RADEON

ATI Mobility Radeon 9600 PRO Turbo

AMD graphics card specifications and benchmark scores

128 MB
VRAM
MHz Boost
TDP
128
Bus Width

At a Glance

AMD
VRAM 128 MB
Bus Width 128-bit
Memory Type DDR
Architecture R300
nm
Process 130 nm
Released Feb 2004

ATI Mobility Radeon 9600 PRO Turbo Specifications

GPU Core

Shader units and compute resources

The ATI Mobility Radeon 9600 PRO Turbo GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

TMUs
4
ROPs
4

ATI Mobility Radeon 9600 PRO Turbo Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI Mobility Radeon 9600 PRO Turbo's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Mobility Radeon 9600 PRO Turbo by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
337 MHz
Memory Clock
243 MHz 486 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI Mobility Radeon 9600 PRO Turbo Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Mobility Radeon 9600 PRO Turbo's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
128 MB
VRAM
128 MB
Memory Type
DDR
VRAM Type
DDR
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
7.776 GB/s

ATI Mobility Radeon 9600 PRO Turbo Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI Mobility Radeon 9600 PRO Turbo against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

Pixel Rate
1.348 GPixel/s
Texture Rate
1.348 GTexel/s

R300 Architecture & Process

Manufacturing and design details

The ATI Mobility Radeon 9600 PRO Turbo is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Mobility Radeon 9600 PRO Turbo will perform in GPU benchmarks compared to previous generations.

Architecture
R300
GPU Name
M10
Process Node
130 nm
Foundry
TSMC
Transistors
76 million
Die Size
92 mm²
Density
826.1K / mm²

Power & Thermal

TDP and power requirements

Power specifications for the ATI Mobility Radeon 9600 PRO Turbo determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Mobility Radeon 9600 PRO Turbo to maintain boost clocks without throttling.

ATI Mobility Radeon 9600 PRO Turbo by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI Mobility Radeon 9600 PRO Turbo are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Bus Interface
AGP 8x

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI Mobility Radeon 9600 PRO Turbo. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
9.0 (9_0)
DirectX
9.0 (9_0)
OpenGL
2.0
OpenGL
2.0

ATI Mobility Radeon 9600 PRO Turbo Product Information

Release and pricing details

The ATI Mobility Radeon 9600 PRO Turbo is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Mobility Radeon 9600 PRO Turbo by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Feb 2004
Production
End-of-life
Predecessor
M9
Successor
M2x

About ATI Mobility Radeon 9600 PRO Turbo

The ATI Mobility Radeon 9600 PRO Turbo is a mobile graphics processor built on the R300 architecture, produced by AMD at TSMC using a 130 nm process. The chip, designated M10, integrates 76 million transistors across a 92 mm² die, yielding a transistor density of 826.1K per square millimeter. Released in February 2004, it belongs to the M1x (Mobility 9000) generation and occupies the 50th percentile among all GPUs in the database. The part is marked end-of-life, with the M9 as its predecessor and the M2x as its successor.

Who Should Consider It

The Mobility Radeon 9600 PRO Turbo is a DirectX 9.0 (9_0) part with 4 texture mapping units and 4 raster operation pipelines. Its pixel rate of 1.348 GPixel/s and texture rate of 1.348 GTexel/s define the fill-rate ceiling for this GPU. With 128 MB of DDR memory on a 128-bit bus and 7.776 GB/s of bandwidth, the memory subsystem is the defining constraint for the workloads this chip can handle. The 50th-percentile standing means this card sits exactly at the median of the database's GPU population, neither a low-end part nor a high-end part.

For a user with a laptop of this vintage, the 9600 PRO Turbo is a mid-pack performer. The DirectX 9.0 (9_0) feature level indicates compatibility with the generation of games that shipped around its release window. The 128 MB frame buffer is the primary constraint at higher resolutions, since texture-heavy scenes will exhaust the available memory before the fill rate becomes the limiting factor. The 4 TMUs and 4 ROPs are the execution resources that determine how quickly textured and shaded pixels can be written to the frame buffer.

Benchmark results in the database are sparse — the average benchmark score is 0, and no entries are recorded. Consequently, the performance characterization rests entirely on the architectural specifications. The 486 Mbps effective memory data rate, derived from the 243 MHz memory clock, is modest when viewed through a modern lens but is consistent with the DDR memory type used in this generation of mobile GPUs. The 128-bit bus width is the same width used by many desktop parts of the era, which is notable for a mobile chip.

This is a part for legacy systems, not for contemporary workloads. The end-of-life production status confirms that this GPU is no longer manufactured or supported. Users still running a laptop with this chip should target older DirectX 9.0 titles at conservative resolution and detail settings. The 128 MB memory capacity and 7.776 GB/s bandwidth will be the limiting factors; lowering resolution and texture quality will extend playability. The 50th-percentile rank suggests that, within the full GPU population tracked by this database, the 9600 PRO Turbo outperforms half of all GPUs — a meaningful reference point for understanding its standing.

Power and Cooling

The database does not list a TDP figure, a suggested PSU, or power connector requirements for this part. The power delivery path is the AGP 8x bus interface, which supplies the board's electrical needs. No auxiliary power connectors are documented in the specification.

The thermal and power characteristics are contextualized by the manufacturing process. The 130 nm node at TSMC, with 76 million transistors on a 92 mm² die, places this chip in a specific power envelope. The transistor density of 826.1K per square millimeter is a direct function of that process geometry. A smaller die with a given transistor count generally correlates with lower power draw per transistor, but the database does not provide the TDP data to confirm this quantitatively.

For a mobile part, the cooling solution is typically dictated by the laptop chassis design rather than an aftermarket cooler, since the GPU is not user-serviceable in most notebooks. Because no TDP is recorded, the data does not support a quantitative power draw statement. The absence of a suggested PSU is consistent with a mobile GPU, which draws from the laptop's power delivery system rather than a desktop power supply. The AGP 8x bus interface is the sole documented electrical connection, and the lack of power connector fields in the specification indicates that the slot itself provides the necessary power.

The 130 nm process is a mature node for the 2004 timeframe. The 92 mm² die size is compact, which is appropriate for a mobile part where physical space and thermal dissipation are constrained. The 76 million transistor count is a measure of the complexity of the R300 architecture. These three figures — process node, die size, and transistor count — are the quantitative anchors for understanding the power and cooling profile, even in the absence of a direct TDP measurement.

Ray Tracing and Feature Set

The Mobility Radeon 9600 PRO Turbo has no ray tracing cores and no tensor cores. These hardware units are absent from the specification, which is consistent with the DirectX 9.0 (9_0) API level. The R300 architecture predates hardware-accelerated ray tracing by a substantial margin, and the database confirms that neither RT cores nor tensor cores are present.

The feature set is defined by the API support: DirectX 9.0 (9_0) and OpenGL 2.0. Vulkan is not supported. The DirectX 9_0 feature level corresponds to a specific shader model era, which introduced programmable pixel and vertex shaders as a standard capability. This is a significant advancement relative to the preceding generation, but it is far removed from modern graphics APIs. The OpenGL 2.0 support provides an additional rendering path for applications that use the OpenGL API.

For users, this means the GPU cannot accelerate modern rendering techniques. No ray-traced effects, no machine-learning-based upscaling, and no compute shader workloads are possible. The feature set is strictly bound by the DirectX 9.0 (9_0) and OpenGL 2.0 specifications. Games and applications that require newer API versions will not run on this hardware. The absence of Vulkan support further narrows the compatibility window, as Vulkan-based titles are entirely out of reach.

The R300 architecture is the foundational design here. The chip's M10 designation and the M1x (Mobility 9000) generation label place it within a specific architectural family. The DirectX 9_0 feature level is the highest API version supported, and it defines the ceiling for what developers could target when optimizing for this GPU. The 4 TMUs and 4 ROPs are the fixed-function units that work in conjunction with the programmable shader pipeline to produce the final image.

How It Compares

The database lists no nearest rivals for this GPU. The nearestRivals field is empty, so a direct comparative analysis against specific competing parts is not possible from the available data. The 50th-percentile position across all GPUs in the database provides the only global reference point: this is a median performer. It outperforms half of the GPUs in the database and is outperformed by the other half.

Relative to its own lineage, the predecessor is the M9 and the successor is the M2x. The M9 would have preceded the M10 chip in the mobility lineup, while the M2x followed. The 9600 PRO Turbo sits between these two generations. The R300 architecture is shared across this generation, though the database does not provide comparative scores for the M9 or M2x parts. The generation label M1x (Mobility 9000) situates the chip within a family of mobile GPUs that shared architectural characteristics.

The average benchmark score of 0 reflects the absence of recorded benchmark entries. This is not a performance measurement of zero; rather, it indicates that no benchmark data has been logged for this part in the database. The 50th-percentile rank is derived from the overall distribution of GPUs, and with no rival entries, the position is best understood as a median placement rather than a competitive ranking against peers.

In the absence of rival scores, the architectural specifications serve as the comparative basis. The 4 TMUs and 4 ROPs, the 128-bit memory bus, and the 7.776 GB/s bandwidth are the quantitative anchors for positioning this part. Against the broader GPU population, these figures place it firmly in the mid-range of the 2004 mobile segment. The pixel rate of 1.348 GPixel/s and texture rate of 1.348 GTexel/s are identical, which indicates a balanced design where pixel throughput and texture throughput are matched.

Memory Subsystem

The memory subsystem consists of 128 MB of DDR memory on a 128-bit bus. The memory clock is 243 MHz, yielding an effective data rate of 486 Mbps. Total bandwidth is 7.776 GB/s. The 128-bit bus width is a critical parameter: a wider bus would allow more data to be transferred per clock cycle, but the 128-bit interface is the documented width for this part.

The 7.776 GB/s bandwidth is the product of the bus width and the effective memory clock. For the DirectX 9.0 era, this bandwidth is adequate for the fill rates this GPU can produce — the pixel rate of 1.348 GPixel/s and texture rate of 1.348 GTexel/s are well matched to the memory throughput. When the GPU writes a pixel, it must read the texture data, blend the color, and write the result to the frame buffer; all of these operations consume memory bandwidth. The 7.776 GB/s figure is the ceiling for that traffic.

At higher resolutions, the 128 MB capacity becomes the binding constraint. Frame buffers for high-resolution textures and anti-aliasing consume memory rapidly. The 128 MB DDR configuration will force the GPU to rely on texture compression and lower detail settings to maintain performance. The 486 Mbps effective memory rate is the per-pin data rate, and with a 128-bit bus, the aggregate bandwidth of 7.776 GB/s is the practical ceiling for texture fetches and frame buffer writes.

The DDR memory type is a generational step above single-data-rate SDRAM, providing twice the data rate per clock cycle. The 243 MHz clock, doubled to 486 Mbps effective, is the mechanism by which the 7.776 GB/s bandwidth is achieved. For a mobile GPU of this era, this memory configuration is consistent with the mid-range positioning indicated by the 50th-percentile rank. The 128 MB capacity is the standard amount for this class of part, and the 128-bit bus is the standard width. The combination of these two parameters — capacity and bus width — determines how much data can be stored and how quickly it can be moved, and both are adequate for the DirectX 9.0 workload of the period.

Detailed benchmark scores and charts for the ATI Mobility Radeon 9600 PRO Turbo are below.

Benchmark Scores

No benchmark data available for this GPU.

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