RADEON

ATI FireMV 2260

AMD graphics card specifications and benchmark scores

256 MB
VRAM
MHz Boost
15W
TDP
64
Bus Width

At a Glance

AMD
VRAM 256 MB
Shaders 40
Bus Width 64-bit
TDP 15W
Memory Type DDR2
Architecture TeraScale
nm
Process 55 nm

ATI FireMV 2260 Specifications

ATI FireMV 2260 GPU Core

Shader units and compute resources

The ATI FireMV 2260 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
40
Shaders
40
TMUs
4
ROPs
4
Compute Units
2

ATI FireMV 2260 Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the ATI FireMV 2260's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FireMV 2260 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
500 MHz
Memory Clock
500 MHz 1000 Mbps effective
GDDR GDDR 6X 6X

AMD's ATI FireMV 2260 Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FireMV 2260's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
256 MB
VRAM
256 MB
Memory Type
DDR2
VRAM Type
DDR2
Memory Bus
64 bit
Bus Width
64-bit
Bandwidth
8.000 GB/s

ATI FireMV 2260 Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the ATI FireMV 2260 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
40.00 GFLOPS
Pixel Rate
2.000 GPixel/s
Texture Rate
2.000 GTexel/s

TeraScale Architecture & Process

Manufacturing and design details

The ATI FireMV 2260 is built on AMD's TeraScale architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FireMV 2260 will perform in GPU benchmarks compared to previous generations.

Architecture
TeraScale
GPU Name
RV620
Process Node
55 nm
Foundry
TSMC
Transistors
181 million
Die Size
67 mm²
Density
2.7M / mm²

AMD's ATI FireMV 2260 Power & Thermal

TDP and power requirements

Power specifications for the ATI FireMV 2260 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FireMV 2260 to maintain boost clocks without throttling.

TDP
15 W
TDP
15W
Power Connectors
None
Suggested PSU
200 W

ATI FireMV 2260 by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the ATI FireMV 2260 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Single-slot
Length
168 mm 6.6 inches
Height
69 mm 2.7 inches
Bus Interface
PCIe 2.0 x16
Display Outputs
4x mini-DisplayPort
Display Outputs
4x mini-DisplayPort

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the ATI FireMV 2260. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
10.1 (10_1)
DirectX
10.1 (10_1)
OpenGL
3.3
OpenGL
3.3
Shader Model
4.1

ATI FireMV 2260 Product Information

Release and pricing details

The ATI FireMV 2260 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FireMV 2260 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Production
End-of-life

ATI FireMV 2260 Benchmark Scores

No benchmark data available for this GPU.

About ATI FireMV 2260

The ATI FireMV 2260 is an AMD multi-view card based on the RV620 chip and TeraScale architecture, fabricated by TSMC on a 55 nm process. The die contains 181 million transistors across 67 mm², for a density of 2.7M / mm². It is a 15 W single-slot card with 256 MB DDR2 memory on a 64-bit bus, and its display outputs are 4x mini-DisplayPort. The database records no benchmark entries, an average benchmark score of 0, and a percentile versus all GPUs of 50.

Benchmark Performance

The most important fact in the benchmark section is that there are no measured scores. The benchmarks list is empty, and the average benchmark score is 0. The nearestRivals list is also empty, so there are no deltaPct values to anchor a direct percentage comparison. As a result, this analysis must rely on the published architecture and theoretical throughput rates rather than on observed frame times or synthetic scores.

The chip contains 40 shading units, 4 TMUs, and 4 ROPs. These resources produce a pixel rate of 2.000 GPixel/s and a texture rate of 2.000 GTexel/s. The FP32 calculation rate is 40.00 GFLOPS. These numbers describe a very small shader array. A workload that needs heavy pixel fill or many texture fetches will exhaust the card quickly. The memory operates at 500 MHz, which is 1000 Mbps effective, and the 64-bit bus yields 8.000 GB/s of bandwidth. That bandwidth is the ceiling for all data movement between the GPU and the 256 MB frame buffer.

The only relative value in the database is percentileVsAllGpus, which is 50. That places the card at the midpoint of the database’s GPU list. However, the average benchmark score is 0, and there are no benchmark entries to validate that percentile. The percentile cannot therefore be treated as evidence of a measured performance result. It is a positional field without supporting rival data. No statement of the form “this card is X% faster than a named competitor” can be made from this FACT PACK.

In raw terms, the theoretical rates indicate a device optimized for low-throughput output rather than 3D rendering. The 40.00 GFLOPS FP32 figure, combined with 2.000 GPixel/s and 2.000 GTexel/s, places the card far from the performance levels normally associated with GPU-accelerated gaming. Since no benchmark scores exist, no further ranking is possible.

Who Should Consider It

The intended user is defined by the 4x mini-DisplayPort outputs, the 15 W TDP, and the 256 MB DDR2 frame buffer. This is a card for driving multiple displays from a single slot. The FireMV Multi-View generation name reinforces that role: the product exists to manage many monitors, not to deliver high 3D performance.

For 3D workloads, the data provide no specific resolution or settings recommendation. The 2.000 GPixel/s pixel rate and 2.000 GTexel/s texture rate mean that even moderately complex scenes will saturate the pipeline. The 256 MB memory size will be filled quickly by large render targets, and the 8.000 GB/s bandwidth will limit how quickly those targets can be read and written. If this card is used for real-time 3D, the practical path is low detail and modest resolutions. There is no benchmark evidence to support higher settings.

A user with 4 displays to drive from one low-power, single-slot card is the correct fit. A user who needs high-resolution, high-detail 3D rendering should look elsewhere. The 200 W suggested PSU and lack of power connectors confirm that the card is not designed for a high-draw graphics workload. The 15 W TDP and single-slot dimensions define a compact, low-impact product for desktop multi-monitor setups.

Memory Subsystem

The memory subsystem is the clearest constraint on the FireMV 2260. The card has 256 MB of DDR2 memory, accessed through a 64-bit bus. The memory runs at 500 MHz, which is 1000 Mbps effective, and the resulting bandwidth is 8.000 GB/s. Both capacity and bandwidth are low for high-resolution 3D work.

256 MB is the total frame buffer. High-resolution color buffers, depth buffers, and textures all compete for that space. A scene that cannot fit into 256 MB will require repeated memory transfers, and those transfers are limited by 8.000 GB/s. The 64-bit bus is the structural reason for that bandwidth figure; a wider bus would allow more bytes per clock cycle. The 4 ROPs handle pixel writes, and the 4 TMUs handle texture reads, but both are rated at 2.000 GPixel/s and 2.000 GTexel/s respectively. Those rates are consistent with a chip that is not intended to feed high-resolution displays with complex 3D content.

For the card’s actual multi-view role, the memory subsystem is adequate. Driving 4x mini-DisplayPort outputs for desktop use does not require the same bandwidth as a high-resolution 3D scene. The combination of 256 MB, 64-bit bus, and 8.000 GB/s suggests that the limiting factor for this product is not raw memory speed but the relatively small pool of memory available to each display.

How It Compares

The nearestRivals list in the database is empty. This absence is significant: there are no rival names, no rival scores, and no deltaPct values. The FireMV 2260 cannot be positioned against a specific competitor using the supplied data. There is no basis for a percentage comparison, and no assertion of being ahead or behind another GPU can be verified from the FACT PACK.

The only comparative number is percentileVsAllGpus, which is 50. That number places the card in the middle of the database’s overall GPU distribution. But because the benchmarks array is empty and the average benchmark score is 0, the percentile is not accompanied by measured results. It should be interpreted as an unverified positional field rather than a benchmark-based ranking.

In the absence of rivals, the card’s own characteristics define its position. It is a 15 W part with no power connectors and a suggested PSU of 200 W. Those power figures fit the multi-display role. The 4x mini-DisplayPort outputs are the standout feature, while the 256 MB memory and 8.000 GB/s bandwidth set the expected workload boundary. The product is end-of-life, and the data contain no successor or predecessor entries.

Ray Tracing and Feature Set

The FireMV 2260 does not list RT cores or tensor cores. Hardware-accelerated ray tracing is therefore not part of the specification, and tensor-based acceleration is also absent. The API support is DirectX 10.1 (10_1) and OpenGL 3.3. Vulkan is not listed in the data. This API set defines the software limit for any application running on the card.

The display feature set is the primary strength. The card provides 4x mini-DisplayPort outputs, matching the multi-view generation. It is a single-slot design with dimensions of 168 mm (6.6 inches) in length and 69 mm (2.7 inches) in height. The host interface is PCIe 2.0 x16. Power delivery is simple: no power connectors are present, the TDP is 15 W, and the suggested PSU is 200 W. These mechanical and electrical characteristics make it a straightforward addition to a desktop system.

The underlying architecture is TeraScale on the RV620 chip. Fabricated at TSMC on a 55 nm process, the die contains 181 million transistors over 67 mm², for a transistor density of 2.7M / mm². That small die area is consistent with a low-power, multi-output product. The production status is end-of-life, indicating that the card is no longer in production. No RT or tensor capability exists in the data, and the feature set is defined by its multi-display outputs, low power draw, and the DirectX 10.1 (10_1) / OpenGL 3.3 API boundary.

The NVIDIA Equivalent of ATI FireMV 2260

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 5070 SUPER offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 5070 SUPER

NVIDIA • 18 GB VRAM

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