ATI FirePro V3700
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI FirePro V3700 Specifications
GPU Core
Shader units and compute resources
The ATI FirePro V3700 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI FirePro V3700 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI FirePro V3700's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FirePro V3700 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI FirePro V3700 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FirePro V3700's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI FirePro V3700 by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the ATI FirePro V3700, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
ATI FirePro V3700 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI FirePro V3700 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale Architecture & Process
Manufacturing and design details
The ATI FirePro V3700 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FirePro V3700 will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the ATI FirePro V3700 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FirePro V3700 to maintain boost clocks without throttling.
ATI FirePro V3700 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI FirePro V3700 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI FirePro V3700. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI FirePro V3700 Product Information
Release and pricing details
The ATI FirePro V3700 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FirePro V3700 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About ATI FirePro V3700
The ATI FirePro V3700 is an AMD graphics card built around the RV620 chip and the TeraScale architecture. It belongs to the FirePro Terascale (Vx700) generation, was manufactured by TSMC on a 55 nm process, and contains 181 million transistors on a 67 mm² die, for a transistor density of 2.7M / mm². The card launched on 2008-08-07 with a launch MSRP of 99 USD, and its production status is End-of-life. Its predecessor is FireGL, and its successor is Radeon Pro GCN. The memory subsystem is 256 MB of GDDR3 on a 64-bit bus, with a memory clock of 950 MHz, stated as 1900 Mbps effective, and bandwidth of 15.20 GB/s. The rendering pipeline has 40 shading units, 4 TMUs, and 4 ROPs. FP32 performance is 64.00 GFLOPS, with a pixel rate of 3.200 GPixel/s and a texture rate of 3.200 GTexel/s. The board is a single-slot PCIe 2.0 x16 card with 2x DVI outputs, a 32 W TDP, no power connectors, and a suggested PSU of 200 W. The database record contains no benchmark workloads: the benchmarks array is empty, avgBenchmarkScore is 0, and the aggregate percentileVsAllGpus field is 50.
Benchmark Performance
The database record for the ATI FirePro V3700 contains no measured benchmark entries. The benchmarks array is empty, and the stored average benchmark score is 0. Unlike the memory clock, which is listed at 950 MHz / 1900 Mbps effective, the base, boost, and game clock fields are null. This limits workload-level analysis because there is no application score from which to derive performance. The only positional field is percentileVsAllGpus, with a value of 50. That value places the record at the midpoint of the database's GPU population. However, because the benchmark score is 0 and the benchmark list is empty, that midpoint position is not backed by application measurements.
There are no exact percentage deltas to report against any rival product. The nearestRivals array is empty, so no score comparisons with named GPUs can be constructed from the database. Any statement about the FirePro V3700 being ahead of or behind another card would require data that is not present. The benchmark result is therefore an absence of workload data rather than a measured performance result. The only concrete performance-related numbers are the fixed specification values: 40 shading units, 4 TMUs, 4 ROPs, 64.00 GFLOPS FP32, 3.200 GPixel/s pixel fill, 3.200 GTexel/s texture fill, 15.20 GB/s memory bandwidth, and 256 MB of GDDR3. These figures define the capability envelope, but they are not benchmark scores. The record should be read as a specification entry with no workload validation.
Ray Tracing and Feature Set
The rtCores and tensorCores fields are null in the database entry. No dedicated ray tracing or tensor acceleration hardware is recorded for this card. The API list is DirectX 10.1 (10_1) and OpenGL 3.3; the Vulkan field is null, so no Vulkan support is recorded. The feature set is tied to the TeraScale architecture, with 40 shading units, 4 TMUs, and 4 ROPs. The display output feature set is 2x DVI, and the bus interface is PCIe 2.0 x16. The generation field is FirePro Terascale (Vx700), which places the card in the TeraScale-based FirePro lineup.
The null Vulkan field means the database does not associate this GPU with the Vulkan API. The null RT and tensor fields similarly mean no ray tracing or tensor operation hardware appears in the database specification. The feature set is therefore defined by the fixed-function pipeline of the era, as represented by the DirectX 10.1 (10_1) and OpenGL 3.3 entries. Memory-side features are limited to 256 MB of GDDR3 on a 64-bit bus, with 15.20 GB/s of bandwidth. This is the bandwidth available to the shading units, TMUs, and ROPs. The card is not recorded as having any additional display outputs beyond 2x DVI. These are the only feature-set facts available in the database record.
How It Compares
The nearestRivals array is empty. There are no named rival products in this database record, so no per-rival paragraphs with score deltas can be generated. The only quantitative comparison signal is the percentileVsAllGpus value of 50. That value indicates a central position in the database GPU list, but because avgBenchmarkScore is 0 and the benchmarks array is empty, the central position is not evidence of measured performance relative to any other entry.
Without nearest rivals, the FirePro V3700 can only be compared through its own listed specifications. It is an RV620 part with a TeraScale architecture, manufactured on a 55 nm TSMC process, with 181 million transistors, a 67 mm² die, and a transistor density of 2.7M / mm². It has 40 shading units, 4 TMUs, 4 ROPs, 256 MB of GDDR3, a 64-bit memory bus, 950 MHz memory clock, 1900 Mbps effective memory rate, and 15.20 GB/s of memory bandwidth. Its pixel rate is 3.200 GPixel/s, its texture rate is 3.200 GTexel/s, and its FP32 throughput is 64.00 GFLOPS.
The power and physical data further define its position: 32 W TDP, one slot, no power connectors, a 200 W PSU suggestion, 168 mm / 6.6 inches length, and 111 mm / 4.4 inches height. The launch MSRP was 99 USD. Because the database includes no rival comparisons, the FirePro V3700 cannot be ranked against a specific competitor. The absence of nearestRivals data is itself the decisive comparative fact: there is no recorded basis for a lead or deficit against another named product.
Power and Cooling
The ATI FirePro V3700 has a TDP of 32 W. The power connector field is None, which means the card has no additional power connectors in the database record. The suggested PSU is 200 W. This is an explicit system-level requirement: a 200 W power supply is recommended for a system using this card. The slot width is single-slot, so the card occupies one expansion slot. The physical dimensions are 168 mm / 6.6 inches in length and 111 mm / 4.4 inches in height.
Because the power connectors field is None, no supplementary power cable is listed. The card is therefore powered through the PCIe 2.0 x16 slot according to the recorded interface and connector data. The 32 W TDP and 200 W PSU suggestion are the only thermal and power figures in the database record. The single-slot design and absence of power connectors are the relevant installation constraints. No separate cooler specification is present in the database record, so the cooling profile is defined by the single-slot width, the 32 W TDP, and the physical dimensions. These values are sufficient to describe the mechanical and electrical requirements for the database entry.
FAQ
Q: What benchmark workloads are recorded for the ATI FirePro V3700?
A: The benchmarks array is empty, and the avgBenchmarkScore is 0. No measured workload performance is recorded. The percentileVsAllGpus field is 50, which places the record at the midpoint of the database's GPU population, but without a benchmark score this rank is not tied to any application workload.
Q: What is the memory configuration of the card?
A: The card has 256 MB of GDDR3 memory on a 64-bit bus. The memory clock is 950 MHz, listed as 1900 Mbps effective. The resulting memory bandwidth is 15.20 GB/s.
Q: What APIs are supported?
A: DirectX 10.1 (10_1) and OpenGL 3.3 are listed. The Vulkan field is null, so no Vulkan support is recorded. The rtCores and tensorCores fields are also null, meaning no ray tracing or tensor core hardware is listed in the database entry.
Q: What are the shader, TMU, ROP, and fill rate specifications?
A: The card has 40 shading units, 4 TMUs, and 4 ROPs. FP32 performance is 64.00 GFLOPS. The pixel rate is 3.200 GPixel/s and the texture rate is 3.200 GTexel/s.
Q: What power supply and connector requirements are listed?
A: The TDP is 32 W. The power connector field is None. The suggested PSU is 200 W. The card occupies a single slot and has no power connectors recorded.
Q: What are the physical and interface specifications?
A: The card is a single-slot PCIe 2.0 x16 board with 2x DVI outputs. It is 168 mm / 6.6 inches long and 111 mm / 4.4 inches tall. Its production status is End-of-life, and its release date is 2008-08-07.
Detailed benchmark scores and charts for the ATI FirePro V3700 are below.
Benchmark Scores
No benchmark data available for this GPU.
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