AMD Radeon RX 560 896SP
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon RX 560 896SP Specifications
Radeon RX 560 896SP GPU Core
Shader units and compute resources
The AMD Radeon RX 560 896SP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
RX 560 896SP Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon RX 560 896SP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon RX 560 896SP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon RX 560 896SP Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon RX 560 896SP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon RX 560 896SP by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the RX 560 896SP, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
RX 560 896SP Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon RX 560 896SP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 4.0 Architecture & Process
Manufacturing and design details
The AMD Radeon RX 560 896SP is built on AMD's GCN 4.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the RX 560 896SP will perform in GPU benchmarks compared to previous generations.
AMD's Radeon RX 560 896SP Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon RX 560 896SP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon RX 560 896SP to maintain boost clocks without throttling.
Radeon RX 560 896SP by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon RX 560 896SP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon RX 560 896SP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon RX 560 896SP Product Information
Release and pricing details
The AMD Radeon RX 560 896SP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon RX 560 896SP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon RX 560 896SP Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon RX 560 896SP
The AMD Radeon RX 560 896SP is a Polaris 21-based graphics card built on the GCN 4.0 architecture. Manufactured by AMD on GlobalFoundries' 14 nm process, it packs 3,000 million transistors into a 123 mm² die, yielding a transistor density of 24.4 million per square millimeter. Released on July 3, 2017, the card is now end-of-life, with the Vega generation listed as its successor. The card features 896 shading units, 56 texture mapping units, and 16 raster output units, giving it a pixel rate of 18.80 GPixel/s and a texture rate of 65.80 GTexel/s. Its FP32 compute throughput is 2.106 TFLOPS, with FP16 at the same rate (1:1).
Memory Subsystem
Equipped with 4 GB of GDDR5 memory on a 128-bit bus, the RX 560 896SP delivers a bandwidth of 112.0 GB/s. The memory clock is 1750 MHz, which translates to 7 Gbps effective. This configuration is balanced for mainstream gaming, where the 4 GB frame buffer can hold typical texture sets at moderate resolutions. However, the 128-bit bus width and 112.0 GB/s bandwidth become a bottleneck at higher resolutions, where larger frame buffers and higher bandwidth are required. The pixel rate of 18.80 GPixel/s and texture rate of 65.80 GTexel/s further indicate that the card is tuned for lower-resolution rendering. For users who play at ultra-wide or high-refresh-rate monitors, the memory subsystem will likely be the limiting factor. The 4 GB capacity is also a constraint for modern titles that exceed 4 GB of VRAM at high settings, causing texture thrashing or reduced quality. In summary, the memory design is adequate for its intended performance tier, but it is not future-proof.
Ray Tracing and Feature Set
The RX 560 896SP has no dedicated ray tracing cores or tensor cores; both fields are null in the specification. This means hardware-accelerated ray tracing is not supported. The card relies on the GCN 4.0 architecture's compute units for all rendering tasks. It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3, providing access to modern graphics APIs and features such as explicit multi-adapter and async compute. However, without RT cores, it cannot handle real-time ray tracing effects like shadows or reflections. Similarly, the absence of tensor cores rules out AI-based upscaling techniques that rely on dedicated hardware. The API support is comprehensive for its generation, but the lack of specialized hardware limits its capability to leverage the latest rendering techniques. The card can still run titles that use software-based ray tracing or pre-baked lighting, but performance will be lower than on GPUs with RT acceleration.
Benchmark Performance
The database lists no benchmark scores for this GPU; the benchmarks array is empty and the average benchmark score is recorded as 0. Nevertheless, the percentileVsAllGpus value of 50 places the card exactly at the median of all GPUs in the database. This percentile, combined with the theoretical compute rates, offers a rough positioning. The FP32 throughput is 2.106 TFLOPS, with identical FP16 performance at 2.106 TFLOPS (1:1). The pixel fill rate is 18.80 GPixel/s, and the texture fill rate is 65.80 GTexel/s. These figures suggest a mid-range performer that can handle mainstream titles at moderate settings, but without measured scores, exact comparisons are impossible. The 50th percentile rank is a useful reference point, indicating that half of the GPUs in the database are faster and half are slower. Given the absence of benchmark data, the theoretical rates and the percentile are the only quantitative indicators of performance. It is important to note that the average benchmark score of 0 does not imply a literal zero performance; rather, it signifies that no aggregated results have been recorded.
Power and Cooling
With a TDP of just 45 W, the RX 560 896SP is exceptionally power-efficient. It requires no external power connectors, drawing all power from the PCIe slot. The suggested power supply is 200 W, which is modest for a system with this card. The dual-slot cooler design and 170 mm (6.7 inches) length make it compatible with a wide range of cases, including small form factor builds. The low power draw also reduces heat output, allowing for a quieter cooling solution. The absence of power connectors simplifies installation and cable management. The card's power characteristics are a significant advantage for users building low-noise or low-power systems. The 45 W TDP is among the lowest for discrete GPUs, and the lack of external power connectors means no extra cables are needed. This makes the card a drop-in upgrade for many existing systems.
How It Compares
The fact pack does not provide any nearest rivals for this GPU. Consequently, a direct comparison with specific competitor models is not available from the database. Its performance percentile of 50 indicates a median position, but without rival scores, we cannot quantify deltas. The card's specifications—896 shading units, 56 TMUs, 16 ROPs, and 112.0 GB/s memory bandwidth—are consistent with a mid-range product, but the lack of benchmark data prevents a definitive ranking. As the database expands, rival comparisons may become available, but as of now, the RX 560 896SP stands alone in this record. The 50th percentile rank, however, places it in the middle of the performance distribution, which can be used as a rough guide. Without specific rival names, any discussion of relative performance would be speculative, so this section must remain limited to the available facts.
FAQ
Q: What is the memory bus width of the AMD Radeon RX 560 896SP?
A: The memory bus width is 128 bit, with 4 GB of GDDR5 memory.
Q: Does the card support hardware ray tracing?
A: No. The fact pack lists no ray tracing cores, and the GCN 4.0 architecture does not include RT hardware.
Q: What is the TDP and suggested power supply?
A: The TDP is 45 W, and the suggested PSU is 200 W.
Q: Does it require any power connectors?
A: No, the card has no power connectors and draws power solely from the PCIe slot.
Q: What is the release date of this GPU?
A: It was released on July 3, 2017.
Q: What APIs does it support?
A: It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3.
Who Should Consider It
The RX 560 896SP is best suited for users who play at mainstream resolutions with moderate graphics settings. Its 4 GB frame buffer and 112.0 GB/s bandwidth are adequate for typical game textures, while the 2.106 TFLOPS compute and 18.80 GPixel/s fill rate handle standard rendering workloads. The low TDP of 45 W makes it an ideal choice for compact or power-sensitive systems, where efficiency is more important than raw performance. However, gamers who target higher resolutions or demand maximum detail will find the memory bandwidth and compute capacity insufficient. The lack of ray tracing and tensor cores also limits its appeal for users interested in the latest rendering effects. For those who prioritize a quiet, low-power card for standard-resolution gaming, the RX 560 896SP is a viable option, though its end-of-life status means it is no longer produced. Additionally, the 128-bit memory bus and 112.0 GB/s bandwidth are best utilized in scenarios where the frame buffer is not exceeded; users should be mindful of texture quality settings to avoid performance degradation.
The NVIDIA Equivalent of Radeon RX 560 896SP
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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