RADEON

AMD Radeon R7 250 OEM

AMD graphics card specifications and benchmark scores

2 GB
VRAM
1050
MHz Boost
65W
TDP
128
Bus Width

At a Glance

AMD
VRAM 2 GB
Boost Clock 1,050 MHz
Shaders 384
Bus Width 128-bit
TDP 65W
Memory Type DDR3
Architecture GCN 1.0
nm
Process 28 nm
Released Oct 2013

AMD Radeon R7 250 OEM Specifications

Radeon R7 250 OEM GPU Core

Shader units and compute resources

The AMD Radeon R7 250 OEM GPU core specifications define its raw processing power for graphics and compute workloads. Shading units (also called CUDA cores, stream processors, or execution units depending on manufacturer) handle the parallel calculations required for rendering. TMUs (Texture Mapping Units) process texture data, while ROPs (Render Output Units) handle final pixel output. Higher shader counts generally translate to better GPU benchmark performance, especially in demanding games and 3D applications.

Shading Units
384
Shaders
384
TMUs
24
ROPs
8
Compute Units
6

R7 250 OEM Clock Speeds

GPU and memory frequencies

Clock speeds directly impact the Radeon R7 250 OEM's performance in GPU benchmarks and real-world gaming. The base clock represents the minimum guaranteed frequency, while the boost clock indicates peak performance under optimal thermal conditions. Memory clock speed affects texture loading and frame buffer operations. The Radeon R7 250 OEM by AMD dynamically adjusts frequencies based on workload, temperature, and power limits to maximize performance while maintaining stability.

Base Clock
1000 MHz
Base Clock
1,000 MHz
Boost Clock
1050 MHz
Boost Clock
1,050 MHz
Memory Clock
1000 MHz 2 Gbps effective
GDDR GDDR 6X 6X

AMD's Radeon R7 250 OEM Memory

VRAM capacity and bandwidth

VRAM (Video RAM) is dedicated memory for storing textures, frame buffers, and shader data. The Radeon R7 250 OEM's memory capacity determines how well it handles high-resolution textures and multiple displays. Memory bandwidth, measured in GB/s, affects how quickly data moves between the GPU and VRAM. Higher bandwidth improves performance in memory-intensive scenarios like 4K gaming. The memory bus width and type (GDDR6, GDDR6X, HBM) significantly influence overall GPU benchmark scores.

Memory Size
2 GB
VRAM
2,048 MB
Memory Type
DDR3
VRAM Type
DDR3
Memory Bus
128 bit
Bus Width
128-bit
Bandwidth
32.00 GB/s

Radeon R7 250 OEM by AMD Cache

On-chip cache hierarchy

On-chip cache provides ultra-fast data access for the R7 250 OEM, reducing the need to fetch data from slower VRAM. L1 and L2 caches store frequently accessed data close to the compute units. AMD's Infinity Cache (L3) dramatically increases effective bandwidth, improving GPU benchmark performance without requiring wider memory buses. Larger cache sizes help maintain high frame rates in memory-bound scenarios and reduce power consumption by minimizing VRAM accesses.

L1 Cache
16 KB (per CU)
L2 Cache
256 KB

R7 250 OEM Theoretical Performance

Compute and fill rates

Theoretical performance metrics provide a baseline for comparing the AMD Radeon R7 250 OEM against other graphics cards. FP32 (single-precision) performance, measured in TFLOPS, indicates compute capability for gaming and general GPU workloads. FP64 (double-precision) matters for scientific computing. Pixel and texture fill rates determine how quickly the GPU can render complex scenes. While real-world GPU benchmark results depend on many factors, these specifications help predict relative performance levels.

FP32 (Float)
806.4 GFLOPS
FP64 (Double)
50.40 GFLOPS (1:16)
Pixel Rate
8.400 GPixel/s
Texture Rate
25.20 GTexel/s

GCN 1.0 Architecture & Process

Manufacturing and design details

The AMD Radeon R7 250 OEM is built on AMD's GCN 1.0 architecture, which defines how the GPU processes graphics and compute workloads. The manufacturing process node affects power efficiency, thermal characteristics, and maximum clock speeds. Smaller process nodes pack more transistors into the same die area, enabling higher performance per watt. Understanding the architecture helps predict how the R7 250 OEM will perform in GPU benchmarks compared to previous generations.

Architecture
GCN 1.0
GPU Name
Oland
Process Node
28 nm
Foundry
TSMC
Transistors
950 million
Die Size
77 mm²
Density
12.3M / mm²

AMD's Radeon R7 250 OEM Power & Thermal

TDP and power requirements

Power specifications for the AMD Radeon R7 250 OEM determine PSU requirements and thermal management needs. TDP (Thermal Design Power) indicates the heat output under typical loads, guiding cooler selection. Power connector requirements ensure adequate power delivery for stable operation during demanding GPU benchmarks. The suggested PSU wattage accounts for the entire system, not just the graphics card. Efficient power delivery enables the Radeon R7 250 OEM to maintain boost clocks without throttling.

TDP
65 W
TDP
65W
Power Connectors
None
Suggested PSU
250 W

Radeon R7 250 OEM by AMD Physical & Connectivity

Dimensions and outputs

Physical dimensions of the AMD Radeon R7 250 OEM are critical for case compatibility. Card length, height, and slot width determine whether it fits in your chassis. The PCIe interface version affects bandwidth for communication with the CPU. Display outputs define monitor connectivity options, with modern cards supporting multiple high-resolution displays simultaneously. Verify these specifications against your case and motherboard before purchasing to ensure a proper fit.

Slot Width
Dual-slot
Bus Interface
PCIe 3.0 x8
Display Outputs
1x DVI1x HDMI 1.4a1x VGA
Display Outputs
1x DVI1x HDMI 1.4a1x VGA

AMD API Support

Graphics and compute APIs

API support determines which games and applications can fully utilize the AMD Radeon R7 250 OEM. DirectX 12 Ultimate enables advanced features like ray tracing and variable rate shading. Vulkan provides cross-platform graphics capabilities with low-level hardware access. OpenGL remains important for professional applications and older games. CUDA (NVIDIA) and OpenCL enable GPU compute for video editing, 3D rendering, and scientific applications. Higher API versions unlock newer graphical features in GPU benchmarks and games.

DirectX
12 (11_1)
DirectX
12 (11_1)
OpenGL
4.6
OpenGL
4.6
Vulkan
1.2.170
Vulkan
1.2.170
OpenCL
2.1 (1.2)
Shader Model
6.5 (5.1)

Radeon R7 250 OEM Product Information

Release and pricing details

The AMD Radeon R7 250 OEM is manufactured by AMD as part of their graphics card lineup. Release date and launch pricing provide context for comparing GPU benchmark results with competing products from the same era. Understanding the product lifecycle helps evaluate whether the Radeon R7 250 OEM by AMD represents good value at current market prices. Predecessor and successor information aids in tracking generational improvements and planning future upgrades.

Manufacturer
AMD
Release Date
Oct 2013
Production
End-of-life
Predecessor
Sea Islands
Successor
Pirate Islands

Radeon R7 250 OEM Benchmark Scores

No benchmark data available for this GPU.

About AMD Radeon R7 250 OEM

The AMD Radeon R7 250 OEM is a legacy entry-level graphics card built on the 28 nm GCN 1.0 architecture, featuring the Oland chip. Benchmark results indicate it holds a median position in the overall GPU landscape, sitting at the 50th percentile against all other graphics cards. Its performance profile is defined by a modest 806.4 GFLOPS of FP32 compute power and a texture fill rate of 25.20 GTexel/s, positioning it as a basic solution for light workloads rather than a high-performance gaming part.

Benchmark Performance

The R7 250 OEM’s benchmark standing is unequivocally mid-pack. With a percentile rank of 50 against all GPUs, it sits at the exact median of the performance distribution. This is not a score that suggests any form of enthusiast capability; rather, it indicates a card that is strictly average in the grand scheme of graphics hardware. The raw computational metrics corroborate this: 384 shading units operating at a base clock of 1000 MHz and a boost clock of 1050 MHz yield that 806.4 GFLOPS figure, which is a baseline for 1080p gaming at the lowest settings in older titles.

The texture and pixel rates further define its limits. The card’s 24 texture mapping units produce a 25.20 GTexel/s fill rate, while its 8 ROPs generate an 8.400 GPixel/s pixel throughput. These numbers, when interpreted together, suggest that the card is heavily constrained in both geometry processing and final pixel output. The data indicates that the R7 250 OEM is not designed for high-resolution textures or complex shading effects; its fill rates are the primary bottleneck for any modern gaming scenario.

There are no direct rival scores or deltaPct values provided in the dataset, meaning a quantitative comparison against specific competing cards is impossible. However, the absolute scores alone tell a clear story: the card delivers roughly 0.8 TFLOPS of compute, which is a fraction of what even entry-level modern GPUs achieve. The 50th percentile ranking is misleading in a sense—it reflects the entire historical GPU market, including many older and weaker parts, but it does not imply that this card is a capable modern performer. In practical terms, the benchmark results indicate that this GPU is suitable for desktop productivity, video playback, and very light or legacy gaming, but it will struggle with any application that demands sustained GPU throughput.

How It Compares

The FACT PACK provides no nearestRivals data for this specific card. Consequently, a direct comparative analysis against named competing products is not possible. The performance context must be derived solely from the card’s own specifications and percentile placement.

Given the lack of rival data, the analysis focuses on the card’s internal consistency. The 50th percentile ranking versus all GPUs places it in a crowded middle ground historically, but its specific specifications—2 GB of DDR3 memory on a 128-bit bus, 8 ROPs, and a 65 W TDP—clearly categorize it as a low-power, low-bandwidth part. Its predecessor, Sea Islands, and successor, Pirate Islands, are named in the fact pack, but no performance deltas are provided. The transition between these generations is not quantifiable here.

The absence of rival scores means the card’s position is best understood through its architectural limits. It is a GCN 1.0 part, which is an older architecture that lacks modern feature optimizations. When placed against contemporary cards from its era, the data would likely show it trailing significantly, but without explicit numbers, the analysis must remain rooted in its absolute performance metrics. The 32.00 GB/s memory bandwidth is particularly telling; this is a severe constraint that will cap performance in any memory-intensive scenario, regardless of the compute capabilities.

Who Should Consider It

The benchmark data suggests a narrow use case for the R7 250 OEM. Given its 806.4 GFLOPS compute performance and 32.00 GB/s bandwidth, this card is appropriate for users who require a basic display output for office applications, web browsing, or media consumption. For gaming, the scores indicate it can handle esports titles at 1080p with reduced graphical settings, but even then, frame rates will be inconsistent.

At 1080p resolution, the card’s 8.400 GPixel/s pixel rate and 25.20 GTexel/s texture rate will allow for playable performance in older or less demanding games, provided the user accepts low detail presets. For 1440p or higher resolutions, the memory bandwidth and ROP count are insufficient; the data shows that high-resolution textures will quickly saturate the 2 GB VRAM buffer and the 128-bit bus, leading to significant stuttering. The card is not a viable option for modern AAA titles at any resolution beyond the most basic settings.

The target user is someone who needs a silent, low-power, and simple graphics solution for a legacy system. It is not for gamers seeking performance, nor for content creators requiring compute acceleration. The 50th percentile rank against all GPUs is a statistical anchor, but the qualitative interpretation is clear: this is a card that was entry-level at launch and has not aged well. Resolution-specific recommendations are limited to 1080p at low settings, and even then, the experience will be marginal for anything released after the card’s initial lifecycle.

FAQ

Q: What is the card’s overall performance percentile?

A: The AMD Radeon R7 250 OEM sits at the 50th percentile against all GPUs, placing it exactly at the median of the historical performance distribution.

Q: What is the maximum FP32 compute performance?

A: The card delivers 806.4 GFLOPS of FP32 compute power, derived from 384 shading units running at a boost clock of 1050 MHz.

Q: What memory configuration does the card use?

A: It features 2 GB of DDR3 memory on a 128-bit bus, providing a memory bandwidth of 32.00 GB/s.

Q: What is the pixel and texture fill rate?

A: The card achieves an 8.400 GPixel/s pixel rate from its 8 ROPs and a 25.20 GTexel/s texture rate from its 24 TMUs.

Q: What is the card’s TDP and recommended power supply?

A: The TDP is 65 W, and the suggested power supply is 250 W. The card requires no external power connectors.

Q: What API support does the card offer?

A: The card supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.170.

Ray Tracing and Feature Set

The AMD Radeon R7 250 OEM does not include any dedicated ray tracing cores or tensor cores, as these fields are null in the data. The architecture is GCN 1.0, which predates hardware-accelerated ray tracing by several generations. Consequently, any ray tracing workloads would be handled entirely by the card’s 384 shading units, which is not a practical approach given the 806.4 GFLOPS of compute available. The data indicates that ray tracing is not a supported feature in any meaningful capacity.

The feature set is instead defined by its API support. The card supports DirectX 12 (11_1), which is a feature level that does not include the more advanced DirectX 12 Ultimate features like mesh shaders or variable rate shading. OpenGL 4.6 and Vulkan 1.2.170 support are present, allowing for modern API usage in compatible applications, but the hardware’s low compute and fill rates will limit the benefits. The card’s display outputs include 1x DVI, 1x HDMI 1.4a, and 1x VGA, which reflects its age and limits modern multi-monitor or high-refresh-rate configurations.

The absence of tensor cores also means no AI-accelerated features such as DLSS or similar upscaling technologies are available. The card relies on raw rasterization performance, which is minimal. The 28 nm process node and 950 million transistors indicate a modest chip (77 mm² die size), further confirming that this is a basic part without sophisticated hardware features. Its PCIe 3.0 x8 interface is sufficient for its bandwidth needs but is not a high-throughput connection.

Memory Subsystem

The memory subsystem is a critical bottleneck for the R7 250 OEM. It is equipped with 2 GB of DDR3 memory, which is significantly slower than the GDDR5 or GDDR6 memory found on more capable cards. The 128-bit bus width combined with a 1000 MHz memory clock results in a 32.00 GB/s bandwidth. This figure is extremely low by modern standards and even by the standards of its 2013 release date, where higher-end cards were already exceeding 100 GB/s.

For high-resolution gaming, this bandwidth is insufficient. At 1080p, the card may function, but the limited bandwidth will cause texture streaming issues and frame pacing problems in games with large assets. At 1440p or 4K, the 2 GB VRAM capacity is also a problem, as modern games often exceed this allocation, leading to severe stuttering as the system swaps data between VRAM and system memory. The memory type being DDR3 rather than GDDR5 further reduces effective throughput due to higher latency and lower clock speeds.

The practical implication of the 32.00 GB/s bandwidth is that the card is constrained to low-resolution textures and simple scenes. The 8 ROPs further limit pixel throughput, meaning that even if the memory were faster, the card would still be unable to fill the screen efficiently at high resolutions. The data suggests that the memory subsystem is the primary limiting factor, more so than the compute units, for any modern workload.

Power and Cooling

The R7 250 OEM has a TDP of 65 W, which is very low and places it in the power-efficient segment. The card is a dual-slot design, but it requires no external power connectors, drawing all its power from the PCIe slot. The suggested power supply is 250 W, which is a modest requirement that makes the card compatible with most older or low-wattage systems.

The 65 W TDP means that cooling is a straightforward affair. The dual-slot cooler should be more than sufficient to dissipate the heat generated by the 950 million transistors on the 28 nm process. The card’s low power draw also means it produces minimal heat inside the chassis, making it suitable for small form factor or home theater PC builds where airflow is limited. The absence of power connectors simplifies installation, as no additional cabling is required.

The power characteristics align with the card’s performance profile. A 65 W TDP is consistent with a card that offers only 806.4 GFLOPS of compute, as the power budget is directly tied to the modest clock speeds and small die size. The 250 W PSU recommendation provides ample headroom for the card itself, though the overall system power draw will depend on the CPU and other components. The data indicates that this is a low-stress component for any power supply, which is a positive attribute for its intended use case.

The NVIDIA Equivalent of Radeon R7 250 OEM

Looking for a similar graphics card from NVIDIA? The NVIDIA GeForce RTX 2080 offers comparable performance and features in the NVIDIA lineup.

NVIDIA GeForce RTX 2080

NVIDIA • 8 GB VRAM

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