ATI FireGL 9600 T2-128
AMD graphics card specifications and benchmark scores
At a Glance
AMDATI FireGL 9600 T2-128 Specifications
ATI FireGL 9600 T2-128 GPU Core
Shader units and compute resources
The ATI FireGL 9600 T2-128 GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
ATI FireGL 9600 T2-128 Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the ATI FireGL 9600 T2-128's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The ATI FireGL 9600 T2-128 by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's ATI FireGL 9600 T2-128 Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The ATI FireGL 9600 T2-128's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
ATI FireGL 9600 T2-128 Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the ATI FireGL 9600 T2-128 against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
R300 Architecture & Process
Manufacturing and design details
The ATI FireGL 9600 T2-128 is built on AMD's R300 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the ATI FireGL 9600 T2-128 will perform in GPU benchmarks compared to previous generations.
AMD's ATI FireGL 9600 T2-128 Power & Thermal
TDP and power requirements
Power specifications for the ATI FireGL 9600 T2-128 determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the ATI FireGL 9600 T2-128 to maintain boost clocks without throttling.
ATI FireGL 9600 T2-128 by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the ATI FireGL 9600 T2-128 are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the ATI FireGL 9600 T2-128. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
ATI FireGL 9600 T2-128 Product Information
Release and pricing details
The ATI FireGL 9600 T2-128 is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the ATI FireGL 9600 T2-128 by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
ATI FireGL 9600 T2-128 Benchmark Scores
No benchmark data available for this GPU.
About ATI FireGL 9600 T2-128
The ATI FireGL 9600 T2-128 is an end-of-life graphics card from AMD, built around the RV350 chip. That chip implements the R300 architecture and is fabricated by TSMC on a 130 nm process. The die contains 60 million transistors over an area of 76 mm², giving a transistor density of 789.5K / mm². The card was released on 2003-09-30, belongs to the FireGL (9000) generation, and is listed between Fire GL as its predecessor and FirePro Terascale as its successor. In the current database record, the benchmark list for this card is empty, the average benchmark score is 0, and the global percentile field places it at 50.
Benchmark Performance
The most important limitation of this entry is that there are no benchmark scores. The benchmarks array is empty, and the average benchmark score is recorded as 0. Because no measurements are present, there are no frame rates, no composite scores, and no percentage differences to report. The nearestRivals array is also empty, so there are no rival names or deltaPct values available for comparison. Exact performance deltas cannot be derived from the record.
What remains are the fixed throughput specifications. The card has 4 TMUs and 4 ROPs, with a texture rate of 1.592 GTexel/s and a pixel rate of 1.592 GPixel/s. Memory bandwidth is listed at 9.504 GB/s, paired with a memory clock of 297 MHz and an effective data rate of 594 Mbps. The FP32 and FP16 throughput fields are not listed, so there is no recorded measure of general-purpose compute performance. Base clock, boost clock, and game clock fields are also absent.
The only ranking signal is the percentileVsAllGpus field, which is 50. That value corresponds to the median position in the all-GPU distribution. However, because the benchmark score is 0 and no benchmark runs populate the list, this percentile cannot be cross-checked against any measured result. The data therefore supports only a structural view of the card’s performance: a 128-bit memory path, 128 MB of memory, and fixed texture and pixel rates.
Ray Tracing and Feature Set
The record lists no RT cores and no tensor cores. Consequently, there is no indication of dedicated hardware ray tracing or tensor-accelerated processing in this card. The API support is limited to DirectX 9.0 (9_0) and OpenGL 2.0. Vulkan is not listed, so no Vulkan capability is recorded. The shading unit count is not specified, further limiting feature-level analysis.
The card’s output configuration is 1x DVI and 1x VGA. It uses an AGP 8x system interface. The slot width is single-slot, and no power connectors are required; the suggested PSU is 200 W. The absence of RT cores, tensor cores, and Vulkan support means that the feature set is firmly tied to the DirectX 9.0 and OpenGL 2.0 era of graphics APIs. The R300 architecture and the DirectX 9.0 (9_0) entry are consistent with that positioning, but the database does not list additional feature-level details beyond those API names.
How It Compares
The nearestRivals field is empty. There are no rival entries, no scores, and no deltaPct values to cite. As a result, the card cannot be positioned against specific competing products through the database’s comparison fields. The only comparative datum is the global percentile of 50, which places the card at the midpoint of all GPUs in the database. That midpoint is unsupported by any nonzero average benchmark score, so its practical meaning is limited.
The product lineage does provide a form of comparison. The card is the successor to Fire GL and the predecessor of FirePro Terascale. Those two names define its place in the data set’s historical sequence rather than in a performance ranking. With no nearest rivals, that lineage is the only relationship between this card and other products that the FACT PACK supports.
Who Should Consider It
This card is an end-of-life product released on 2003-09-30. Its 128 MB DDR memory, 128-bit bus, and 9.504 GB/s bandwidth define a modest memory subsystem. The 4 TMUs and 4 ROPs produce a texture rate of 1.592 GTexel/s and a pixel rate of 1.592 GPixel/s, which set an upper bound for fill-rate-limited work. Users who need DirectX 9.0 (9_0) or OpenGL 2.0 support and can work within 128 MB of video memory may find the feature set adequate. Users who require Vulkan support cannot use this card, since no Vulkan support is recorded. Users who require hardware ray tracing cannot rely on this card either, because no RT cores or tensor cores are listed.
The card uses AGP 8x, a single-slot form factor, no power connectors, and a 200 W suggested PSU. Its display outputs are 1x DVI and 1x VGA. Because the database contains no benchmark scores, no specific resolution or settings recommendation can be validated from the data. The fixed specifications indicate that workloads must fit within 128 MB of memory and within the stated texture and pixel rates. Beyond that, the record does not provide measured evidence for how the card performs at any resolution or quality setting.
FAQ
Q: What chip and architecture does the ATI FireGL 9600 T2-128 use?
A: It uses the RV350 chip based on the R300 architecture, manufactured by TSMC on a 130 nm process.
Q: How much memory does it have, and what are the memory specifications?
A: It has 128 MB of DDR memory on a 128-bit bus, with a memory clock of 297 MHz, an effective data rate of 594 Mbps, and memory bandwidth of 9.504 GB/s.
Q: Does it support hardware ray tracing?
A: The data lists no RT cores and no tensor cores, so no hardware ray tracing acceleration is recorded for this card.
Q: What APIs are supported?
A: The recorded APIs are DirectX 9.0 (9_0) and OpenGL 2.0; Vulkan is not listed.
Q: What are the texture and pixel rates?
A: The texture rate is 1.592 GTexel/s and the pixel rate is 1.592 GPixel/s, with 4 TMUs and 4 ROPs.
Q: What is the production status and release date?
A: The production status is end-of-life, and the release date is 2003-09-30. Its predecessor is Fire GL and its successor is FirePro Terascale.
Memory Subsystem
The memory subsystem is defined by four recorded values: 128 MB of DDR memory, a 128-bit bus width, a memory clock of 297 MHz, and an effective data rate of 594 Mbps. The resulting memory bandwidth is 9.504 GB/s. That bandwidth is the maximum rate at which data can move between the memory and the GPU, and it is a fixed hardware property of the card.
For high-resolution workloads, both the capacity and the bandwidth matter. The 128 MB capacity sets a hard limit on how much geometry, texture data, and framebuffer data can reside on the card at any given time. The 128-bit bus width is a structural factor in that limit, since it determines the width of the data path between memory and the GPU. The 9.504 GB/s bandwidth then determines how quickly data can traverse that path. The card’s system interface is AGP 8x, which affects data transfer between system memory and the card, but is separate from the memory bus described by the 128-bit figure.
The database does not provide benchmark results showing how this memory subsystem behaves under load. Still, the fixed values are clear: 128 MB capacity, 128-bit bus, 297 MHz clock, and 9.504 GB/s bandwidth. Those numbers are the only memory-related performance indicators in the record, and they establish the baseline constraints for any workload that depends on memory capacity or throughput.
The NVIDIA Equivalent of ATI FireGL 9600 T2-128
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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