RADEON

ATI FirePro 2450 Multi-View

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
32W
TDP
64
Bus Width

At a Glance

AMD
VRAM 256 MB
Shaders 40
Bus Width 64-bit
TDP 32W
Memory Type DDR3
Architecture TeraScale
nm
Process 55 nm

ATI FirePro 2450 Multi-View Specifications

GPU Core

Shader units and compute resources

The ATI FirePro 2450 Multi-View GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
40
Shaders
40
TMUs
4
ROPs
4
Compute Units
2

ATI FirePro 2450 Multi-View Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI FirePro 2450 Multi-View's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FirePro 2450 Multi-View by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
400 MHz
Memory Clock
400 MHz 800 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI FirePro 2450 Multi-View Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FirePro 2450 Multi-View's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
6.400 GB/s

ATI FirePro 2450 Multi-View Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI FirePro 2450 Multi-View against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
32.00 GFLOPS
Pixel Rate
1.600 GPixel/s
Texture Rate
1.600 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI FirePro 2450 Multi-View is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FirePro 2450 Multi-View will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RV620
Process Node
55 nm
Foundry
TSMC
Transistors
181 million
Die Size
67 mm²
Density
2.7M / mm²

Power & Thermal

TDP and power requirements

Power specifications for the ATI FirePro 2450 Multi-View determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FirePro 2450 Multi-View to maintain boost clocks without throttling.

TDP
32 W
TDP
32W
Power Connectors
None
Suggested PSU
200 W

ATI FirePro 2450 Multi-View by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI FirePro 2450 Multi-View are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
170 mm 6.7 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
2x VHDCI
Display Outputs
2x VHDCI

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI FirePro 2450 Multi-View. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1 (10_1)
DirectX
10.1 (10_1)
OpenGL
3.3
OpenGL
3.3
Shader Model
4.1

ATI FirePro 2450 Multi-View Product Information

Release and pricing details

The ATI FirePro 2450 Multi-View is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FirePro 2450 Multi-View by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Production
End-of-life

About ATI FirePro 2450 Multi-View

The ATI FirePro 2450 Multi-View is an end-of-life workstation graphics card from AMD, built on the RV620 chip with the TeraScale architecture. Fabricated on TSMC's 55 nm process, the chip contains 181 million transistors on a 67 mm² die, yielding a transistor density of 2.7M per mm². The card's name and dual VHDCI outputs reveal its purpose: driving multiple displays in professional environments rather than chasing high-end 3D performance. The generation listing "FirePro Multi-View (2000)" places it in AMD's professional multi-display lineup of that era.

Benchmark Performance

The database records an average benchmark score of 0 for the FirePro 2450 Multi-View, with no individual benchmark entries stored. Despite this raw score of zero, the card sits at the 50th percentile of all GPUs tracked in the database — a median position that reflects its modest specifications relative to the full range of hardware catalogued. This combination of a zero score and a median percentile is unusual; it indicates that the card's position is derived from its specification-based classification rather than measured performance runs.

The card's compute and rasterization throughput numbers tell a consistent story. FP32 performance is 32.00 GFLOPS, pixel fill rate is 1.600 GPixel/s, and texture fill rate is 1.600 GTexel/s. These figures are produced by 40 shading units, 4 texture mapping units, and 4 raster operation units. The pixel and texture rates being numerically identical at 1.600 GPixel/s and 1.600 GTexel/s reflects a balanced configuration for the card's intended 2D and multi-display workload, but leaves little headroom for demanding 3D rendering.

The memory clock runs at 400 MHz, or 800 Mbps effective. This modest clock, combined with the 64-bit memory bus, sets the ceiling for how much data the card can move per second. The 6.400 GB/s bandwidth is the product of these two figures.

Interpreting the 50th percentile: the card lands exactly at the median of the database's GPU population. Half of all GPUs tracked are faster, half are slower. However, because the average benchmark score is 0 with no recorded runs, the percentile likely reflects the card's specification-based classification rather than measured performance. The absence of benchmark entries means the database contains no direct performance validation for this SKU. The card's end-of-life production status further explains why no fresh benchmark data has been recorded.

How It Compares

The database's nearestRivals field for the FirePro 2450 Multi-View is empty. No direct rival comparisons with scores or percentage deltas are available. This absence is itself informative: the card occupies a niche — multi-view professional output — where the database has not recorded competitive positioning.

Without rival entries, the 50th percentile is the only comparative anchor. This median ranking suggests the card is neither a performance outlier nor a bottom-tier part; it lands in the middle of the database's GPU distribution. But given the 0 benchmark score, this percentile should be read as a positional indicator rather than a performance-proven metric.

The card's generation listing as "FirePro Multi-View (2000)" places it in AMD's professional multi-display lineup from that era. Its end-of-life production status means it is no longer manufactured, and the database does not list a predecessor or successor. The lack of any nearest rivals in the database underscores how specialized this card's role was — it was not competing head-to-head with mainstream consumer GPUs, but rather serving a specific workstation function.

Memory Subsystem

The FirePro 2450 Multi-View ships with 256 MB of DDR3 memory on a 64-bit bus. Memory bandwidth is 6.400 GB/s, derived from the 400 MHz memory clock (800 Mbps effective) across the 64-bit interface. This is a small memory pool by any modern standard, and the bandwidth is correspondingly limited.

For high-resolution workloads, these figures impose real constraints. A 256 MB framebuffer can hold only a limited number of high-resolution surfaces. At resolutions common on modern monitors, the framebuffer would be consumed quickly by multiple display surfaces, depth buffers, and textures. The 6.400 GB/s bandwidth means that even if the geometry and shading work were manageable, the memory subsystem would struggle to feed the rendering pipeline with texture data at high resolutions.

However, the card's intended role — multi-view display output — changes the analysis. Driving multiple displays for 2D desktop work, spreadsheets, financial terminals, or similar professional applications places far less demand on memory bandwidth than 3D rendering. The 64-bit bus and 6.400 GB/s are adequate for framebuffer updates of 2D content across multiple screens.

The memory type is DDR3, which was a standard choice for this era and power class. The 400 MHz clock is conservative, keeping power draw low — the overall TDP is 32 W — while providing sufficient bandwidth for the card's display-oriented mission.

FAQ

Q: What is the memory size and type of the ATI FirePro 2450 Multi-View?

A: The card has 256 MB of DDR3 memory on a 64-bit bus, with a bandwidth of 6.400 GB/s.

Q: What is the power consumption and PSU requirement?

A: The TDP is 32 W, and the suggested PSU is 200 W. The card requires no power connectors.

Q: Which DirectX and OpenGL versions are supported?

A: DirectX 10.1 (10_1) and OpenGL 3.3 are supported. Vulkan is not listed.

Q: Does the card support ray tracing or tensor operations?

A: No. The card has no ray tracing cores and no tensor cores. Its architecture is TeraScale, which predates those features.

Q: How many displays can the card drive, and what outputs does it have?

A: The card has 2x VHDCI display outputs, consistent with its "Multi-View" naming.

Q: What is the manufacturing process and transistor count?

A: The RV620 chip is fabricated on TSMC's 55 nm process, containing 181 million transistors on a 67 mm² die.

Ray Tracing and Feature Set

The FirePro 2450 Multi-View has no ray tracing cores and no tensor cores. These features are absent from the TeraScale architecture, which predates dedicated ray tracing and tensor hardware. The card's API support is limited to DirectX 10.1 (10_1) and OpenGL 3.3. Vulkan is not supported — the card lacks the driver and hardware capabilities for that API.

The feature set is oriented toward the card's multi-display professional role. The 2x VHDCI outputs are high-density connectors that allow multiple monitors to be driven from a single card. The TeraScale architecture provides the basic 3D acceleration needed for desktop composition and legacy professional applications, but the absence of modern API support means it cannot run current-generation games or GPU compute workloads that rely on Vulkan or newer DirectX features.

DirectX 10.1 support means the card can handle applications built for that feature level. OpenGL 3.3 provides compatibility with a wide range of professional and scientific applications from that era. But the card is firmly a product of its time, with no path to modern graphics features. The lack of Vulkan support in particular limits its usefulness in contemporary environments where Vulkan has become the standard for cross-platform graphics.

Power and Cooling

The TDP is a remarkably low 32 W. This low power draw means the card requires no external power connectors — the PCIe 2.0 x16 slot provides all necessary power. The suggested PSU is 200 W, which is within reach of even modest system power supplies.

The card is single-slot in design. Its physical dimensions are 170 mm in length (6.7 inches) and 69 mm in height (2.7 inches). The single-slot form factor is important for multi-card configurations: multiple FirePro 2450 Multi-View cards could be installed side by side in a workstation to drive even more displays, without the space constraints of dual-slot coolers.

Cooling requirements are modest given the 32 W TDP. The low power draw also means the card generates minimal heat, making it suitable for densely populated systems or those with limited airflow. The PCIe 2.0 x16 bus interface provides ample bandwidth for the card's display output needs. Even with the modest memory bandwidth, the PCIe connection is more than sufficient for the card's workload.

Who Should Consider It

The ATI FirePro 2450 Multi-View is not a card for gaming or high-performance 3D rendering. The data makes this clear: 32.00 GFLOPS of FP32, 1.600 GPixel/s pixel rate, and 256 MB of VRAM are all far below what modern 3D workloads demand. The 50th percentile ranking in the database, combined with the 0 benchmark score, indicates a card that is not competitive in raw performance.

The card's purpose is multi-display professional output. The 2x VHDCI connectors, the "Multi-View" branding, and the generation name "FirePro Multi-View (2000)" all point to a product designed to drive multiple monitors for business and professional use. For users running financial trading systems, monitoring dashboards, or other multi-screen 2D environments, the card's low 32 W power draw and single-slot design make it easy to deploy.

The 256 MB framebuffer and 6.400 GB/s bandwidth are sufficient for 2D desktop workloads across multiple displays. At high resolutions, the memory pool would be a limiting factor for 3D content, but for text, charts, and video playback, the card's capabilities are adequate.

The card's end-of-life status means it is no longer produced. Users seeking this card today would be buying used or refurbished units. The lack of Vulkan support and limited DirectX 10.1 and OpenGL 3.3 API coverage means it cannot run modern software that requires newer graphics APIs.

In summary, the FirePro 2450 Multi-View is best suited for legacy professional multi-display setups where the requirements are 2D desktop output across several monitors, low power consumption is valued, and modern 3D or compute performance is not needed. The 50th percentile position in the database reflects a card that is middling in the broader GPU landscape but purpose-built for its narrow niche.

Detailed benchmark scores and charts for the ATI FirePro 2450 Multi-View are below.

Benchmark Scores

No benchmark data available for this GPU.

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