ATI FirePro 2460 Multi-View
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI FirePro 2460 Multi-View Specifications
GPU Core
Shader units and compute resources
The ATI FirePro 2460 Multi-View GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI FirePro 2460 Multi-View Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI FirePro 2460 Multi-View's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FirePro 2460 Multi-View by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI FirePro 2460 Multi-View Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FirePro 2460 Multi-View's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI FirePro 2460 Multi-View Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI FirePro 2460 Multi-View against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
TeraScale 2 Architecture & Process
Manufacturing and design details
The ATI FirePro 2460 Multi-View is built on AMD's TeraScale 2 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FirePro 2460 Multi-View will perform in GPU benchmarks compared to previous generations.
Power & Thermal
TDP and power requirements
Power specifications for the ATI FirePro 2460 Multi-View determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FirePro 2460 Multi-View to maintain boost clocks without throttling.
ATI FirePro 2460 Multi-View by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI FirePro 2460 Multi-View are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI FirePro 2460 Multi-View. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI FirePro 2460 Multi-View Product Information
Release and pricing details
The ATI FirePro 2460 Multi-View is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FirePro 2460 Multi-View by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
About ATI FirePro 2460 Multi-View
The ATI FirePro 2460 Multi-View is a specialized graphics card from AMD’s professional lineup, built on the TeraScale 2 architecture and the 40 nm Cedar chip. It targets multi-display setups rather than high-end 3D rendering, and its data reflects a narrow, purpose-built design. The card is end-of-life, having been released in early 2010, and its specifications point to a legacy product optimized for specific professional workflows.
Power and Cooling
The FirePro 2460 Multi-View is defined by its exceptionally low power draw, with a TDP of just 17 W. This figure places it in a class of cards that require no auxiliary power connectors, as the board draws all its power from the PCIe 2.0 x16 slot. The absence of external power connectors simplifies installation in dense systems, and the recommended power supply is a modest 200 W unit, which is well within the range of typical office or workstation power supplies of its era. The card occupies a single slot, with a physical length of 170 mm (6.7 inches) and a height of 69 mm (2.7 inches), making it suitable for compact chassis or systems with limited expansion space. The cooling solution is not specified in the data, but given the 17 W TDP, a passive or low-profile active cooler would be sufficient; the data does not support any specific cooler size or fan configuration. The implication is that thermal management is a non-issue for system integrators, as the card generates minimal heat. This low-power design also means that the card does not burden the system’s overall power budget, leaving headroom for other components. The lack of power connectors and the 200 W PSU recommendation suggest that this card was intended for deployment in pre-existing workstations without requiring a PSU upgrade, a key consideration for multi-view installations that might use several such cards.
Ray Tracing and Feature Set
This card is not equipped with dedicated ray tracing cores or tensor cores, as those technologies were not part of the TeraScale 2 architecture. The data explicitly lists no RT cores and no tensor cores, indicating that the FirePro 2460 Multi-View relies entirely on its fixed-function and shader-based pipeline for graphics processing. The API support includes DirectX 11.2 (with a feature level of 11_0) and OpenGL 4.4, but no Vulkan support is listed. In terms of raw compute, the card has 80 shading units, 8 texture mapping units (TMUs), and 4 raster operation units (ROPs). The FP32 performance is rated at 80.00 GFLOPS, which is a modest figure by any modern standard but was aimed at 2D and video output rather than 3D rendering. The texture rate is 4.000 GTexel/s, and the pixel rate is 2.000 GPixel/s. These numbers indicate that the card’s primary function is to drive multiple displays with basic graphical output, not to accelerate complex ray-traced scenes. The absence of hardware ray tracing means that any such workloads would be handled in software, which would be impractical given the 80 GFLOPS compute ceiling. The feature set is thus entirely centered on multi-monitor output, with the 4x mini-DisplayPort 1.1 outputs serving as the primary interface for connecting multiple displays.
Memory Subsystem
The memory configuration of the FirePro 2460 Multi-View is a key differentiator for its intended role. It comes with 512 MB of DDR3 memory, which is small by contemporary standards but was adequate for framebuffer operations in a multi-view context. The memory bus is 256 bits wide, which is notably wide for a card with such a low power envelope, and the memory clock is 500 MHz (1000 Mbps effective). This combination yields a memory bandwidth of 32.00 GB/s. For high-resolution multi-display setups, the bandwidth is the critical factor, as each additional display consumes framebuffer memory and bandwidth. The 256-bit bus helps mitigate the low memory clock, providing a reasonable throughput for pushing pixels to multiple screens. However, the 512 MB capacity could become a limiting factor when using very high resolutions or large desktop surfaces, as the framebuffer must be shared across all connected displays. The data does not specify a maximum resolution per output, but the 32.00 GB/s bandwidth suggests that the card can handle typical office resolutions (e.g., 1920x1080) across four displays without significant stuttering, though it would struggle with 4K or multi-4K configurations due to memory capacity constraints. The DDR3 type and 500 MHz clock are modest, but the wide bus is the saving grace, allowing the card to maintain a usable level of performance for its intended tasks. For financial trading desks or control room displays, where content is largely static or slowly changing, this memory subsystem is sufficient. The architecture prioritizes bus width over speed to balance power consumption with throughput.
Who Should Consider It
The benchmark data shows that the FirePro 2460 Multi-View sits at the 50th percentile of all GPUs in the database, with an average benchmark score of 0, which indicates that it is not designed for performance-sensitive applications. This card is for users who require multiple display outputs from a single slot without needing high-end 3D acceleration. Specifically, it is suited for environments where four independent displays are needed, such as financial trading floors, medical imaging viewers, or industrial control systems. The 4x mini-DisplayPort 1.1 outputs are the core feature, enabling a quad-display setup from one low-profile card. The 17 W TDP and single-slot design make it ideal for adding to existing workstations without power or space upgrades. The card is not appropriate for gaming, 3D modeling, or video editing, as its 80.00 GFLOPS FP32 performance and 512 MB VRAM are far too limited for these tasks. The data suggests that for 2D desktop productivity across multiple monitors at standard resolutions, the card is functionally adequate, but for any workload requiring GPU acceleration, it would be a bottleneck. Given its end-of-life status and 2010 release date, it is a legacy product that would only be considered for replacement parts or for systems that specifically require its multi-view capability without additional power connectors. The 200 W PSU recommendation and lack of power connectors mean it can be dropped into almost any system, which is a primary selling point for system integrators.
Benchmark Performance
The FirePro 2460 Multi-View has no entry in the benchmarks array, and its average benchmark score is listed as 0. Its percentile rank of 50 places it exactly in the middle of the GPU performance distribution, but this is misleading because the score of 0 suggests it either has not been benchmarked in the standard suite or it performs so poorly that it registers no measurable performance. The nearestRivals array is empty, so there are no direct comparative scores or deltaPct values to analyze. Without rival data, the performance must be inferred from its raw specifications. The 80.00 GFLOPS FP32 throughput is the key metric, and it is minuscule compared to even entry-level cards from the same era. The texture rate of 4.000 GTexel/s and pixel rate of 2.000 GPixel/s reinforce this, indicating that the card can only handle very light graphical loads. The 4 ROPs are a limiting factor for fill-rate intensive tasks. In practice, the card’s performance is sufficient for moving a cursor and rendering windows across four displays, but any 3D content would cause significant lag. The memory bandwidth of 32.00 GB/s is the only metric that is not embarrassing, but it is still low. The absence of benchmark scores in the FACT PACK means that the 50th percentile rank is not backed by any concrete test data, so it should be interpreted as a default or placeholder value rather than a measured result. The data implies that the card was never intended to compete on performance, but rather on connectivity and power efficiency.
FAQ
Q: What is the TDP of the ATI FirePro 2460 Multi-View?
A: The TDP is 17 W, which allows the card to be powered entirely by the PCIe 2.0 x16 slot without any additional power connectors.
Q: How much video memory does the card have, and what type is it?
A: It has 512 MB of DDR3 memory on a 256-bit bus, yielding a memory bandwidth of 32.00 GB/s.
Q: Does the card support hardware ray tracing?
A: No, the card does not have dedicated ray tracing cores or tensor cores. It relies on its 80 shading units for all processing.
Q: What is the maximum number of displays it can support?
A: The card has 4x mini-DisplayPort 1.1 outputs, so it can drive up to four displays simultaneously.
Q: What is the recommended power supply for this card?
A: The suggested PSU is 200 W, which is a low requirement due to the card’s minimal power draw.
Q: What API versions are supported?
A: The card supports DirectX 11.2 (feature level 11_0) and OpenGL 4.4, but it does not support Vulkan.
How It Compares
The nearestRivals array in the FACT PACK is empty, which means there are no direct comparison points provided in the data. This absence is notable because it suggests that the card occupies a unique niche that does not have direct competitors in the database, or that it has been excluded from standard comparisons due to its specialized nature. Without rival data, a positional analysis must rely on the card’s own specifications. Its 50th percentile rank, combined with an average benchmark score of 0, indicates that it is not a mainstream product and likely falls below most other GPUs in raw compute. The lack of a nearest rival is typical for a multi-view card, as most GPUs prioritize performance over display count, whereas this card does the opposite. If one were to speculate based on the data, it would sit alongside other low-profile, low-power cards with multiple outputs, but no such cards are listed in the FACT PACK. The 17 W TDP and 200 W PSU recommendation are the defining characteristics that set it apart from higher-power rivals. The 512 MB VRAM is small, but the 256-bit bus is a feature that some competitors might not offer at this power level. Ultimately, the card is positioned as a utility player for specific professional use cases, and its lack of rivals in the data underscores its specialized role.
Detailed benchmark scores and charts for the ATI FirePro 2460 Multi-View are below.
Benchmark Scores
No benchmark data available for this GPU.
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