AMD Radeon R9 360 OEM
AMD graphics card specifications and benchmark scores
At a Glance
AMDAMD Radeon R9 360 OEM Specifications
Radeon R9 360 OEM GPU Core
Shader units and compute resources
The AMD Radeon R9 360 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.
R9 360 OEM Clock Speeds
GPU and memory frequencies
Clock speeds directly impact the Radeon R9 360 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R9 360 OEM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.
AMD's Radeon R9 360 OEM Memory
VRAM capacity and bandwidth
VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R9 360 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.
Radeon R9 360 OEM by AMD Cache
On-chip cache hierarchy
On-chip cache provides ultra-fast data access for the R9 360 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.
R9 360 OEM Theoretical Performance
Compute and fill rates
Theoretical performance metrics provide a baseline for comparing the AMD Radeon R9 360 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.
GCN 2.0 Architecture & Process
Manufacturing and design details
The AMD Radeon R9 360 OEM is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R9 360 OEM will perform in GPU benchmarks compared to previous generations.
AMD's Radeon R9 360 OEM Power & Thermal
TDP and power requirements
Power specifications for the AMD Radeon R9 360 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R9 360 OEM to maintain boost clocks without throttling.
Radeon R9 360 OEM by AMD Physical & Connectivity
Dimensions and outputs
Physical dimensions of the AMD Radeon R9 360 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.
AMD API Support
Graphics and compute APIs
API support determines which games and applications can fully utilize the AMD Radeon R9 360 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.
Radeon R9 360 OEM Product Information
Release and pricing details
The AMD Radeon R9 360 OEM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R9 360 OEM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.
Radeon R9 360 OEM Benchmark Scores
No benchmark data available for this GPU.
About AMD Radeon R9 360 OEM
The AMD Radeon R9 360 OEM is a GCN 2.0 part built on the Tobago chip and belongs to the Pirate Islands (R9 300) generation. TSMC fabricates it on a 28 nm process, with 2,080 million transistors in a 160 mm² die and a transistor density of 13.0M/mm². Core clocks are 1000 MHz base and 1050 MHz boost; memory is 2 GB GDDR5 on a 128-bit bus, clocked at 1625 MHz / 6.5 Gbps effective and delivering 104.0 GB/s of bandwidth. The card is end-of-life, was released on 2015-05-04, and sits between the Volcanic Islands and Arctic Islands product-line labels. In the benchmark database, the GPU has no recorded benchmark samples: its benchmarks array is empty, average benchmark score is 0, percentileVsAllGpus is 50, and nearestRivals is empty.
Who Should Consider It
Because the benchmarks array is empty, no measured frame-rate or settings recommendation can be derived from the data. The available spec sheet still defines an operating envelope. With 768 shading units, 48 texture mapping units, and 16 render output units, the card is configured for modest rendering throughput. FP32 compute is 1.613 TFLOPS, pixel fill is 16.80 GPixel/s, and texture fill is 50.40 GTexel/s. These are mid-sized figures in the database’s all-GPU distribution; the 50th percentile position confirms the card sits in the middle of that distribution, although the empty benchmark list means the percentile is not tied to actual scores.
The 2 GB GDDR5 frame buffer and 104.0 GB/s bandwidth act as the main limiters for resolution and texture work. Larger memory allocations or high-bandwidth workloads will hit the 128-bit interface and 2 GB capacity early. For a system likely to contain an OEM card, the data supports conservative choices: moderate resolutions, moderate texture levels, and no expectation of high-end ray-tracing work. The fact pack lists no RT cores and no tensor cores, so modern ray-tracing workloads are not part of the use case.
Because the card is end-of-life and released on 2015-05-04, it is not a candidate for a currently supported performance comparison. The realistic audience is someone maintaining a legacy OEM machine that already fits a dual-slot, 165 mm / 6.5 inch card with no power connectors and a 250 W suggested PSU.
Power and Cooling
Power requirements are low. TDP is 75 W, and the suggested PSU is 250 W. The card has no power connectors, so no auxiliary cable needs to be routed to it. The board is dual-slot, with a length of 165 mm / 6.5 inches and a height of 111 mm / 4.4 inches; no width is listed. It connects through a PCIe 3.0 x16 interface.
For a legacy system, the key mechanical constraints are the two occupied slots and the overall length and height. The absence of power connectors and the 250 W PSU recommendation point to low electrical stress on the system power supply. The fact pack provides no cooler detail beyond the dual-slot form factor, so cooling performance is not quantified. The combination of 75 W TDP and no power connectors makes the card easy to drop into machines that lack spare power cabling.
How It Compares
The nearestRivals array in the fact pack is empty. That means the database supplies no rival GPU names, no rival benchmark scores, and no deltaPct values for this card. Consequently, a rival-by-rival comparison cannot be written from the supplied data.
The only positional figure is percentileVsAllGpus 50, which places the card at the midpoint of the all-GPU distribution. That placement is hard to interpret, however, because average benchmark score is 0 and the benchmarks array contains no entries. In other words, the percentile is not backed by measured sample scores in the dataset.
What can be said from the fact pack alone is that this GPU is a GCN 2.0 part from the Pirate Islands era, with a specified 75 W TDP, no power connectors, and no populated nearest-rival set. Any claim such as “the R9 360 OEM beats GPU X” or “it trails GPU Y by a given percentage” would be unsupported by this fact pack.
FAQ
Q: What GPU architecture does the Radeon R9 360 OEM use?
A: It is a GCN 2.0 GPU based on the Tobago chip, built on TSMC’s 28 nm process. The die has 2,080 million transistors on 160 mm², for a transistor density of 13.0M/mm², and it belongs to the Pirate Islands (R9 300) generation.
Q: What are the memory specifications?
A: The card has 2 GB of GDDR5 on a 128-bit bus. The memory clock is 1625 MHz / 6.5 Gbps effective, producing 104.0 GB/s of bandwidth. Core clocks are 1000 MHz base and 1050 MHz boost.
Q: Does it support ray tracing or tensor-core features?
A: No. The fact pack lists rtCores and tensorCores as null, and there is no ray-tracing or tensor-core count anywhere in the data. The supported APIs are DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170, but no RT-specific hardware is specified.
Q: What power supply and connectors are needed?
A: The suggested PSU is 250 W. TDP is 75 W, and the card requires no power connectors. It is a dual-slot card measuring 165 mm / 6.5 inches long and 111 mm / 4.4 inches tall.
Q: What display outputs are available?
A: The output configuration is 1x DVI, 1x HDMI 1.4a, and 2x mini-DisplayPort 1.2. The bus interface is PCIe 3.0 x16.
Q: What is the card’s production status?
A: It is end-of-life. Its release date is 2015-05-04. Its predecessor is listed as Volcanic Islands and its successor as Arctic Islands.
Ray Tracing and Feature Set
In the feature-set data, rtCores and tensorCores are both null. This is the only relevant ray-tracing information in the fact pack, and it indicates the GPU is not specified to have hardware ray-tracing or tensor cores. The API list includes DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170, so the card is not limited to old API levels, but those API entries do not describe ray-tracing hardware.
The rest of the feature set is GCN 2.0 arithmetic: 768 shading units, 48 TMUs, 16 ROPs, 1.613 TFLOPS FP32, 16.80 GPixel/s pixel fill, and 50.40 GTexel/s texture fill. FP16 throughput is not listed. The memory subsystem is 2 GB GDDR5 on a 128-bit bus with 104.0 GB/s bandwidth. The display output block is 1x DVI, 1x HDMI 1.4a, and 2x mini-DisplayPort 1.2. PCIe 3.0 x16 is the system interface.
The 28 nm process, GCN 2.0 architecture, and Pirate Islands generation data all point to a design from the era before RT/tensor hardware appeared in the product data; the null fields in the fact pack are consistent with that positioning. No benchmark scores are present to quantify how these features perform in real workloads.
The NVIDIA Equivalent of Radeon R9 360 OEM
Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.
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