ATI Mobility Radeon 9500
AMD graphics card specifications and benchmark scores
ATI Mobility Radeon 9500 Specifications
ATI Mobility Radeon 9500 GPU Core
Shader units and compute resources
The ATI Mobility Radeon 9500 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI Mobility Radeon 9500 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI Mobility Radeon 9500's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI Mobility Radeon 9500 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI Mobility Radeon 9500 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI Mobility Radeon 9500's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI Mobility Radeon 9500 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI Mobility Radeon 9500 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
R300 Architecture & Process
Manufacturing and design details
The ATI Mobility Radeon 9500 is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI Mobility Radeon 9500 will perform in GPU benchmarks compared to previous generations.
AMD's ATI Mobility Radeon 9500 Power & Thermal
TDP and power requirements
Power specifications for the ATI Mobility Radeon 9500 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI Mobility Radeon 9500 to maintain boost clocks without throttling.
ATI Mobility Radeon 9500 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI Mobility Radeon 9500 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI Mobility Radeon 9500. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI Mobility Radeon 9500 Product Information
Release and pricing details
The ATI Mobility Radeon 9500 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI Mobility Radeon 9500 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI Mobility Radeon 9500 Benchmark Scores
No benchmark data available for this GPU.
About ATI Mobility Radeon 9500
Released in mid-2004, the AMD ATI Mobility Radeon 9500 carved its niche as a mobile GPU for gaming laptops during a transitional era. Built on the R300 architecture and 130nm process, it packed 128MB of DDR memory over a 128-bit bus, paired with AGP 4x interface support. While modest by today’s standards, this card aimed to balance power efficiency with performance for its time. Gamers could expect smooth frame rates in early 2000s titles like *Half-Life 2* and *Doom 3*, though newer games quickly exposed its limitations. Its HyperZ technology and pixel shader 2.0 support hinted at future-proofing, but thermal constraints in laptops often throttled consistency. For enthusiasts revisiting retro gaming rigs, the Mobility Radeon 9500 remains a relic of AMD’s early mobile ambitions.
- Optimized for early DirectX 9 games with pixel/vertex shader support
- Limited to 128MB DDR VRAM, causing texture resolution bottlenecks
- AGP 4x interface restricted data throughput compared to PCI Express
- Power draw suited for bulky laptops, not ultraportables
How did the ATI Mobility Radeon 9500 stack up against competitors like NVIDIA’s GeForce FX Go 5700? While both struggled with modernization, AMD’s offering edged ahead in shader performance thanks to the R300’s efficiency. Ray tracing? FSR? DLSS? Those technologies didn’t exist yet the card’s focus was brute-force rasterization. Gamers chasing ultra settings in *Max Payne 2* or *Warcraft III* found it adequate, but by 2006, it was outclassed by the Radeon X series. Power requirements hovered around 25W, making cooling a challenge in compact chassis. For its era, though, this GPU symbolized AMD’s push to dominate mobile gaming before integrated graphics took over.
The Radeon 9500 Mobility thrived in scenarios where portability met moderate performance demands. Emulation enthusiasts might still leverage it for Dreamcast or PS2-era titles, though modern APIs like Vulkan leave it in the dust. Its lack of unified shaders and reliance on DDR memory (vs. GDDR3 in successors) highlights the era’s technical gaps. Today, the card serves as a case study in GPU evolution proof that even flagship mobility silicon from 2004 can’t keep pace with ray tracing or 4K gaming. Yet for collectors and retrofitters, this slice of AMD history sparks curiosity about how far laptop graphics have come.
The NVIDIA Equivalent of ATI Mobility Radeon 9500
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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