AMD Radeon R9 M470X
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon R9 M470X Specifications
Radeon R9 M470X GPU Core
Shader units and compute resources
The AMD Radeon R9 M470X GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
R9 M470X Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon R9 M470X's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R9 M470X by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon R9 M470X Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R9 M470X's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon R9 M470X by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the R9 M470X, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
R9 M470X Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon R9 M470X against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 2.0 Architecture & Process
Manufacturing and design details
The AMD Radeon R9 M470X is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R9 M470X will perform in GPU benchmarks compared to previous generations.
AMD's Radeon R9 M470X Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon R9 M470X determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R9 M470X to maintain boost clocks without throttling.
Radeon R9 M470X by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon R9 M470X are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon R9 M470X. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon R9 M470X Product Information
Release and pricing details
The AMD Radeon R9 M470X is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R9 M470X by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon R9 M470X Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon R9 M470X
The AMD Radeon R9 M470X is an end-of-life GPU built on GCN 2.0 architecture, using the Emerald chip. TSMC is the listed foundry, and the process node is 28 nm, with 2,080 million transistors on a 160 mm² die and a transistor density of 13.0M/mm². The part belongs to the Gem System (R9 M400) generation and has a release date of 2016-05-14. In the database, the GPU sits at the 50th percentile versus all GPUs, but its benchmark array is empty and its average benchmark score is 0. The nearestRivals list is also empty, so the record cannot support rival delta comparisons.
Benchmark Performance
The benchmarks field for the R9 M470X is an empty list, and the average benchmark score is 0. There are no measured scores in the fact pack to compare against any other GPU. The only overall positioning value provided is percentileVsAllGpus: 50, which places the part exactly at the midpoint of the all-GPU distribution. Because the average benchmark score is 0, there is no normalized performance number attached to that percentile position. Consequently, the data cannot produce statements such as “x% ahead of a rival” or “x% behind a rival.”
The specification block does provide throughput ceilings. FP32 compute is listed at 1.971 TFLOPS. Texture rate is 61.60 GTexel/s, and pixel rate is 17.60 GPixel/s. These rates sit on top of a fixed hardware configuration: 896 shading units, 56 texture mapping units, and 16 render output units. Clock behavior is specified as a 1000 MHz base clock and a 1100 MHz boost clock. The memory subsystem is 4GB GDDR5 on a 128-bit bus, with a memory clock of 1200 MHz and an effective 4.8 Gbps signal, producing 76.80 GB/s of bandwidth.
Without benchmark entries, the percentile is the only relative performance signal in the record. A 50th percentile is a median placement, but the empty benchmark array means this cannot be cross-checked against measured results. The nearestRivals list is also empty, so no deltaPct values exist for any named competitor. In effect, the numerical identity of this GPU is defined by its compute and memory specifications, not by documented benchmark outcomes.
Ray Tracing and Feature Set
The rtCores and tensorCores fields in the fact pack are both null. This is the key ray tracing point: the database entry does not assign any dedicated ray tracing core count or tensor core count to the R9 M470X. The record therefore does not support a description of dedicated RT hardware or tensor hardware. The feature set is instead represented through the API list.
The listed APIs are DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The DirectX feature level is 12_0, the OpenGL version is 4.6, and the Vulkan version is 1.2.170. These are the software interface values recorded for this GPU. Underlying them is the GCN 2.0 architecture, with the Emerald chip designated as the specific silicon. Display outputs are not listed in the record, so connector-level features cannot be enumerated.
The memory configuration is also part of the feature profile: 4GB GDDR5 on a 128-bit bus, with an effective memory rate of 4.8 Gbps and bandwidth of 76.80 GB/s. Since the tensor core field is null, there is no dedicated AI compute count in the data. The only compute figure provided is FP32 at 1.971 TFLOPS. The absence of RT and tensor core entries is a structural fact of the database record, not a measured result.
How It Compares
The nearestRivals array is empty. This means the database has not recorded any direct rival entries for the R9 M470X. There are no rival names, rival scores, or deltaPct percentages to cite. The usual comparative structure of one paragraph per rival therefore has no material to draw from. No exact percentage deltas can be derived from the fact pack.
The only comparison point that exists is the aggregate percentile. At percentileVsAllGpus = 50, the card is exactly in the middle of the all-GPU distribution represented by the database. That is meaningful: it is neither in the upper half nor the lower half of that distribution. However, because the average benchmark score is 0 and the benchmark list is empty, no measured score accompanies that middle position.
The product lineage is recorded through predecessor and successor fields. The predecessor is Solar System, and the successor is Polaris Mobile. These are lineage markers rather than benchmark rivals. They indicate what came before and after this product in the database’s classification, but they do not provide performance deltas.
Without nearestRivals data, comparison must rely on the specification values that are present. The R9 M470X carries 4GB GDDR5 memory, 76.80 GB/s of bandwidth, 896 shading units, 56 texture mapping units, 16 render output units, and 1.971 TFLOPS of FP32 compute. Those values are the factual basis for any external comparison, since no rival-specific scores are available.
Power and Cooling
The power-related fields in the fact pack are blank. TDP is null, suggestedPsu is null, and powerConnectors is null. The database therefore cannot support a statement about how many watts this GPU consumes or what power supply a system should include. No connector type is specified, and no auxiliary power connector count is confirmed.
Cooling-related geometry is equally unspecified. Slot width is null, and the length, height, and width fields are null. There is no board dimension data to inform chassis clearance or cooling setup. A cooling recommendation would require data that the record does not contain.
The one interface value present is PCIe 3.0 x16, which describes the bus attachment for the card. That interface determines how the GPU connects to the system, but it does not establish thermal or power behavior. Given the null TDP and null suggested PSU, the record simply does not provide enough information for PSU sizing or connector planning. The production status is end-of-life, and the absence of power data limits any analysis to the fields that are actually present.
FAQ
Q: What process node and foundry are listed for the R9 M470X?
A: The fact pack lists TSMC as the foundry and 28 nm as the process node. The die contains 2,080 million transistors on a 160 mm² die, producing a transistor density of 13.0M/mm².
Q: What memory configuration does the card have?
A: It has 4GB GDDR5 memory on a 128-bit bus. The memory clock is 1200 MHz, with an effective 4.8 Gbps data rate and 76.80 GB/s of bandwidth.
Q: Which APIs are supported?
A: The record lists DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170.
Q: Does the R9 M470X have dedicated ray tracing or tensor cores?
A: No. The rtCores and tensorCores fields are both null in the fact pack, so no dedicated ray tracing or tensor core counts are recorded.
Q: What is the production status and release date?
A: The production status is end-of-life, and the release date is 2016-05-14. The predecessor is Solar System, and the successor is Polaris Mobile.
Q: What does the database show for benchmark performance?
A: The benchmark array is empty, the average benchmark score is 0, and no nearest rivals are listed. The percentile versus all GPUs is 50.
The NVIDIA Equivalent of Radeon R9 M470X
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
Popular AMD Radeon R9 M470X Comparisons
See how the Radeon R9 M470X stacks up against similar graphics cards from the same generation and competing brands.
Compare Radeon R9 M470X with Other GPUs
Select another GPU to compare specifications and benchmarks side-by-side.
Browse GPUs