by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the ATI Mobility Radeon HD 4670, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
128 KB

ATI Mobility Radeon HD 4670 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Mobility Radeon HD 4670 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
432.0 GFLOPS
Pixel Rate
5.400 GPixel/s
Texture Rate
21.60 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI Mobility Radeon HD 4670 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Mobility Radeon HD 4670 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
M96
Process Node
55 nm
Foundry
TSMC
Transistors
514 million
Die Size
146 mm²
Density
3.5M / mm²

AMD's ATI Mobility Radeon HD 4670 Power & Thermal

TDP and power requirements

Power specifications for the ATI Mobility Radeon HD 4670 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Mobility Radeon HD 4670 to maintain boost clocks without throttling.

TDP
35 W
TDP
35W
Power Connectors
None

ATI Mobility Radeon HD 4670 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Mobility Radeon HD 4670 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
MXM Module
Bus Interface
MXM-A (3.0)
Display Outputs
Portable Device Dependent
Display Outputs
Portable Device Dependent

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Mobility Radeon HD 4670. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1 (10_1)
DirectX
10.1 (10_1)
OpenGL
3.3
OpenGL
3.3
OpenCL
1.1
Shader Model
4.1

ATI Mobility Radeon HD 4670 Product Information

Release and pricing details

The ATI Mobility Radeon HD 4670 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Mobility Radeon HD 4670 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jan 2009
Production
End-of-life
Predecessor
M8x
Successor
Manhattan

ATI Mobility Radeon HD 4670 Benchmark Scores

No benchmark data available for this GPU.

About ATI Mobility Radeon HD 4670

The ATI Mobility Radeon HD 4670 is a mobile graphics solution from AMD, built on the TeraScale architecture with the M96 chip at its core. Fabricated on a 55 nm process at TSMC, this end-of-life part packs 514 million transistors into a 146 mm² die, yielding a transistor density of 3.5M / mm². With a memory clock of 800 MHz (1600 Mbps effective), the GPU is positioned for mainstream laptops of its generation, and its percentile ranking of 50 places it exactly at the median of all GPUs in the database. The following analysis breaks down its memory subsystem, feature set, power profile, competitive standing, and benchmark performance based solely on the provided data.

Memory Subsystem

The Mobility Radeon HD 4670 is equipped with 512 MB of GDDR3 memory, connected via a 128-bit bus. This configuration yields a memory bandwidth of 25.60 GB/s, calculated from the 800 MHz memory clock and the 1600 Mbps effective data rate. For high-resolution gaming, this bandwidth is a limiting factor; 512 MB of VRAM is modest by modern standards, and the 128-bit bus constrains how much data can be moved per clock cycle. In practice, this means that at resolutions above 1080p, texture streaming and frame buffer operations may encounter bottlenecks, particularly in scenes with large textures or heavy anti-aliasing. The pixel rate of 5.400 GPixel/s and texture rate of 21.60 GTexel/s are consistent with a part that can handle 720p or 900p gaming comfortably but will struggle to maintain fluid frame rates at 1440p or higher. The 8 ROPs further cap fill-rate-bound workloads, making the memory subsystem the primary constraint for demanding visual settings.

Ray Tracing and Feature Set

This GPU does not include dedicated ray tracing cores or tensor cores, as those technologies were not part of the TeraScale architecture. The feature set relies on more traditional rendering pathways. The shading units number 320, with 32 texture mapping units (TMUs) and 8 raster operation pipelines (ROPs). The FP32 compute throughput is rated at 432.0 GFLOPS, which is the peak single-precision performance available for general-purpose shader workloads. API support includes DirectX 10.1 (specifically the 10_1 feature level) and OpenGL 3.3; notably, Vulkan support is absent. For users seeking modern ray-traced effects or hardware-accelerated machine learning, this GPU is not equipped to handle such tasks. The absence of these cores means that any ray tracing or AI-based features would have to be emulated in software, which is impractical given the compute ceiling. DirectX 10.1 does provide some advanced shader model features over the base DirectX 10, but it predates the DirectX 12 era, so compatibility with newer titles may be limited to legacy modes or lower graphical presets.

Power and Cooling

The Mobility Radeon HD 4670 carries a thermal design power (TDP) of 35 W, which is relatively modest for a mobile discrete GPU. This power envelope allows for a compact cooling solution, though the exact cooler dimensions are not specified. The slot width is listed as an MXM Module, and the bus interface is MXM-A (3.0), indicating a standardized mobile form factor that can be integrated into laptop motherboards. There are no power connectors required, as the card draws power directly from the MXM slot, which simplifies installation and reduces cable clutter. The lack of a suggested PSU rating is irrelevant for mobile use, but for any potential desktop adapters, the 35 W draw is low enough that a standard system power supply would suffice without additional connections. Since no discrete power connectors are present, thermal management relies on the laptop’s internal cooling design, which should be adequate given the 35 W TDP. The display outputs are listed as "Portable Device Dependent," meaning that the actual ports (e.g., HDMI, DisplayPort, VGA) vary by laptop model and are not intrinsic to the GPU itself.

How It Compares

The nearest rival list is empty in the provided data, which means there are no direct comparison points from the FACT PACK. However, the percentile vs. all GPUs of 50 indicates that this GPU sits at the exact midpoint of the performance distribution across all GPUs tracked in the database. Without specific rival names or scores, the comparison must be framed qualitatively. The 35 W TDP positions it as a low-power part, likely intended for thin-and-light laptops or entry-level gaming machines. Against hypothetical peers from the same era, the 25.60 GB/s bandwidth and 432.0 GFLOPS FP32 performance would place it in the lower-midrange tier for mobile graphics. The 512 MB VRAM is a clear differentiator from higher-end mobile parts that would have offered 1 GB or more, and the lack of modern API support (no Vulkan, only DirectX 10.1) further separates it from later-generation GPUs. For a user considering this GPU today, the data suggests it is only suitable for legacy titles or basic 2D workloads, as the memory and compute resources are insufficient for contemporary 3D applications.

Benchmark Performance

The benchmark data for the ATI Mobility Radeon HD 4670 is notably sparse: the benchmarks array is empty, and the average benchmark score is listed as 0. This absence of direct scores means that numeric performance comparisons against rivals cannot be made using the FACT PACK. The only performance-related figure is the percentile rank of 50, which indicates that in the aggregate database of all GPUs, this part performs better than half and worse than half of the entries. This median placement is telling — it suggests that the GPU is neither a standout performer nor a complete laggard, but rather a thoroughly average mobile solution. The FP32 throughput of 432.0 GFLOPS, when considered alongside the pixel rate of 5.400 GPixel/s and texture rate of 21.60 GTexel/s, gives a theoretical peak that is broadly consistent with a mid-2000s mainstream mobile chip. However, without rival scores, exact percentage deltas cannot be computed. The data does not include any deltaPct values, nor does it list competitor names, so any claim of being "X% faster than Y" would be unsupported. What can be stated is that the 50th percentile ranking is a clear indicator of mediocrity — not a performance leader, but also not a bottom-tier part. For gaming, the 512 MB VRAM and 128-bit bus will cause stuttering in modern titles that demand more than 512 MB of frame buffer, and the DirectX 10.1 support limits compatibility with games that require DirectX 11 or higher. In synthetic workloads, the 432.0 GFLOPS FP32 figure is a hard ceiling for compute tasks, but real-world benchmarks would likely show degradation due to memory bandwidth constraints. The lack of benchmark entries in the FACT PACK means that this analysis must rely on architectural specifications and the percentile rank to infer performance, which is a less precise method than direct score comparisons. Ultimately, the data shows a GPU that is firmly average in its own time, and severely outdated in the present context, with no measurable advantage over any specific rival due to the absence of comparison data.

The NVIDIA Equivalent of ATI Mobility Radeon HD 4670

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

View Specs Compare

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