ATI FireMV 2400 PCI
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI FireMV 2400 PCI Specifications
ATI FireMV 2400 PCI GPU Core
Shader units and compute resources
The ATI FireMV 2400 PCI GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI FireMV 2400 PCI Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI FireMV 2400 PCI's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FireMV 2400 PCI by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI FireMV 2400 PCI Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FireMV 2400 PCI's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI FireMV 2400 PCI Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI FireMV 2400 PCI against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
R300 Architecture & Process
Manufacturing and design details
The ATI FireMV 2400 PCI is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FireMV 2400 PCI will perform in GPU benchmarks compared to previous generations.
AMD's ATI FireMV 2400 PCI Power & Thermal
TDP and power requirements
Power specifications for the ATI FireMV 2400 PCI determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FireMV 2400 PCI to maintain boost clocks without throttling.
ATI FireMV 2400 PCI by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI FireMV 2400 PCI are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI FireMV 2400 PCI. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI FireMV 2400 PCI Product Information
Release and pricing details
The ATI FireMV 2400 PCI is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FireMV 2400 PCI by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI FireMV 2400 PCI Benchmark Scores
No benchmark data available for this GPU.
About ATI FireMV 2400 PCI
The ATI FireMV 2400 PCI is an end-of-life multi-view graphics card from AMD, built on the RV380 chip using the R300 architecture. Fabricated on a 130 nm process at TSMC, it packs 75 million transistors onto a 92 mm² die, yielding a transistor density of 815.2K per mm². The card occupies the 50th percentile among all GPUs in the database, indicating a median performance standing, though its average benchmark score is listed as 0. With a 20 W TDP and a single-slot design, it targets basic display output rather than high-end rendering. The card belongs to the FireMV Multi-View (2000) generation, which emphasizes multi-monitor functionality over raw 3D performance.
Benchmark Performance
The data shows a percentile rank of 50 against all GPUs, placing it exactly at the median of the database's performance distribution. Its average benchmark score is 0, which aligns with its role as a multi-view adapter rather than a 3D rendering powerhouse. The pixel rate is 2.000 GPixel/s and the texture rate is 2.000 GTexel/s, figures that reflect the modest 4 TMUs and 4 ROPs. These numbers indicate a card designed for 2D desktop productivity and multi-monitor setups, not for compute-intensive workloads. The 130 nm process and R300 architecture are legacy, and the lack of any FP32 or FP16 throughput values in the dataset further confirms its non-compute orientation. The 50th percentile is a relative measure; without nearest rival data, the absolute performance is effectively negligible in modern terms, but it does sit at the midpoint of all recorded GPUs, suggesting a historical baseline. The transistor density of 815.2K per mm² is a measure of the chip's complexity, but it does not translate to computational power in this case. The pixel rate of 2.000 GPixel/s is a theoretical maximum, and the texture rate of 2.000 GTexel/s is similarly modest, both constrained by the 4 TMUs and 4 ROPs.
How It Compares
The FACT PACK provides no nearest rival entries, so direct comparison against specific competing models is not possible from the available data. However, the 50th percentile rank against all GPUs places it at the median of the database, meaning half of all recorded GPUs perform better and half perform worse. Its architecture (R300) and generation (FireMV Multi-View 2000) position it within the FireMV Multi-View (2000) generation of multi-view cards. The 130 nm process node and 75 million transistors are typical of that period, but the card's lack of shading units or compute cores (null values) underscores its specialization. Since no rival names or delta percentages are provided, the analysis relies solely on the percentile field to gauge its standing. The card's position in the database is thus a solitary one, with its median percentile indicating that it is not an outlier in terms of raw performance, but rather a typical low-end offering of its time. The absence of any benchmark scores in the dedicated benchmarks array further emphasizes that it is not evaluated on the same scale as modern GPUs.
Memory Subsystem
The FireMV 2400 PCI comes with 128 MB of DDR memory on a 128-bit bus, providing a bandwidth of 16.00 GB/s. The memory clock is 500 MHz, or 1000 Mbps effective. This configuration is adequate for 2D framebuffer operations and multi-view desktop expansion. At high resolutions, the 128 MB capacity is a limiting factor, as modern high-resolution textures would quickly exhaust the frame buffer. The 16.00 GB/s bandwidth, while sufficient for pixel pushing at 2.000 GPixel/s, is modest by any standard, and the 128-bit bus width is narrow. For multi-view setups, the card relies on the single VHDCI output, which can carry multiple signals, but the memory subsystem is not designed for high-resolution 3D gaming or rendering workloads. The data suggests that high-resolution 2D desktop environments are within its reach, but any 3D application at high resolution would likely suffer from severe texture thrashing due to the small VRAM. The 128 MB capacity is a hard ceiling, and the 16.00 GB/s bandwidth is a bottleneck for any texture-heavy operation.
Who Should Consider It
Given its 50th percentile standing and the null compute scores, this card is suitable for users requiring basic multi-monitor output for office or legacy systems. The 128 MB DDR memory and 16.00 GB/s bandwidth are enough for standard desktop resolutions, but the card is not intended for high-resolution gaming or content creation. Benchmark results indicate that it performs at the median of all GPUs, but that median is based on a database that includes modern cards; its absolute performance is minimal. For users with a PCI (not PCIe) slot, this card provides a single VHDCI output, which can be adapted for multiple displays. The 20 W TDP and 200 W suggested PSU make it an easy drop-in for low-power systems. However, for any task involving 3D acceleration, the lack of shading units and compute cores means it is effectively a 2D-only solution. The data supports its use as a display adapter for legacy workstations where multi-view is the primary requirement. The card's dimensions of 170 mm (6.7 inches) in length and 69 mm (2.7 inches) in height ensure it fits in most standard chassis, and its single-slot design is unobtrusive.
Ray Tracing and Feature Set
The card has no dedicated ray tracing cores or tensor cores, as both fields are null in the dataset. Its API support is limited to DirectX 9.0 and OpenGL 2.0, with no Vulkan support. This places it firmly in the pre-DirectX 10 era, lacking any hardware-accelerated ray tracing or AI features. The R300 architecture predates these technologies, and the 130 nm process node offers no dedicated hardware for such tasks. The feature set is thus confined to basic 2D acceleration and multi-view display output. The single VHDCI output is the only display interface, which is a specialized connector for multi-monitor setups, often requiring a breakout cable. The absence of tensor cores means no machine learning acceleration, and the lack of RT cores means no real-time ray tracing. For users expecting modern features, this card is clearly not a candidate. The API support, limited to DirectX 9.0 and OpenGL 2.0, restricts software compatibility to older applications, and the null Vulkan field confirms no modern API access.
Power and Cooling
The FireMV 2400 PCI has a TDP of just 20 W, making it one of the most power-efficient cards in its class. The suggested power supply is 200 W, which is a very low requirement. It draws all its power from the PCI slot, as it has no power connectors. The cooling solution is a single-slot design, which is typical for such low-power cards. The dimensions are 170 mm (6.7 inches) in length and 69 mm (2.7 inches) in height, making it a compact card that fits in most chassis. The 20 W TDP means passive cooling or a small fan is sufficient, and the single-slot form factor allows for easy installation in dense systems. The data shows no need for auxiliary power, simplifying installation in legacy or low-wattage systems. The bus interface is PCI, which is an older standard, but the low power draw ensures compatibility with the 200 W PSU recommendation.
FAQ
Q: What is the memory type and size on the ATI FireMV 2400 PCI?
A: The card features 128 MB of DDR memory on a 128-bit bus, with a bandwidth of 16.00 GB/s.
Q: What is the power consumption and PSU requirement?
A: The TDP is 20 W, and the suggested PSU is 200 W. It requires no power connectors, drawing power solely from the PCI slot.
Q: What APIs does this card support?
A: It supports DirectX 9.0 and OpenGL 2.0. Vulkan support is not listed (null) in the dataset.
Q: Does the card support ray tracing or tensor cores?
A: No, the data shows null values for both RT cores and tensor cores, indicating no dedicated hardware for these features.
Q: What is the production status and bus interface?
A: The production status is "End-of-life," and the bus interface is PCI.
Q: What are the pixel and texture rates?
A: The pixel rate is 2.000 GPixel/s, and the texture rate is 2.000 GTexel/s, based on 4 TMUs and 4 ROPs.
The NVIDIA Equivalent of ATI FireMV 2400 PCI
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