RADEON

AMD Radeon R7 360 896SP

AMD graphics card specifications and benchmark scores

2 GB
VRAM
MHz Boost
85W
TDP
128
Bus Width

At a Glance

AMD
VRAM 2 GB
Shaders 896
Bus Width 128-bit
TDP 85W
Memory Type GDDR5
Architecture GCN 2.0
nm
Process 28 nm
Released Jun 2015

AMD Radeon R7 360 896SP Specifications

Radeon R7 360 896SP GPU Core

Shader units and compute resources

The AMD Radeon R7 360 896SP GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
896
Shaders
896
TMUs
56
ROPs
16
Compute Units
14

R7 360 896SP Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon R7 360 896SP's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R7 360 896SP by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

GPU Clock
1100 MHz
Memory Clock
1500 MHz 6 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon R7 360 896SP Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R7 360 896SP's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
GDDR5
VRAM Type
GDDR5
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
96.00 GB/s

Radeon R7 360 896SP by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the R7 360 896SP, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

R7 360 896SP Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon R7 360 896SP against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
1.971 TFLOPS
FP64 (Double)
123.2 GFLOPS (1:16)
Pixel Rate
17.60 GPixel/s
Texture Rate
61.60 GTexel/s

GCN 2.0 Architecture & Process

Manufacturing and design details

The AMD Radeon R7 360 896SP is built on AMD's GCN 2.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R7 360 896SP will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 2.0
GPU Name
Tobago
Process Node
28 nm
Foundry
TSMC
Transistors
2,080 million
Die Size
160 mm²
Density
13.0M / mm²

AMD's Radeon R7 360 896SP Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon R7 360 896SP determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R7 360 896SP to maintain boost clocks without throttling.

TDP
85 W
TDP
85W
Power Connectors
1x 6-pin
Suggested PSU
250 W

Radeon R7 360 896SP by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon R7 360 896SP are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Length
183 mm 7.2 inches
Bus Interface
PCIe 3.0 x16
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Display Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon R7 360 896SP. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (12_0)
DirectX
12 (12_0)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1
Shader Model
6.5

Radeon R7 360 896SP Product Information

Release and pricing details

The AMD Radeon R7 360 896SP is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R7 360 896SP by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Jun 2015
Production
End-of-life
Predecessor
Volcanic Islands
Successor
Arctic Islands

Radeon R7 360 896SP Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon R7 360 896SP

Memory Subsystem

The AMD Radeon R7 360 896SP is equipped with 2 GB of GDDR5 memory across a 128-bit bus, yielding a peak bandwidth of 96.00 GB/s. This configuration is modest by modern standards, but it is worth noting that the memory operates at 1500 MHz with a 6 Gbps effective data rate, which is typical for the 28 nm era in which this GPU was designed.

For high-resolution workloads, the data indicates a clear constraint. A 2 GB frame buffer paired with a 128-bit interface means that at 1440p or 4K, texture-heavy scenes will likely exceed available VRAM capacity, causing asset streaming or stutter. The 96.00 GB/s bandwidth is sufficient for 1080p gaming with moderate settings, but it becomes a bottleneck when the render target grows. In practical terms, this GPU is oriented toward 1080p or lower resolutions; the memory subsystem is not engineered for high-resolution rendering where larger working sets and higher bandwidth demands are the norm.

The pixel rate of 17.60 GPixel/s and texture rate of 61.60 GTexel/s further reinforce this picture: the ROP count of 16 and TMU count of 56 are balanced for 1080p-class workloads, not for pushing large pixel counts. The 2 GB capacity is also a hard ceiling—modern titles at high resolutions can consume more than that solely for color buffers and depth, leaving little room for textures.

How It Compares

The FACT PACK lists no nearest rivals and no benchmark scores for this GPU. The percentile versus all GPUs is 50, which places it exactly at the median of the database. Without specific rival data, the comparison must be handled qualitatively.

The R7 360 896SP sits in a strange middle ground. It is an end-of-life product from the Pirate Islands generation, built on GCN 2.0 architecture. Its predecessor is Volcanic Islands and its successor is Arctic Islands, but no performance deltas are provided. Given the 50th percentile ranking, this card performs at the median of all GPUs ever tested in the database—meaning it is neither a high-end part nor a low-end part, but rather a mid-pack performer.

The chip itself, codenamed Tobago, contains 2,080 million transistors on a 160 mm² die, fabricated on TSMC's 28 nm process with a transistor density of 13.0M per mm². That density figure is low compared to more modern nodes, but it was competitive for its time. The 85 W TDP and 250 W suggested PSU indicate that this is a power-efficient card that does not require a substantial power supply or a large chassis. The dual-slot design and 183 mm length (7.2 inches) make it physically compact.

Without nearestRivals data, the most precise statement available is that this GPU occupies the median performance tier across the database's entire range of tested graphics cards. That is a meaningful anchor: half of all GPUs are slower, half are faster.

Benchmark Performance

The FACT PACK provides no benchmark scores and no nearest rivals, so direct percentage deltas cannot be cited. However, the percentile versus all GPUs field is 50, which is the sole quantitative performance indicator available. This means that in the aggregate benchmark database, this card performs better than 50% of all GPUs and worse than 50% of all GPUs.

The raw compute figures are consistent with that mid-pack placement. The FP32 throughput is 1.971 TFLOPS, which is a solid number for a 2015 mid-range part but far below what high-end cards of the same era achieved. The pixel rate of 17.60 GPixel/s and texture rate of 61.60 GTexel/s are likewise mid-tier numbers. These figures suggest that the card can handle 1080p gaming at medium to high settings in most titles released around its launch, but it will struggle with maximum settings or future titles with heavier compute demands.

The shading units number 896, with 56 TMUs and 16 ROPs. This configuration is typical for a cut-down version of a larger chip, and the 896 SP suffix in the name indicates that this is a specific variant with 896 stream processors. The fact that the card carries the "896SP" designation while being listed as a distinct product suggests that AMD segmented the R7 360 line by stream processor count, with this being the higher-count version.

In the absence of direct rival scores, the most defensible interpretation is that the R7 360 896SP delivers performance that is exactly average across the entire database. This is not a sweeping statement—it is the direct reading of the percentile field. The 1.971 TFLOPS FP32 figure is the compute ceiling, and for gaming workloads, the combination of 16 ROPs and 96.00 GB/s bandwidth will be the limiting factors more often than raw ALU throughput.

FAQ

Q: What is the memory capacity and type of the Radeon R7 360 896SP?

A: It has 2 GB of GDDR5 memory with a 128-bit bus and a bandwidth of 96.00 GB/s.

Q: What is the power draw and what PSU is recommended?

A: The TDP is 85 W, and the suggested PSU is 250 W. It requires a single 6-pin power connector.

Q: What API levels does this GPU support?

A: It supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170.

Q: What is the process node and die size?

A: The GPU is built on a 28 nm process at TSMC, with a die size of 160 mm² and 2,080 million transistors.

Q: How does it rank among all GPUs in the database?

A: It sits at the 50th percentile, meaning it performs better than half of all GPUs and worse than half.

Q: What display outputs are available?

A: It offers 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2.

Ray Tracing and Feature Set

The R7 360 896SP has no dedicated ray tracing cores and no tensor cores. The FACT PACK lists both fields as null, which means the hardware does not include specialized silicon for these workloads. This is consistent with the GCN 2.0 architecture, which predates the ray tracing accelerators that appeared in later generations.

Instead, the feature set is anchored by the API support: DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.2.170. The DirectX 12 support at feature level 12_0 is notable because it enables modern rendering techniques such as explicit multi-GPU and lower-level hardware access, though the lack of RT cores means any ray tracing would have to be done in compute shaders, which is inefficient on this hardware.

The Vulkan 1.2.170 support is current and functional, allowing for low-overhead rendering in Vulkan titles. OpenGL 4.6 is also fully supported. These API capabilities are more advanced than the hardware's raw performance tier, meaning that the card can run modern API-based games but may not have the throughput to use them at high settings.

The absence of tensor cores also means no AI-accelerated features like DLSS or similar upscaling technologies. Any resolution scaling would rely on traditional spatial upscaling methods. The display outputs—2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2—limit the maximum resolution and refresh rate over HDMI to the 1.4a spec, which caps at 4K 30 Hz without chroma subsampling. DisplayPort 1.2 supports higher bandwidth, but the GPU's performance ceiling makes high-refresh 4K gaming impractical regardless.

The PCIe 3.0 x16 interface is standard for the era and provides sufficient bandwidth for the 96.00 GB/s memory subsystem. The card is dual-slot and 183 mm long, fitting in most mid-tower cases. The 85 W TDP means it draws power directly from the motherboard slot plus one 6-pin connector, and a 250 W PSU is sufficient for the card alone, though the total system draw will depend on other components.

In summary, the feature set is defined by broad API compatibility and a complete absence of modern acceleration hardware for ray tracing or tensor operations. This GPU is a traditional rasterization engine, and its 50th percentile ranking reflects that positioning.

The NVIDIA Equivalent of Radeon R7 360 896SP

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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