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ATI FireMV 2260 PCIe x1

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
15W
TDP
64
Bus Width

At a Glance

AMD
VRAM 256 MB
Shaders 40
Bus Width 64-bit
TDP 15W
Memory Type DDR2
Architecture TeraScale
nm
Process 55 nm

ATI FireMV 2260 PCIe x1 Specifications

ATI FireMV 2260 PCIe x1 GPU Core

Shader units and compute resources

The ATI FireMV 2260 PCIe x1 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
40
Shaders
40
TMUs
4
ROPs
4
Compute Units
2

ATI FireMV 2260 PCIe x1 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI FireMV 2260 PCIe x1's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FireMV 2260 PCIe x1 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI FireMV 2260 PCIe x1 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FireMV 2260 PCIe x1's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
8.000 GB/s

ATI FireMV 2260 PCIe x1 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI FireMV 2260 PCIe x1 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
40.00 GFLOPS
Pixel Rate
2.000 GPixel/s
Texture Rate
2.000 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI FireMV 2260 PCIe x1 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FireMV 2260 PCIe x1 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RV620
Process Node
55 nm
Foundry
TSMC
Transistors
181 million
Die Size
67 mm²
Density
2.7M / mm²

AMD's ATI FireMV 2260 PCIe x1 Power & Thermal

TDP and power requirements

Power specifications for the ATI FireMV 2260 PCIe x1 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FireMV 2260 PCIe x1 to maintain boost clocks without throttling.

TDP
15 W
TDP
15W
Power Connectors
None
Suggested PSU
200 W

ATI FireMV 2260 PCIe x1 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI FireMV 2260 PCIe x1 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 2.0 x1
Display Outputs
2x DisplayPort
Display Outputs
2x DisplayPort

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI FireMV 2260 PCIe x1. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1 (10_1)
DirectX
10.1 (10_1)
OpenGL
3.3
OpenGL
3.3
Shader Model
4.1

ATI FireMV 2260 PCIe x1 Product Information

Release and pricing details

The ATI FireMV 2260 PCIe x1 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FireMV 2260 PCIe x1 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Production
End-of-life

ATI FireMV 2260 PCIe x1 Benchmark Scores

No benchmark data available for this GPU.

About ATI FireMV 2260 PCIe x1

The ATI FireMV 2260 PCIe x1 is an AMD board using the RV620 GPU and TeraScale architecture, placed in the FireMV Multi-View (2000) generation. TSMC builds the chip on a 55 nm process, with 181 million transistors spread across a 67 mm² die and a transistor density of 2.7M / mm². The card is single-slot, 168 mm (6.6 inches) long and 69 mm (2.7 inches) tall, and it connects to the host through a PCIe 2.0 x1 interface. It has no power connectors; TDP is 15 W, and the suggested PSU is 200 W. Memory is 256 MB of DDR2 on a 64-bit bus, giving 8.000 GB/s of bandwidth. The display side consists of two DisplayPort outputs. The dataset records no benchmark entries, an average benchmark score of 0, and no nearest rivals; the only positional field is a percentile of 50 against all GPUs.

Who Should Consider It

Because the benchmarks array is empty, there are no measured scores tying this card to specific resolutions or quality settings. Any recommendation must be inferred from the listed components: 256 MB, 8.000 GB/s, 40 shading units, 4 TMUs, 4 ROPs, 2.000 GPixel/s, 2.000 GTexel/s, and 40.00 GFLOPS. These are not characteristics of a high-throughput rendering board. They are characteristics of a board intended to drive multiple displays, matching the FireMV Multi-View (2000) generation label and the two DisplayPort outputs.

For a system that needs a small, single-slot, low-power way to drive two monitors, the specification set is aligned with that goal. For high-resolution, texture-heavy workloads, the frame buffer and bandwidth are too constrained. The PCIe 2.0 x1 interface also limits host communication, so the card suits workloads that do not depend on moving large buffers quickly between the CPU and GPU. Without benchmark data, no higher-confidence resolution or settings recommendation can be made. The data supports a conservative interpretation: modest desktop multi-view output, not demanding 3D rendering.

Ray Tracing and Feature Set

The rtCores and tensorCores fields are both null, so the card provides no dedicated ray tracing acceleration and no dedicated tensor acceleration. The rendering path is the TeraScale architecture through the RV620 chip. API support is DirectX 10.1 (10_1) and OpenGL 3.3; Vulkan is not listed. Without Vulkan, any workload that requires a Vulkan-only API path is unsupported. Without RT cores, the GPU cannot offload ray traversal to specialized hardware. The only compute throughput figure listed is FP32 at 40.00 GFLOPS; no FP16 figure is provided, so mixed-precision compute performance cannot be assessed from this dataset.

The feature set is defined by these API limits. DirectX 10.1 and OpenGL 3.3 represent the highest available API versions in the FACT PACK. The absence of Vulkan and the absence of RT/tensor cores mean the card is not positioned for modern GPU compute stacks. It is a display-oriented part with a fixed-function 3D pipeline from an earlier API generation.

Memory Subsystem

Memory size is 256 MB of DDR2, with a 64-bit bus and 8.000 GB/s bandwidth. The memory clock is 500 MHz, expressed as 1000 Mbps effective data rate. For higher resolutions, 256 MB is a small buffer; large display surfaces, high-detail textures, or multiple render targets can quickly consume it. The 64-bit bus width means the memory controller reads or writes a limited amount of data per clock, and the 8.000 GB/s bandwidth caps how quickly texture and geometry data can be streamed into the GPU.

The pixel rate of 2.000 GPixel/s and texture rate of 2.000 GTexel/s place an upper bound on fill work. Those two rates are identical, which indicates a balanced basic pipeline between pixel output and texture sampling. The dataset lists no base, boost, or game clock for the GPU, so the memory clock is the only clock figure available. This missing core frequency data does not change the listed aggregate throughput rates, but it prevents any frequency-based cross-product analysis. For a two-output multi-view desktop workload, 256 MB and 8.000 GB/s are consistent with the product's generation and display outputs. For high-resolution 3D content, the memory subsystem is the key limiting factor.

How It Compares

The nearestRivals array is empty, so there are no rival names, no rival scores, and no deltaPct values to draw from. The fact pack also lists no predecessor and no successor, and the series and codename fields are null. This means the card cannot be placed on a performance ladder using the database's comparison mechanism. The only comparative-looking value is percentileVsAllGpus at 50, but it is paired with an average benchmark score of 0 and an empty benchmarks list. A percentile with no underlying score distribution cannot support a performance-ranking statement.

The product is therefore represented as an isolated entry. There are no nearest rivals to describe and no direct comparison paragraphs to write. Any relative performance claim would require knowledge that is not present in the dataset.

Benchmark Performance

The benchmarks array is empty, and the average benchmark score is exactly 0. There are no scores to analyze and no exact percentage deltas to report. The available performance measures are fixed architectural rates: 40 shading units, 4 TMUs, 4 ROPs, 2.000 GPixel/s, 2.000 GTexel/s, and 40.00 GFLOPS FP32. These are not application-derived scores; they are design limits of the hardware.

Because no nearest rivals contain scores, there is no basis for a comparative performance section. The percentile rank of 50 stands alone: without benchmark entries, it cannot be tied to a measured sample. The pixel rate and texture rate are both 2.000 per second, suggesting a 1:1 pixel-to-texel balance for the 4 TMUs and 4 ROPs. The FP32 value of 40.00 GFLOPS is the only floating-point throughput listed; no FP16 rate is supplied. In the absence of benchmark scores, any comparison to other GPUs would be unsupported.

FAQ

Q: Does the ATI FireMV 2260 PCIe x1 have dedicated ray tracing or tensor cores?

A: No. The rtCores and tensorCores fields are null, and the card uses the TeraScale architecture.

Q: What GPU APIs are supported?

A: DirectX 10.1 (10_1) and OpenGL 3.3 are listed. Vulkan support is not listed.

Q: How much memory and bandwidth does the card have?

A: It has 256 MB of DDR2 on a 64-bit bus, with 8.000 GB/s bandwidth and a memory clock of 500 MHz / 1000 Mbps effective.

Q: How many display outputs does it have?

A: It has two DisplayPort outputs.

Q: What power connectors does the card require?

A: None. Its TDP is 15 W, and the suggested PSU is 200 W.

Q: What bus interface does it use, and is it still in production?

A: It uses PCIe 2.0 x1. Its production status is end-of-life.

The NVIDIA Equivalent of ATI FireMV 2260 PCIe x1

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 5070 SUPER offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 5070 SUPER

NVIDIA • 18 GB VRAM

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